package mekanism.client.model; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; @SideOnly(Side.CLIENT) public class ModelElectricPump extends ModelBase { ModelRenderer COREBOX; ModelRenderer INPUTSLOT2; ModelRenderer INPUTSLOT3; ModelRenderer INPUTSLOT4; ModelRenderer INPUTSLOT5; ModelRenderer INPUTSLOT1; ModelRenderer PIPE3; ModelRenderer PIPE2; ModelRenderer TOPPIPE3; ModelRenderer PIPE1; ModelRenderer CORESLOT; ModelRenderer PIPE4; ModelRenderer TOPPIPE2; ModelRenderer DISPLAY2; ModelRenderer TOPPIPE1; ModelRenderer TOPPIPE4; ModelRenderer DISPLAY1; public ModelElectricPump() { textureWidth = 128; textureHeight = 128; COREBOX = new ModelRenderer(this, 0, 0); COREBOX.addBox(0F, 0F, 0F, 12, 12, 12); COREBOX.setRotationPoint(-6F, 10F, -6F); COREBOX.setTextureSize(128, 128); COREBOX.mirror = true; setRotation(COREBOX, 0F, 0F, 0F); INPUTSLOT2 = new ModelRenderer(this, 0, 24); INPUTSLOT2.addBox(0F, 0F, 0F, 2, 6, 6); INPUTSLOT2.setRotationPoint(6F, 13F, -3F); INPUTSLOT2.setTextureSize(128, 128); INPUTSLOT2.mirror = true; setRotation(INPUTSLOT2, 0F, 0F, 0F); INPUTSLOT3 = new ModelRenderer(this, 16, 24); INPUTSLOT3.addBox(0F, 0F, 0F, 6, 6, 2); INPUTSLOT3.setRotationPoint(-3F, 13F, 6F); INPUTSLOT3.setTextureSize(128, 128); INPUTSLOT3.mirror = true; setRotation(INPUTSLOT3, 0F, 0F, 0F); INPUTSLOT4 = new ModelRenderer(this, 16, 24); INPUTSLOT4.addBox(0F, 0F, 0F, 6, 6, 2); INPUTSLOT4.setRotationPoint(-3F, 13F, -8F); INPUTSLOT4.setTextureSize(128, 128); INPUTSLOT4.mirror = true; setRotation(INPUTSLOT4, 0F, 0F, 0F); INPUTSLOT5 = new ModelRenderer(this, 0, 44); INPUTSLOT5.addBox(0F, 0F, 0F, 6, 2, 6); INPUTSLOT5.setRotationPoint(-3F, 22F, -3F); INPUTSLOT5.setTextureSize(128, 128); INPUTSLOT5.mirror = true; setRotation(INPUTSLOT5, 0F, 0F, 0F); INPUTSLOT1 = new ModelRenderer(this, 0, 24); INPUTSLOT1.addBox(0F, 0F, 0F, 2, 6, 6); INPUTSLOT1.setRotationPoint(-8F, 13F, -3F); INPUTSLOT1.setTextureSize(128, 128); INPUTSLOT1.mirror = true; setRotation(INPUTSLOT1, 0F, 0F, 0F); PIPE3 = new ModelRenderer(this, 48, 0); PIPE3.addBox(0F, 0F, 0F, 2, 4, 1); PIPE3.setRotationPoint(-1F, 9F, 6F); PIPE3.setTextureSize(128, 128); PIPE3.mirror = true; setRotation(PIPE3, 0F, 0F, 0F); PIPE2 = new ModelRenderer(this, 54, 0); PIPE2.addBox(0F, 0F, 0F, 1, 4, 2); PIPE2.setRotationPoint(6F, 9F, -1F); PIPE2.setTextureSize(128, 128); PIPE2.mirror = true; setRotation(PIPE2, 0F, 0F, 0F); TOPPIPE3 = new ModelRenderer(this, 60, 6); TOPPIPE3.addBox(0F, 0F, 0F, 2, 1, 3); TOPPIPE3.setRotationPoint(-1F, 9F, 3F); TOPPIPE3.setTextureSize(128, 128); TOPPIPE3.mirror = true; setRotation(TOPPIPE3, 0F, 0F, 0F); PIPE1 = new ModelRenderer(this, 54, 0); PIPE1.addBox(0F, 0F, 0F, 1, 4, 2); PIPE1.setRotationPoint(-7F, 9F, -1F); PIPE1.setTextureSize(128, 128); PIPE1.mirror = true; setRotation(PIPE1, 0F, 0F, 0F); CORESLOT = new ModelRenderer(this, 0, 52); CORESLOT.addBox(0F, 0F, 0F, 6, 2, 6); CORESLOT.setRotationPoint(-3F, 8F, -3F); CORESLOT.setTextureSize(128, 128); CORESLOT.mirror = true; setRotation(CORESLOT, 0F, 0F, 0F); PIPE4 = new ModelRenderer(this, 48, 0); PIPE4.addBox(0F, 0F, 0F, 2, 4, 1); PIPE4.setRotationPoint(-1F, 9F, -7F); PIPE4.setTextureSize(128, 128); PIPE4.mirror = true; setRotation(PIPE4, 0F, 0F, 0F); TOPPIPE2 = new ModelRenderer(this, 60, 0); TOPPIPE2.addBox(0F, 0F, 0F, 3, 1, 2); TOPPIPE2.setRotationPoint(3F, 9F, -1F); TOPPIPE2.setTextureSize(128, 128); TOPPIPE2.mirror = true; setRotation(TOPPIPE2, 0F, 0F, 0F); DISPLAY2 = new ModelRenderer(this, 70, 0); DISPLAY2.addBox(-4F, 0F, 0F, 3, 1, 10); DISPLAY2.setRotationPoint(6F, 9F, -5F); DISPLAY2.setTextureSize(128, 128); DISPLAY2.mirror = true; setRotation(DISPLAY2, 0F, 0F, 0F); TOPPIPE1 = new ModelRenderer(this, 60, 0); TOPPIPE1.addBox(0F, 0F, 0F, 3, 1, 2); TOPPIPE1.setRotationPoint(-6F, 9F, -1F); TOPPIPE1.setTextureSize(128, 128); TOPPIPE1.mirror = true; setRotation(TOPPIPE1, 0F, 0F, 0F); TOPPIPE4 = new ModelRenderer(this, 60, 6); TOPPIPE4.addBox(0F, 0F, 0F, 2, 1, 3); TOPPIPE4.setRotationPoint(-1F, 9F, -6F); TOPPIPE4.setTextureSize(128, 128); TOPPIPE4.mirror = true; setRotation(TOPPIPE4, 0F, 0F, 0F); DISPLAY1 = new ModelRenderer(this, 70, 0); DISPLAY1.addBox(-4F, 0F, 0F, 3, 1, 10); DISPLAY1.setRotationPoint(-1F, 9F, -5F); DISPLAY1.setTextureSize(128, 128); DISPLAY1.mirror = true; setRotation(DISPLAY1, 0F, 0F, 0F); } public void render(float size) { COREBOX.render(size); INPUTSLOT2.render(size); INPUTSLOT3.render(size); INPUTSLOT4.render(size); INPUTSLOT5.render(size); INPUTSLOT1.render(size); PIPE3.render(size); PIPE2.render(size); TOPPIPE3.render(size); PIPE1.render(size); CORESLOT.render(size); PIPE4.render(size); TOPPIPE2.render(size); DISPLAY2.render(size); TOPPIPE1.render(size); TOPPIPE4.render(size); DISPLAY1.render(size); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } }