package mekanism.client.render.item; import mekanism.api.energy.IEnergizedItem; import mekanism.client.ClientProxy; import mekanism.client.MekanismClient; import mekanism.client.model.ModelEnergyCube; import mekanism.client.model.ModelEnergyCube.ModelEnergyCore; import mekanism.client.model.ModelGasTank; import mekanism.client.model.ModelObsidianTNT; import mekanism.client.model.ModelRobit; import mekanism.client.render.MekanismRenderer; import mekanism.client.render.tileentity.RenderBin; import mekanism.common.EnumColor; import mekanism.common.IElectricChest; import mekanism.common.IEnergyCube; import mekanism.common.Mekanism; import mekanism.common.Tier.EnergyCubeTier; import mekanism.common.block.BlockMachine.MachineType; import mekanism.common.inventory.InventoryBin; import mekanism.common.item.ItemBlockBasic; import mekanism.common.item.ItemBlockMachine; import mekanism.common.item.ItemRobit; import mekanism.common.item.ItemWalkieTalkie; import mekanism.common.tileentity.TileEntityBin; import mekanism.common.util.MekanismUtils; import mekanism.common.util.MekanismUtils.ResourceType; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.model.ModelChest; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.client.renderer.tileentity.TileEntityRenderer; import net.minecraft.entity.item.EntityItem; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraftforge.client.IItemRenderer; import net.minecraftforge.common.ForgeDirection; import org.lwjgl.opengl.GL11; import cpw.mods.fml.client.registry.RenderingRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class ItemRenderingHandler implements IItemRenderer { public ModelRobit robit = new ModelRobit(); public ModelChest electricChest = new ModelChest(); public ModelEnergyCube energyCube = new ModelEnergyCube(); public ModelEnergyCore energyCore = new ModelEnergyCore(); public ModelGasTank gasTank = new ModelGasTank(); public ModelObsidianTNT obsidianTNT = new ModelObsidianTNT(); public RenderBin binRenderer = (RenderBin)TileEntityRenderer.instance.specialRendererMap.get(TileEntityBin.class); private final RenderItem renderItem = (RenderItem)RenderManager.instance.getEntityClassRenderObject(EntityItem.class); @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { if(item.itemID == Mekanism.WalkieTalkie.itemID) { return type != ItemRenderType.INVENTORY; } return true; } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { return true; } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { RenderBlocks renderBlocks = (RenderBlocks)data[0]; if(type == ItemRenderType.EQUIPPED || type == ItemRenderType.EQUIPPED_FIRST_PERSON) { GL11.glTranslatef(0.5F, 0.5F, 0.5F); } if(item.getItem() instanceof IEnergyCube) { EnergyCubeTier tier = ((IEnergyCube)item.getItem()).getEnergyCubeTier(item); IEnergizedItem energized = (IEnergizedItem)item.getItem(); Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "EnergyCube" + tier.name + ".png")); GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(270F, 0.0F, -1.0F, 0.0F); GL11.glTranslatef(0.0F, -1.0F, 0.0F); energyCube.render(0.0625F); GL11.glPushMatrix(); GL11.glTranslated(0.0, 1.0, 0.0); Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "EnergyCore.png")); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); MekanismRenderer.glowOn(); EnumColor c = tier.color; GL11.glPushMatrix(); GL11.glScalef(0.4F, 0.4F, 0.4F); GL11.glColor4f(c.getColor(0), c.getColor(1), c.getColor(2), (float)(energized.getEnergy(item)/energized.getMaxEnergy(item))); GL11.glTranslatef(0, (float)Math.sin(Math.toRadians((MekanismClient.ticksPassed + MekanismRenderer.getPartialTick()) * 3)) / 7, 0); GL11.glRotatef((MekanismClient.ticksPassed + MekanismRenderer.getPartialTick()) * 4, 0, 1, 0); GL11.glRotatef(36F + (MekanismClient.ticksPassed + MekanismRenderer.getPartialTick()) * 4, 0, 1, 1); energyCore.render(0.0625F); GL11.glPopMatrix(); MekanismRenderer.glowOff(); GL11.glShadeModel(GL11.GL_FLAT); GL11.glDisable(GL11.GL_LINE_SMOOTH); GL11.glDisable(GL11.GL_POLYGON_SMOOTH); GL11.glDisable(GL11.GL_BLEND); GL11.glPopMatrix(); } else if(item.getItem() instanceof ItemBlockBasic && item.getItemDamage() == 6) { RenderingRegistry.instance().renderInventoryBlock((RenderBlocks)data[0], Block.blocksList[Mekanism.basicBlockID], item.getItemDamage(), ClientProxy.BASIC_RENDER_ID); if(binRenderer == null || binRenderer.getFontRenderer() == null) { return; } InventoryBin inv = new InventoryBin(item); ForgeDirection side = ForgeDirection.getOrientation(2); String amount = ""; ItemStack itemStack = inv.getStack(); if(itemStack != null) { amount = Integer.toString(inv.getItemCount()); } OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240); if(itemStack != null) { GL11.glPushMatrix(); if(!(itemStack.getItem() instanceof ItemBlock) || Block.blocksList[itemStack.itemID].getRenderType() != 0) { GL11.glRotatef(180, 0, 0, 1); GL11.glTranslatef(-1.02F, -0.2F, 0); if(type == ItemRenderType.INVENTORY) { GL11.glTranslatef(-0.45F, -0.4F, 0.0F); } } if(type == ItemRenderType.EQUIPPED || type == ItemRenderType.EQUIPPED_FIRST_PERSON || type == ItemRenderType.ENTITY) { GL11.glTranslatef(-0.22F, -0.2F, -0.22F); } GL11.glTranslated(0.73, 0.08, 0.44); GL11.glRotatef(90, 0, 1, 0); float scale = 0.03125F; float scaler = 0.9F; GL11.glScalef(scale*scaler, scale*scaler, 0); TextureManager renderEngine = Minecraft.getMinecraft().renderEngine; GL11.glDisable(GL11.GL_LIGHTING); renderItem.renderItemAndEffectIntoGUI(binRenderer.getFontRenderer(), renderEngine, itemStack, 0, 0); GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } if(amount != "") { float maxScale = 0.02F; GL11.glPushMatrix(); GL11.glPolygonOffset(-10, -10); GL11.glEnable(GL11.GL_POLYGON_OFFSET_FILL); float displayWidth = 1 - (2 / 16); float displayHeight = 1 - (2 / 16); GL11.glTranslatef(0, -0.31F, 0); if(type == ItemRenderType.EQUIPPED || type == ItemRenderType.EQUIPPED_FIRST_PERSON || type == ItemRenderType.ENTITY) { GL11.glTranslated(-0.5, -0.4, -0.5); } GL11.glTranslatef(0, 0.9F, 1); GL11.glRotatef(90, 0, 1, 0); GL11.glRotatef(90, 1, 0, 0); GL11.glTranslatef(displayWidth / 2, 1F, displayHeight / 2); GL11.glRotatef(-90, 1, 0, 0); FontRenderer fontRenderer = binRenderer.getFontRenderer(); int requiredWidth = Math.max(fontRenderer.getStringWidth(amount), 1); int lineHeight = fontRenderer.FONT_HEIGHT + 2; int requiredHeight = lineHeight * 1; float scaler = 0.4F; float scaleX = (displayWidth / requiredWidth); float scale = scaleX * scaler; if(maxScale > 0) { scale = Math.min(scale, maxScale); } GL11.glScalef(scale, -scale, scale); GL11.glDepthMask(false); int offsetX; int offsetY; int realHeight = (int)Math.floor(displayHeight / scale); int realWidth = (int)Math.floor(displayWidth / scale); offsetX = (realWidth - requiredWidth) / 2; offsetY = (realHeight - requiredHeight) / 2; GL11.glDisable(GL11.GL_LIGHTING); fontRenderer.drawString("\u00a7f" + amount, offsetX - (realWidth / 2), 1 + offsetY - (realHeight / 2), 1); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDepthMask(true); GL11.glDisable(GL11.GL_POLYGON_OFFSET_FILL); GL11.glPopMatrix(); } } else if(item.itemID == Mekanism.gasTankID) { Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "GasTank.png")); GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(270F, 0.0F, -1.0F, 0.0F); GL11.glTranslatef(0.0F, -1.0F, 0.0F); gasTank.render(0.0625F); } else if(item.itemID == Mekanism.obsidianTNTID) { Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "ObsidianTNT.png")); GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(180F, 0.0F, -1.0F, 0.0F); GL11.glTranslatef(0.0F, -1.0F, 0.0F); obsidianTNT.render(0.0625F); } else if(item.getItem() instanceof ItemWalkieTalkie) { if(((ItemWalkieTalkie)item.getItem()).getOn(item)) { MekanismRenderer.glowOn(); } MekanismRenderer.renderItem(item); if(((ItemWalkieTalkie)item.getItem()).getOn(item)) { MekanismRenderer.glowOff(); } } else if(MachineType.get(item) == MachineType.ELECTRIC_CHEST) { IElectricChest chest = (IElectricChest)item.getItem(); GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); GL11.glTranslatef(0, 1.0F, 1.0F); GL11.glScalef(1.0F, -1F, -1F); Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "ElectricChest.png")); float lidangle = chest.getPrevLidAngle(item) + (chest.getLidAngle(item) - chest.getPrevLidAngle(item)) * MekanismRenderer.getPartialTick(); lidangle = 1.0F - lidangle; lidangle = 1.0F - lidangle * lidangle * lidangle; electricChest.chestLid.rotateAngleX = -((lidangle * 3.141593F) / 2.0F); electricChest.renderAll(); } else if(item.getItem() instanceof ItemRobit) { GL11.glRotatef(180, 0.0F, 0.0F, 1.0F); GL11.glRotatef(90, 0.0F, -1.0F, 0.0F); GL11.glTranslatef(0.0F, -1.5F, 0.0F); Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "Robit.png")); robit.render(0.08F); } else { if(item.getItem() instanceof ItemBlockMachine) { RenderingRegistry.instance().renderInventoryBlock((RenderBlocks)data[0], Block.blocksList[item.itemID], item.getItemDamage(), ClientProxy.MACHINE_RENDER_ID); } else if(item.getItem() instanceof ItemBlockBasic) { RenderingRegistry.instance().renderInventoryBlock((RenderBlocks)data[0], Block.blocksList[item.itemID], item.getItemDamage(), ClientProxy.BASIC_RENDER_ID); } } } }