Aidan C. Brady
dd254ef326
Better NEI integration, fixed a major issue with the Chemical Washer recipe handler, finished off Solar Neutron Activator
2015-02-27 13:42:38 -05:00
Aidan C. Brady
84ab0ecb3f
Lasers now have fancy sound effects!
2015-02-27 01:57:54 -05:00
Aidan C. Brady
9c7831d07b
Work on reactor interface a tad, work on Solar Neutron Activator
2015-02-27 00:28:46 -05:00
Aidan C. Brady
c39e3d1c1f
More dropper work
2015-02-26 20:50:02 -05:00
Aidan C. Brady
74ba02e0bb
Polished off the upgrade system - now works consistently and properly for all Mekanism machines. Also, fixed a flamethrower bug
2015-02-26 16:47:36 -05:00
Aidan C. Brady
98d1a647cb
Rename Salination Plant to Solar Evaporation Plant
2015-02-23 08:08:54 -05:00
Aidan C. Brady
bf4b74f535
A few fixes
2015-02-19 17:17:28 -05:00
Aidan C. Brady
b419519cc0
Chemical Infuser, Chemical Washer and Electrolytic Separator are now upgradeable
2015-02-18 19:33:03 -05:00
Aidan C. Brady
25df777b84
Work on fusion fuel creation mechanics, allowed Chemical Washer to accept upgrades
2015-02-17 21:27:35 -05:00
Ben Spiers
e84f176583
Add pulse mode to redstone control.
...
(I am going somewhere with this)
2014-09-16 02:47:54 +01:00
Ben Spiers
b75ff5d9a1
Cache all the things.
...
(Provided those things are computationally expensive to recalculate, and the memory cost of caching them is less than the time cost of recalculating them each time.)
2014-09-06 21:14:49 +01:00
Ben Spiers
c7a429177b
More work in the quest for greater recipe efficiency.
2014-09-05 04:20:12 +01:00
Ben Spiers
fab95e8900
Re-organise imports.
...
I went for what seemed like a good level of organisation:
Java
__________
Mekanism
__________
Minecraft
Forge
FML
__________
Netty
LWJGL
__________
Other APIs
__________
Static Imports.
2014-09-03 19:00:03 +01:00
Ben Spiers
896c943758
Cleaning up unused stuff and 3-space tabs (?)
2014-08-27 23:55:35 +01:00
Ben Spiers
da6cbeb46d
More big sound work
2014-08-27 23:16:59 +01:00
Ben Spiers
de880c5ab0
Make Pressurized Tubes able to pull from IGasHandlers. Hopefully I didn't screw anything up too badly.
2014-08-10 03:34:01 +01:00
Aidan Brady
1d6de974d3
A bit of package reorganization, added InventoryNetwork to transporters
2014-08-09 22:20:49 -04:00
Aidan C. Brady
d5508667f3
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/common/item/ItemBlockEnergyCube.java
src/main/java/mekanism/common/multipart/PartTransmitter.java
src/main/java/mekanism/common/tile/TileEntityBasicMachine.java
src/main/java/mekanism/common/tile/TileEntityBin.java
src/main/java/mekanism/common/tile/TileEntityChargepad.java
src/main/java/mekanism/common/tile/TileEntityChemicalCrystallizer.java
src/main/java/mekanism/common/tile/TileEntityChemicalDissolutionChamber.java
src/main/java/mekanism/common/tile/TileEntityChemicalInfuser.java
src/main/java/mekanism/common/tile/TileEntityChemicalOxidizer.java
src/main/java/mekanism/common/tile/TileEntityChemicalWasher.java
src/main/java/mekanism/common/tile/TileEntityDigitalMiner.java
src/main/java/mekanism/common/tile/TileEntityFactory.java
src/main/java/mekanism/common/tile/TileEntityMetallurgicInfuser.java
src/main/java/mekanism/common/tile/TileEntityPortableTank.java
src/main/java/mekanism/common/tile/TileEntityRotaryCondensentrator.java
src/main/java/mekanism/common/tile/TileEntitySeismicVibrator.java
src/main/java/mekanism/common/tile/TileEntityTeleporter.java
src/main/java/mekanism/generators/common/tile/TileEntityGenerator.java
2014-08-07 23:02:11 -04:00
Aidan C. Brady
12ad58b1f9
Turns out I was sending a ton of packets to the entire player list on the server when it wasn't actually necessary at all, switched to new sendToReceivers() method
2014-08-07 22:48:35 -04:00
Ben Spiers
725b7463f0
Make the mod classes significantly less godlike.
...
Move Config variables into their own class, (in api because other stuff in API references config, may make sense to move it back to common later), and move Blocks and Items into final variables in their own classes. It looks a lot cleaner this way and my OCD can finally rest now.
2014-08-01 01:35:06 +01:00
Aidan C. Brady
ab34edc46a
Finished off new system of sustained data
2014-07-26 18:44:24 -04:00
Aidan C. Brady
1f9782d1c7
Added logic to allow fluid-accepting machines to use IFluidContainerItem fluids
2014-07-10 16:24:55 -04:00
Aidan C. Brady
e5f76907ce
Rewrite networking code for the 100th time to fix memory leak
2014-06-11 11:57:49 +02:00
Aidan C. Brady
49c7b1062a
Improved gas handling, fixed ignoring "NONE" connection. Also got common-side tick handlers up and running again
2014-06-10 12:49:49 +02:00
Aidan C. Brady
659b963af6
Alright, almost done with network changes (63 errors!)
2014-06-02 16:52:13 +02:00
Aidan C. Brady
84055986d0
About halfway through netty conversion
2014-06-02 16:01:21 +02:00
Aidan C. Brady
d1c193d0dd
Loads more work. 275 errors.
2014-05-29 19:01:43 +01:00
Ben Spiers
31938e8b68
Under 1300 errors left now, started on packet/network stuffs.
2014-04-20 21:15:44 +01:00
Ben Spiers
db7121454a
Re-add an updated ic2, alter CC and update DepLoader. Fix more of the things.
...
1792 errors. A good night's work, I think.
2014-04-20 04:34:19 +01:00
Ben Spiers
ab47724473
Move the directory structure around to a more conventional one and start out on the 1.7 update.
...
3797 errors. We have a long way to go.
2014-04-20 03:44:06 +01:00