package mekanism.client.render; import java.util.HashMap; import java.util.Map; import mekanism.api.Coord4D; import mekanism.client.model.ModelTransporterBox; import mekanism.client.render.MekanismRenderer.DisplayInteger; import mekanism.client.render.MekanismRenderer.Model3D; import mekanism.common.item.ItemConfigurator; import mekanism.common.multipart.PartDiversionTransporter; import mekanism.common.multipart.PartLogisticalTransporter; import mekanism.common.multipart.PartMechanicalPipe; import mekanism.common.multipart.PartPressurizedTube; import mekanism.common.multipart.PartSidedPipe; import mekanism.common.multipart.PartSidedPipe.ConnectionType; import mekanism.common.multipart.PartTransmitter; import mekanism.common.multipart.PartUniversalCable; import mekanism.common.tileentity.TileEntityLogisticalTransporter; import mekanism.common.transporter.TransporterStack; import mekanism.common.util.MekanismUtils; import mekanism.common.util.MekanismUtils.ResourceType; import mekanism.common.util.TransporterUtils; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.util.Icon; import net.minecraft.util.MathHelper; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; import net.minecraftforge.common.ForgeDirection; import net.minecraftforge.fluids.Fluid; import org.lwjgl.opengl.GL11; import codechicken.lib.colour.Colour; import codechicken.lib.colour.ColourRGBA; import codechicken.lib.lighting.LightModel; import codechicken.lib.render.CCModel; import codechicken.lib.render.CCRenderState; import codechicken.lib.render.ColourMultiplier; import codechicken.lib.render.IconTransformation; import codechicken.lib.render.TextureUtils; import codechicken.lib.render.TextureUtils.IIconRegister; import codechicken.lib.vec.Translation; import codechicken.lib.vec.Vector3; public class RenderPartTransmitter implements IIconRegister { public static RenderPartTransmitter INSTANCE; public static Map small_models; public static Map large_models; public static Map contents_models; private static final int stages = 100; private static final double height = 0.45; private static final double offset = 0.015; private ModelTransporterBox modelBox = new ModelTransporterBox(); private HashMap> cachedLiquids = new HashMap>(); private HashMap> cachedOverlays = new HashMap>(); private Minecraft mc = Minecraft.getMinecraft(); private EntityItem entityItem = new EntityItem(null); private RenderItem renderer = (RenderItem)RenderManager.instance.getEntityClassRenderObject(EntityItem.class); public static RenderPartTransmitter getInstance() { return INSTANCE; } public static void init() { INSTANCE = new RenderPartTransmitter(); TextureUtils.addIconRegistrar(INSTANCE); small_models = CCModel.parseObjModels(MekanismUtils.getResource(ResourceType.MODEL, "transmitter_small.obj"), 7, null); for(CCModel c : small_models.values()) { c.apply(new Translation(.5, .5, .5)); c.computeLighting(LightModel.standardLightModel); c.shrinkUVs(0.0005); } large_models = CCModel.parseObjModels(MekanismUtils.getResource(ResourceType.MODEL, "transmitter_large.obj"), 7, null); for(CCModel c : large_models.values()) { c.apply(new Translation(.5, .5, .5)); c.computeLighting(LightModel.standardLightModel); c.shrinkUVs(0.0005); } contents_models = CCModel.parseObjModels(MekanismUtils.getResource(ResourceType.MODEL, "transmitter_contents.obj"), 7, null); for(CCModel c : contents_models.values()) { c.apply(new Translation(.5, .5, .5)); c.computeLighting(LightModel.standardLightModel); c.shrinkUVs(0.0005); } } private void push() { GL11.glPushMatrix(); GL11.glPushAttrib(GL11.GL_ENABLE_BIT); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_LIGHTING); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); } private void pop() { GL11.glPopAttrib(); GL11.glPopMatrix(); } public void renderContents(PartLogisticalTransporter transporter, float partialTick, Vector3 vec) { GL11.glPushMatrix(); entityItem.age = 