package net.uberkat.obsidian.client; import org.lwjgl.opengl.GL11; import net.minecraft.src.*; import net.uberkat.obsidian.common.ContainerAdvancedElectricMachine; import net.uberkat.obsidian.common.EnumColor; import net.uberkat.obsidian.common.ObsidianUtils; import net.uberkat.obsidian.common.TileEntityTheoreticalElementizer; public class GuiTheoreticalElementizer extends GuiContainer { private TileEntityTheoreticalElementizer tileEntity; public GuiTheoreticalElementizer(InventoryPlayer inventory, TileEntityTheoreticalElementizer tentity) { super(new ContainerAdvancedElectricMachine(inventory, tentity)); tileEntity = tentity; } /** * Draw the foreground layer for the GuiContainer (everythin in front of the items) */ protected void drawGuiContainerForegroundLayer() { String displayText = ""; fontRenderer.drawString("Theoretical Elementizer", 32, 6, 0x404040); fontRenderer.drawString("Inventory", 8, (ySize - 96) + 2, 0x404040); if(tileEntity.isActive) { displayText = "Status: " + Integer.toString(tileEntity.operatingTicks/10) + "%"; } else { displayText = "Status: " + EnumColor.DARK_RED.code + "Off"; } fontRenderer.drawString(displayText, 80, 60, 0x404040); } /** * Draw the background layer for the GuiContainer (everything behind the items) */ protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { int texture = mc.renderEngine.getTexture("/gui/GuiElementizer.png"); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); mc.renderEngine.bindTexture(texture); int guiWidth = (width - xSize) / 2; int guiHeight = (height - ySize) / 2; drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize); int displayInt; displayInt = tileEntity.getScaledChargeLevel(12); drawTexturedModalRect(guiWidth + 56, guiHeight + 36 + 12 - displayInt, 176, 12 - displayInt, 14, displayInt + 2); displayInt = tileEntity.getScaledProgress(24); drawTexturedModalRect(guiWidth + 79, guiHeight + 34, 176, 14, displayInt + 1, 16); } }