package mekanism.client; import mekanism.client.sound.SoundHandler; import mekanism.client.voice.VoiceClient; import mekanism.common.Mekanism; import mekanism.common.PacketHandler; import mekanism.common.PacketHandler.Transmission; import mekanism.common.network.PacketKey; import net.minecraft.client.Minecraft; import org.lwjgl.input.Keyboard; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class MekanismClient extends Mekanism { @SideOnly(Side.CLIENT) /** The main SoundHandler instance that is used by all audio sources */ public static SoundHandler audioHandler; public static VoiceClient voiceClient; //General Configuration public static boolean enableSounds = true; public static boolean fancyUniversalCableRender = true; public static double baseSoundVolume = 1; public static long ticksPassed = 0; public static void updateKey(int key) { boolean down = Minecraft.getMinecraft().currentScreen == null ? Keyboard.isKeyDown(key) : false; if(down != keyMap.has(Minecraft.getMinecraft().thePlayer, key)) { PacketHandler.sendPacket(Transmission.SERVER, new PacketKey().setParams(key, down)); keyMap.update(Minecraft.getMinecraft().thePlayer, key, down); } } }