0; entityItem.hoverStart = 0; entityItem.setPosition(transporter.x() + 0.5, transporter.y() + 0.5, transporter.z() + 0.5); entityItem.worldObj = transporter.world(); for(TransporterStack stack : transporter.transit) { if(stack != null) { GL11.glPushMatrix(); entityItem.setEntityItemStack(stack.itemStack); float[] pos = TransporterUtils.getStackPosition(transporter, stack, partialTick*TileEntityLogisticalTransporter.SPEED); GL11.glTranslated(vec.x + pos[0], vec.y + pos[1] - entityItem.yOffset, vec.z + pos[2]); GL11.glScalef(0.75F, 0.75F, 0.75F); renderer.doRenderItem(entityItem, 0, 0, 0, 0, 0); GL11.glPopMatrix(); if(stack.color != null) { CCRenderState.changeTexture(MekanismUtils.getResource(ResourceType.RENDER, "TransporterBox.png")); GL11.glPushMatrix(); MekanismRenderer.glowOn(); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glColor4f(stack.color.getColor(0), stack.color.getColor(1), stack.color.getColor(2), 1.0F); GL11.glTranslatef((float)(vec.x + pos[0]), (float)(vec.y + pos[1] - entityItem.yOffset - ((stack.itemStack.getItem() instanceof ItemBlock) ? 0.1 : 0)), (float)(vec.z + pos[2])); modelBox.render(0.0625F); MekanismRenderer.glowOff(); GL11.glPopMatrix(); } } } if(transporter instanceof PartDiversionTransporter) { EntityPlayer player = mc.thePlayer; World world = mc.thePlayer.worldObj; ItemStack itemStack = player.getCurrentEquippedItem(); MovingObjectPosition pos = player.rayTrace(8.0D, 1.0F); if(pos != null && itemStack != null && itemStack.getItem() instanceof ItemConfigurator) { int xPos = MathHelper.floor_double(pos.blockX); int yPos = MathHelper.floor_double(pos.blockY); int zPos = MathHelper.floor_double(pos.blockZ); Coord4D obj = new Coord4D(xPos, yPos, zPos); if(obj.equals(Coord4D.get(transporter.tile()))) { int mode = ((PartDiversionTransporter)transporter).modes[pos.sideHit]; ForgeDirection side = ForgeDirection.getOrientation(pos.sideHit); pushTransporter(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 0.8F); CCRenderState.changeTexture(mode == 0 ? MekanismRenderer.getItemsTexture() : MekanismRenderer.getBlocksTexture()); GL11.glTranslatef((float)vec.x, (float)vec.y, (float)vec.z); GL11.glScalef(0.5F, 0.5F, 0.5F); GL11.glTranslatef(0.5F, 0.5F, 0.5F); int display = getOverlayDisplay(world, side, mode).display; GL11.glCallList(display); popTransporter(); } } } } public void renderContents(PartUniversalCable cable, Vector3 pos) { if(cable.currentPower == 0) { return; } GL11.glPushMatrix(); CCRenderState.reset(); CCRenderState.useNormals(true); CCRenderState.useModelColours(true); CCRenderState.startDrawing(7); GL11.glTranslated(pos.x, pos.y, pos.z); for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) { if(cable.getConnectionType(side) != ConnectionType.NONE) { renderEnergySide(side, cable); } } MekanismRenderer.glowOn(); CCRenderState.draw(); MekanismRenderer.glowOff(); GL11.glPopMatrix(); } public void renderContents(PartMechanicalPipe pipe, Vector3 pos) { float targetScale = pipe.getTransmitterNetwork().fluidScale; if(Math.abs(pipe.currentScale - targetScale) > 0.01) { pipe.currentScale = (12 * pipe.currentScale + targetScale) / 13; } else { pipe.currentScale = targetScale; } Fluid fluid = pipe.getTransmitterNetwork().refFluid; float scale = pipe.currentScale; if(scale > 0.01 && fluid != null) { push(); MekanismRenderer.glowOn(fluid.getLuminosity()); CCRenderState.changeTexture((MekanismRenderer.getBlocksTexture())); GL11.glTranslated(pos.x, pos.y, pos.z); boolean gas = fluid.isGaseous(); for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) { if(pipe.getConnectionType(side) != ConnectionType.NONE && PartTransmitter.connectionMapContainsSide(pipe.getAllCurrentConnections(), side)) { DisplayInteger[] displayLists = getListAndRender(side, fluid); if(displayLists != null) { if(!gas) { displayLists[Math.max(3, (int)((float)scale*(stages-1)))].render(); } else { GL11.glColor4f(1F, 1F, 