maggi373
fb92953775
port terralizationcompat stuff to mekanism ce
...
fixes #30
also voiceserver is now disabled by default
2022-09-04 14:06:37 +02:00
maggi373
c2b5a58539
remove unused metallurgy stuff
2022-09-03 20:13:01 +02:00
aidancbrady
7a117e20dc
Add Silicon crusher recipe, fixed Tier Installers
2016-07-06 17:34:29 -04:00
aidancbrady
c4520a072b
Crash fixes
2016-04-30 01:24:14 -04:00
aidancbrady
32c1708cd2
Add appropriate transmission priorities for side config interfaces, fixed temp units
2016-04-28 10:00:08 -04:00
aidancbrady
5aa8041049
Fixed WAILA interactions
2016-04-26 22:47:07 -04:00
aidancbrady
6b106909f5
Fixed Bin WAILA display
2016-04-25 23:08:06 -04:00
aidancbrady
973339fa9a
Fixed Fluid and Gas Tank WAILA displays
2016-04-25 23:06:25 -04:00
aidancbrady
87438dcc7f
Boiler work, added heat info tab, worked on polishing heat interactions among machines
2016-02-27 13:32:48 -05:00
aidancbrady
a72e043947
WAILA bounding block support
2016-01-11 20:55:16 -05:00
aidancbrady
21fa9fdb26
Cleaned up computer integration
2015-11-27 23:19:29 -07:00
Tim Stableford
ef62f57836
Fix for CC peripherals always throwing error.
2015-11-06 18:31:27 +00:00
Yip Rui Fung
4bf799e37d
Fix AE2 P2P registration.
2015-07-25 10:20:06 +08:00
ruifung
d9cc8fe157
Register transmitter items with AE2 P2P
...
So the respective transmitters can be used to attune a AE2 P2P bus.
Please tell me if I'm missing anything on the mekanism side.
2015-07-23 18:23:56 +08:00
aidancbrady
c7fe1f86eb
Cleaner CC support with a separate peripheral handler
2015-07-20 12:28:18 -07:00
aidancbrady
ee709cc202
New computer integration for the rest of Mekanism machinery
2015-07-20 11:43:49 -07:00
aidancbrady
a94c13edc7
Implement new computer framework in primary machines
2015-07-20 11:09:44 -07:00
aidancbrady
d39536d89c
Cool new factory textures (thanks @Radviger), also a (temporarily unused) OC layer. Does this look good @Vexatos?
2015-07-20 10:53:12 -07:00
Aidan C. Brady
2546d9c28e
Bump version to 8.0.3
2015-03-26 18:08:56 -04:00
Aidan C. Brady
2ebb4838e8
Waila integration - fixes issues with Induction Cells & Induction Providers, also fixed println
2015-03-22 01:33:17 -05:00
Aidan C. Brady
6502ee031b
Cleaned up integration code, added minor aluminum ore processing. Adding new resources for full recipe processing is now stupid easy.
2015-03-17 20:22:15 -04:00
Aidan C. Brady
ad2a354f45
Refactored Dust items, removed Obsidian ore processing (doesn't have a use considering Obsidian is just about entirely renewable)
2015-03-17 19:16:36 -04:00
Ben Spiers
71a9bfc4f9
Make the @Optional removals stricter.
...
Require IC2, BC or CoFHCore to be loaded in order to use their respective APIs. Remove all the individual mod deps to prevent us depending on mods that depend on us.
2015-03-16 15:48:19 +00:00
Aidan C. Brady
35518ad01f
Fixed some tooltips, Hohlraum now properly accepts D-T fuel, added Hohlraum recipe, added lithium to EIM recipes
2015-03-06 07:50:09 -05:00
Aidan C. Brady
3ba4c738a8
Item reorganization, lithium creation
2015-02-25 09:03:14 -05:00
Aidan C. Brady
29e50a34fa
Merge branch 'master' into development
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Conflicts:
src/main/java/mekanism/common/Mekanism.java
src/main/java/mekanism/common/item/ItemBlockMachine.java
src/main/java/mekanism/generators/common/MekanismGenerators.java
2015-02-24 10:42:55 -05:00
Aidan C. Brady
d2f941e630
Recipe fixes, fixed Portable Tank filling
2015-02-24 10:32:41 -05:00
Ben Spiers
5b4f154040
Giant optimise imports.
