package calclavia.lib.gui; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import calclavia.lib.IPlayerUsing; public class ContainerBase extends Container { protected int slotCount = 0; protected int xInventoryDisplacement = 8; protected int yInventoryDisplacement = 135; protected int yHotBarDisplacement = 193; private IInventory inventory; public ContainerBase(IInventory inventory) { this.inventory = inventory; this.slotCount = inventory.getSizeInventory(); } @Override public void onContainerClosed(EntityPlayer entityplayer) { super.onContainerClosed(entityplayer); if (this.inventory instanceof IPlayerUsing) { ((IPlayerUsing) this.inventory).getPlayersUsing().remove(entityplayer); } } public void addPlayerInventory(EntityPlayer player) { if (this.inventory instanceof IPlayerUsing) { ((IPlayerUsing) this.inventory).getPlayersUsing().add(player); } for (int y = 0; y < 3; y++) { for (int x = 0; x < 9; x++) { this.addSlotToContainer(new Slot(player.inventory, x + y * 9 + 9, this.xInventoryDisplacement + x * 18, this.yInventoryDisplacement + y * 18)); } } for (int x = 0; x < 9; x++) { this.addSlotToContainer(new Slot(player.inventory, x, this.xInventoryDisplacement + x * 18, this.yHotBarDisplacement)); } } /** * Called to transfer a stack from one inventory to the other eg. when shift clicking. */ @Override public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int slotID) { ItemStack var2 = null; Slot var3 = (Slot) this.inventorySlots.get(slotID); if (var3 != null && var3.getHasStack()) { ItemStack itemStack = var3.getStack(); var2 = itemStack.copy(); // A slot ID greater than the slot count means it is inside the TileEntity GUI. if (slotID >= this.slotCount) { // Player Inventory, Try to place into slot. boolean didTry = false; for (int i = 0; i < this.slotCount; i++) { if (this.getSlot(i).isItemValid(itemStack)) { didTry = true; if (this.mergeItemStack(itemStack, i, i + 1, false)) { break; } } } if (!didTry) { if (slotID < 27 + this.slotCount) { if (!this.mergeItemStack(itemStack, 27 + this.slotCount, 36 + this.slotCount, false)) { return null; } } else if (slotID >= 27 + this.slotCount && slotID < 36 + this.slotCount && !this.mergeItemStack(itemStack, slotCount, 27 + slotCount, false)) { return null; } } } else if (!this.mergeItemStack(itemStack, this.slotCount, 36 + this.slotCount, false)) { return null; } if (itemStack.stackSize == 0) { var3.putStack((ItemStack) null); } else { var3.onSlotChanged(); } if (itemStack.stackSize == var2.stackSize) { return null; } var3.onPickupFromSlot(par1EntityPlayer, itemStack); } return var2; } @Override public boolean canInteractWith(EntityPlayer entityplayer) { return this.inventory.isUseableByPlayer(entityplayer); } }