package net.uberkat.obsidian.client; import org.lwjgl.opengl.GL11; import net.minecraft.src.*; import net.uberkat.obsidian.common.ContainerAdvancedElectricMachine; import net.uberkat.obsidian.common.ObsidianUtils; import net.uberkat.obsidian.common.TileEntityTheoreticalElementizer; public class GuiTheoreticalElementizer extends GuiContainer { private TileEntityTheoreticalElementizer machineInventory; public GuiTheoreticalElementizer(InventoryPlayer par1InventoryPlayer, TileEntityTheoreticalElementizer par2TileEntityTheoreticalElementizer) { super(new ContainerAdvancedElectricMachine(par1InventoryPlayer, par2TileEntityTheoreticalElementizer)); machineInventory = par2TileEntityTheoreticalElementizer; } /** * Draw the foreground layer for the GuiContainer (everythin in front of the items) */ protected void drawGuiContainerForegroundLayer() { String displayText = ""; fontRenderer.drawString("Theoretical Elementizer", 32, 6, 0x404040); fontRenderer.drawString("Inventory", 8, (ySize - 96) + 2, 0x404040); if(machineInventory.isActive) { displayText = "Status: " + Integer.toString(machineInventory.operatingTicks/10) + "%"; } else { displayText = "Status: Off"; } fontRenderer.drawString(displayText, 80, 60, 0x404040); } /** * Draw the background layer for the GuiContainer (everything behind the items) */ protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { int var4 = this.mc.renderEngine.getTexture("/gui/GuiElementizer.png"); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); mc.renderEngine.bindTexture(var4); int var5 = (this.width - this.xSize) / 2; int var6 = (this.height - this.ySize) / 2; drawTexturedModalRect(var5, var6, 0, 0, this.xSize, this.ySize); int var7; var7 = this.machineInventory.getScaledChargeLevel(12); this.drawTexturedModalRect(var5 + 56, var6 + 36 + 12 - var7, 176, 12 - var7, 14, var7 + 2); var7 = this.machineInventory.getScaledProgress(24); this.drawTexturedModalRect(var5 + 79, var6 + 34, 176, 14, var7 + 1, 16); } }