package mekanism.client; import mekanism.common.Mekanism; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.world.IBlockAccess; import org.lwjgl.opengl.GL11; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class BasicRenderingHandler implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer) { GL11.glPushMatrix(); GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); if(block.blockID == Mekanism.basicBlockID) { MekanismRenderer.renderItem(renderer, metadata, block); } GL11.glPopMatrix(); } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { if(block.blockID == Mekanism.basicBlockID) { int metadata = world.getBlockMetadata(x, y, z); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBoundsFromBlock(block); return true; } return false; } @Override public boolean shouldRender3DInInventory() { return true; } @Override public int getRenderId() { return ClientProxy.BASIC_RENDER_ID; } }