1F, scale); displayLists[stages-1].render(); } } } } DisplayInteger[] displayLists = getListAndRender(ForgeDirection.UNKNOWN, fluid); if(displayLists != null) { if(!gas) { displayLists[Math.max(3, (int)((float)scale*(stages-1)))].render(); } else { GL11.glColor4f(1F, 1F, 1F, scale); displayLists[stages-1].render(); } } MekanismRenderer.glowOff(); pop(); } } private DisplayInteger[] getListAndRender(ForgeDirection side, Fluid fluid) { if(side == null || fluid == null || fluid.getIcon() == null) { return null; } if(cachedLiquids.containsKey(side) && cachedLiquids.get(side).containsKey(fluid)) { return cachedLiquids.get(side).get(fluid); } Model3D toReturn = new Model3D(); toReturn.baseBlock = Block.waterStill; toReturn.setTexture(fluid.getIcon()); toReturn.setSideRender(side, false); toReturn.setSideRender(side.getOpposite(), false); DisplayInteger[] displays = new DisplayInteger[stages]; if(cachedLiquids.containsKey(side)) { cachedLiquids.get(side).put(fluid, displays); } else { HashMap map = new HashMap(); map.put(fluid, displays); cachedLiquids.put(side, map); } MekanismRenderer.colorFluid(fluid); for(int i = 0; i < stages; i++) { displays[i] = DisplayInteger.createAndStart(); switch(side) { case UNKNOWN: { toReturn.minX = 0.25 + offset; toReturn.minY = 0.25 + offset; toReturn.minZ = 0.25 + offset; toReturn.maxX = 0.75 - offset; toReturn.maxY = 0.25 + offset + ((float)i / (float)stages)*height; toReturn.maxZ = 0.75 - offset; break; } case DOWN: { toReturn.minX = 0.5 - (((float)i / (float)stages)*height)/2; toReturn.minY = 0.0; toReturn.minZ = 0.5 - (((float)i / (float)stages)*height)/2; toReturn.maxX = 0.5 + (((float)i / (float)stages)*height)/2; toReturn.maxY = 0.25 + offset; toReturn.maxZ = 0.5 + (((float)i / (float)stages)*height)/2; break; } case UP: { toReturn.minX = 0.5 - (((float)i / (float)stages)*height)/2; toReturn.minY = 0.25 - offset + ((float)i / (float)stages)*height; toReturn.minZ = 0.5 - (((float)i / (float)stages)*height)/2; toReturn.maxX = 0.5 + (((float)i / (float)stages)*height)/2; toReturn.maxY = 1.0; toReturn.maxZ = 0.5 + (((float)i / (float)stages)*height)/2; break; } case NORTH: { toReturn.minX = 0.25 + offset; toReturn.minY = 0.25 + offset; toReturn.minZ = 0.0; toReturn.maxX = 0.75 - offset; toReturn.maxY = 0.25 + offset + ((float)i / (float)stages)*height; toReturn.maxZ = 0.25 + offset; break; } case SOUTH: { toReturn.minX = 0.25 + offset; toReturn.minY = 0.25 + offset; toReturn.minZ = 0.75 - offset; toReturn.maxX = 0.75 - offset; toReturn.maxY = 0.25 + offset + ((float)i / (float)stages)*height; toReturn.maxZ = 1.0; break; } case WEST: { toReturn.minX = 0.0; toReturn.minY = 0.25 + offset; toReturn.minZ = 0.25 + offset; toReturn.maxX = 0.25 + offset; toReturn.maxY = 0.25 + offset + ((float)i / (float)stages)*height; toReturn.maxZ = 0.75 - offset; break; } case EAST: { toReturn.minX = 0.75 - offset; toReturn.minY = 0.25 + offset; toReturn.minZ = 0.25 + offset; toReturn.maxX = 1.0; toReturn.maxY = 0.25 + offset + ((float)i / (float)stages)*height; toReturn.maxZ = 0.75 - offset; break; } } MekanismRenderer.renderObject(toReturn); displays[i].endList(); } GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); return displays; } public void renderContents(PartPressurizedTube tube, Vector3 pos) { if(tube.getTransmitterNetwork().refGas == null || tube.getTransmitterNetwork().gasScale == 0) { return; } GL11.glPushMatrix(); CCRenderState.reset(); CCRenderState.useNormals(true); CCRenderState.useModelColours(true); CCRenderState.startDrawing(7); GL11.glTranslated(pos.x, pos.y, pos.z); for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) { if(tube.getConnectionType(side) != ConnectionType.NONE) { renderGasSide(side, tube); } } CCRenderState.draw(); GL11.glPopMatrix(); } public void renderStatic(PartSidedPipe transmitter) { TextureUtils.bindAtlas(0); CCRenderState.reset(); CCRenderState.useModelColours(true); CCRenderState.setBrightness(transmitter.world(), transmitter.x(), transmitter.y(), transmitter.z()); for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) { renderSide(side, transmitter); } } public void renderSide(ForgeDirection side, PartSidedPipe transmitter) { boolean connected = PartTransmitter.connectionMapContainsSide(transmitter.getAllCurrentConnections(), side); Icon renderIcon = transmitter.getIconForSide(side); renderPart(renderIcon, transmitter.getModelForSide(side, false), transmitter.x(), transmitter.y(), transmitter.z()); } public void renderEnergySide(ForgeDirection side, PartUniversalCable cable) { boolean connected = PartTransmitter.connectionMapContainsSide(cable.getAllCurrentConnections(), side); renderTransparency(MekanismRenderer.energyIcon, cable.getModelForSide(side, true), new ColourRGBA(1.0, 1.0, 1.0, cable.currentPower)); } public void renderGasSide(ForgeDirection side, PartPressurizedTube tube) { boolean connected = PartTransmitter.connectionMapContainsSide(tube.getAllCurrentConnections(), side); renderTransparency(tube.getTransmitterNetwork().refGas.getIcon(), tube.getModelForSide(side, true), new ColourRGBA(1.0, 1.0, 1.0, tube.currentScale)); } public void renderPart(Icon icon, CCModel cc, double x, double y, double z) { cc.render(0, cc.verts.length, new Translation(x, y, z), new IconTransformation(icon), null); } public void renderTransparency(Icon icon, CCModel cc, Colour colour) { cc.render(0, cc.verts.length, new Translation(0, 0, 0), new IconTransformation(icon), new ColourMultiplier(colour)); } @Override public void registerIcons(IconRegister register) { PartUniversalCable.registerIcons(register); PartMechanicalPipe.registerIcons(register); PartPressurizedTube.registerIcons(register); PartLogisticalTransporter.registerIcons(register); } @Override public int atlasIndex() { return 0; } private void popTransporter() { GL11.glPopAttrib(); MekanismRenderer.glowOff(); MekanismRenderer.blendOff(); GL11.glPopMatrix(); } private void pushTransporter() { GL11.glPushMatrix(); GL11.glPushAttrib(GL11.GL_ENABLE_BIT); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glDisable(GL11.GL_LIGHTING); MekanismRenderer.glowOn(); MekanismRenderer.blendOn(); } private DisplayInteger getOverlayDisplay(World world, ForgeDirection side, int mode) { if(cachedOverlays.containsKey(side) && cachedOverlays.get(side).containsKey(mode)) { return cachedOverlays.get(side).get(mode); } Icon icon = null; switch(mode) { case 0: icon = Item.gunpowder.getIcon(new ItemStack(Item.gunpowder), 0); break; case 1: icon = Block.torchRedstoneActive.getIcon(0, 0); break; case 2: icon = Block.torchRedstoneIdle.getIcon(0, 0); break; } Model3D toReturn = new Model3D(); toReturn.baseBlock = Block.stone; toReturn.setTexture(icon); DisplayInteger display = DisplayInteger.createAndStart(); if(cachedOverlays.containsKey(side)) { cachedOverlays.get(side).put(mode, display); } else { HashMap map = new HashMap(); map.put(mode, display); cachedOverlays.put(side, map); } switch(side) { case DOWN: { toReturn.minY = -0.01; toReturn.maxY = 0; toReturn.minX = 0; toReturn.minZ = 0; toReturn.maxX = 1; toReturn.maxZ = 1; break; } case UP: { toReturn.minY = 1; toReturn.maxY = 1.01; toReturn.minX = 0; toReturn.minZ = 0; toReturn.maxX = 1; toReturn.maxZ = 1; break; } case NORTH: { toReturn.minZ = -0.01; toReturn.maxZ = 0; toReturn.minX = 0; toReturn.minY = 0; toReturn.maxX = 1; toReturn.maxY = 1; break; } case SOUTH: { toReturn.minZ = 1; toReturn.maxZ = 1.01; toReturn.minX = 0; toReturn.minY = 0; toReturn.maxX = 1; toReturn.maxY = 1; break; } case WEST: { toReturn.minX = -0.01; toReturn.maxX = 0; toReturn.minY = 0; toReturn.minZ = 0; toReturn.maxY = 1; toReturn.maxZ = 1; break; } case EAST: { toReturn.minX = 1; toReturn.maxX = 1.01; toReturn.minY = 0; toReturn.minZ = 0; toReturn.maxY = 1; toReturn.maxZ = 1; break; } default: { break; } } MekanismRenderer.renderObject(toReturn); display.endList(); return display; } }