Commit graph

30 commits

Author SHA1 Message Date
Aidan C. Brady
dd254ef326 Better NEI integration, fixed a major issue with the Chemical Washer recipe handler, finished off Solar Neutron Activator 2015-02-27 13:42:38 -05:00
Aidan C. Brady
84ab0ecb3f Lasers now have fancy sound effects! 2015-02-27 01:57:54 -05:00
Aidan C. Brady
9c7831d07b Work on reactor interface a tad, work on Solar Neutron Activator 2015-02-27 00:28:46 -05:00
Aidan C. Brady
c39e3d1c1f More dropper work 2015-02-26 20:50:02 -05:00
Aidan C. Brady
74ba02e0bb Polished off the upgrade system - now works consistently and properly for all Mekanism machines. Also, fixed a flamethrower bug 2015-02-26 16:47:36 -05:00
Aidan C. Brady
98d1a647cb Rename Salination Plant to Solar Evaporation Plant 2015-02-23 08:08:54 -05:00
Aidan C. Brady
bf4b74f535 A few fixes 2015-02-19 17:17:28 -05:00
Aidan C. Brady
b419519cc0 Chemical Infuser, Chemical Washer and Electrolytic Separator are now upgradeable 2015-02-18 19:33:03 -05:00
Aidan C. Brady
25df777b84 Work on fusion fuel creation mechanics, allowed Chemical Washer to accept upgrades 2015-02-17 21:27:35 -05:00
Ben Spiers
e84f176583 Add pulse mode to redstone control.
(I am going somewhere with this)
2014-09-16 02:47:54 +01:00
Ben Spiers
b75ff5d9a1 Cache all the things.
(Provided those things are computationally expensive to recalculate, and the memory cost of caching them is less than the time cost of recalculating them each time.)
2014-09-06 21:14:49 +01:00
Ben Spiers
c7a429177b More work in the quest for greater recipe efficiency. 2014-09-05 04:20:12 +01:00
Ben Spiers
fab95e8900 Re-organise imports.
I went for what seemed like a good level of organisation:

Java
__________
Mekanism
__________
Minecraft
Forge
FML
__________
Netty
LWJGL
__________
Other APIs
__________
Static Imports.
2014-09-03 19:00:03 +01:00
Ben Spiers
896c943758 Cleaning up unused stuff and 3-space tabs (?) 2014-08-27 23:55:35 +01:00
Ben Spiers
da6cbeb46d More big sound work 2014-08-27 23:16:59 +01:00
Ben Spiers
de880c5ab0 Make Pressurized Tubes able to pull from IGasHandlers. Hopefully I didn't screw anything up too badly. 2014-08-10 03:34:01 +01:00
Aidan Brady
1d6de974d3 A bit of package reorganization, added InventoryNetwork to transporters 2014-08-09 22:20:49 -04:00
Aidan C. Brady
d5508667f3 Merge branch 'development' into 1.8
Conflicts:
	src/main/java/mekanism/common/item/ItemBlockEnergyCube.java
	src/main/java/mekanism/common/multipart/PartTransmitter.java
	src/main/java/mekanism/common/tile/TileEntityBasicMachine.java
	src/main/java/mekanism/common/tile/TileEntityBin.java
	src/main/java/mekanism/common/tile/TileEntityChargepad.java
	src/main/java/mekanism/common/tile/TileEntityChemicalCrystallizer.java
	src/main/java/mekanism/common/tile/TileEntityChemicalDissolutionChamber.java
	src/main/java/mekanism/common/tile/TileEntityChemicalInfuser.java
	src/main/java/mekanism/common/tile/TileEntityChemicalOxidizer.java
	src/main/java/mekanism/common/tile/TileEntityChemicalWasher.java
	src/main/java/mekanism/common/tile/TileEntityDigitalMiner.java
	src/main/java/mekanism/common/tile/TileEntityFactory.java
	src/main/java/mekanism/common/tile/TileEntityMetallurgicInfuser.java
	src/main/java/mekanism/common/tile/TileEntityPortableTank.java
	src/main/java/mekanism/common/tile/TileEntityRotaryCondensentrator.java
	src/main/java/mekanism/common/tile/TileEntitySeismicVibrator.java
	src/main/java/mekanism/common/tile/TileEntityTeleporter.java
	src/main/java/mekanism/generators/common/tile/TileEntityGenerator.java
2014-08-07 23:02:11 -04:00
Aidan C. Brady
12ad58b1f9 Turns out I was sending a ton of packets to the entire player list on the server when it wasn't actually necessary at all, switched to new sendToReceivers() method 2014-08-07 22:48:35 -04:00
Ben Spiers
725b7463f0 Make the mod classes significantly less godlike.
Move Config variables into their own class, (in api because other stuff in API references config, may make sense to move it back to common later), and move Blocks and Items into final variables in their own classes. It looks a lot cleaner this way and my OCD can finally rest now.
2014-08-01 01:35:06 +01:00
Aidan C. Brady
ab34edc46a Finished off new system of sustained data 2014-07-26 18:44:24 -04:00
Aidan C. Brady
1f9782d1c7 Added logic to allow fluid-accepting machines to use IFluidContainerItem fluids 2014-07-10 16:24:55 -04:00
Aidan C. Brady
e5f76907ce Rewrite networking code for the 100th time to fix memory leak 2014-06-11 11:57:49 +02:00
Aidan C. Brady
49c7b1062a Improved gas handling, fixed ignoring "NONE" connection. Also got common-side tick handlers up and running again 2014-06-10 12:49:49 +02:00
Aidan C. Brady
659b963af6 Alright, almost done with network changes (63 errors!) 2014-06-02 16:52:13 +02:00
Aidan C. Brady
84055986d0 About halfway through netty conversion 2014-06-02 16:01:21 +02:00
Aidan C. Brady
d1c193d0dd Loads more work. 275 errors. 2014-05-29 19:01:43 +01:00
Ben Spiers
31938e8b68 Under 1300 errors left now, started on packet/network stuffs. 2014-04-20 21:15:44 +01:00
Ben Spiers
db7121454a Re-add an updated ic2, alter CC and update DepLoader. Fix more of the things.
1792 errors. A good night's work, I think.
2014-04-20 04:34:19 +01:00
Ben Spiers
ab47724473 Move the directory structure around to a more conventional one and start out on the 1.7 update.
3797 errors. We have a long way to go.
2014-04-20 03:44:06 +01:00
Renamed from common/mekanism/common/tile/TileEntityChemicalWasher.java (Browse further)