package universalelectricity.prefab.network; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.network.INetworkManager; import net.minecraft.network.packet.Packet250CustomPayload; import com.google.common.io.ByteArrayDataInput; public interface IPacketReceiver { /** * Sends some data to the tile entity. */ public void handlePacketData(INetworkManager network, int packetType, Packet250CustomPayload packet, EntityPlayer player, ByteArrayDataInput dataStream); }