2014-11-10 21:53:29 +00:00
Aidan C. Brady
60bf7f5f3d
Merge branch 'development' into 1.8 (gosh darn conflicts)
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Conflicts:
src/api/java/ic2/api/Direction.java
src/api/java/ic2/api/energy/NodeStats.java
src/main/java/mekanism/common/Mekanism.java
src/main/java/mekanism/common/block/BlockMachine.java
src/main/java/mekanism/common/tile/TileEntityElectricBlock.java
src/main/java/mekanism/common/util/MekanismUtils.java
src/main/java/mekanism/generators/common/block/BlockGenerator.java
2014-10-17 12:00:39 -04:00
Ben Spiers
f0b7f342b8
ElectricBlocks now output to IC2 properly.
2014-10-02 18:54:30 +01:00
Ben Spiers
3160ec0691
Cleanup imports again.
2014-09-05 18:32:54 +01:00
Ben Spiers
ce6946c669
Massive recipe system overhaul.
...
They should be much more efficient now (this reduced the tick time of the CI Chamber by 3-4x in my testing), due to being able to just use the HashMap's get() instead of being limited to iterating through entries. NEI integration code now a lot more readable and type-safe as well.
2014-09-04 04:26:55 +01:00
Ben Spiers
fab95e8900
Re-organise imports.
...
I went for what seemed like a good level of organisation:
Java
__________
Mekanism
__________
Minecraft
Forge
FML
__________
Netty
LWJGL
__________
Other APIs
__________
Static Imports.
2014-09-03 19:00:03 +01:00
Aidan C. Brady
ee379d7108
Added crush/enrich recipes for Fluix Dust and Crystals
2014-08-31 01:34:53 -04:00
Aidan C. Brady
649f5b0867
Fixed a few GUI bugs
2014-08-23 15:46:13 -04:00
Aidan C. Brady
2383e0477b
Merge branch 'development' into 1.8
2014-08-23 11:07:21 -04:00
Aidan C. Brady
bbef6aa2b9
A couple crash fixes
2014-08-23 11:07:03 -04:00
Ben Spiers
725b7463f0
Make the mod classes significantly less godlike.
...
Move Config variables into their own class, (in api because other stuff in API references config, may make sense to move it back to common later), and move Blocks and Items into final variables in their own classes. It looks a lot cleaner this way and my OCD can finally rest now.
2014-08-01 01:35:06 +01:00
Ben Spiers
59dab7c848
Move StackUtil to api package for not causing errors.
2014-07-31 15:58:02 +01:00
Aidan C. Brady
146d974479
Fixed Teleporter localization, fixed balloons placing on non-solid sides, added AE processing recipes, improve tele porter efficiency
2014-07-14 17:14:32 -04:00
Ben Spiers
3e3bf2c25c
Fix Iron Dust smelting issue. Close #1478
2014-07-13 19:53:41 +01:00
Aidan C. Brady
4ba9afb369
Updated recipes to be more consistent. This was about all I wanted to accomplish for v7...either I make Gas Cells tomorrow or I push the release.
2014-07-11 01:45:44 -04:00
Ben Spiers
cd10bc88c8
Updates for changed IC2 API. Not sure if I'll be able to use @Optional with the new non-legacy BC MJ API as it uses Annotations instead of interfaces.
2014-07-10 16:53:01 +01:00
Aidan C. Brady
9dc1c1d1c6
Work on a more consistent tier system. Added Reinforced Alloy, renamed Atomic Core to Atomic Alloy, and changed the recipe of the Atomic Alloy to use multiple levels of Metallurgic Infuser processing. The Reinforced Alloy is in between.
2014-07-09 23:52:01 -04:00
Aidan C. Brady
23adf9ad24
Added Salt Blocks - generates similarly to clay. Added tooltips for config GUI. Added option to regenerate ores, as this is now a thing. Also...began implementing different tiers of control circuits.
2014-07-09 22:06:36 -04:00
Ben Spiers
df58560729
Clean up configs a lot; Fix Config GUIs. This will require people to sort out their configs on their own, as things have moved.
2014-07-07 21:23:04 +01:00
Ben Spiers
3a027d0ef4
Aaaaaaand ComputerCraft.
2014-06-26 21:07:46 +01:00
Ben Spiers
9c58ed549f
Start of work on Doing It Right™. Appears to work for cofh's API, not yet for IC2 or BC. Not sure why. Might have to ask @cpw.
2014-06-26 01:10:53 +01:00
Aidan C. Brady
1137b9514a
Quick fix for Tellurium
2014-06-04 03:07:08 +02:00
Aidan C. Brady
b365494f2e
Fixed up logger, added needed overlays
2014-06-03 08:46:03 +02:00