package mekanism.induction.client.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; public class ModelTeslaTop extends ModelBase { // fields ModelRenderer Base; ModelRenderer Collumn1; ModelRenderer Collumn2; ModelRenderer Collumn3; ModelRenderer Collumn4; ModelRenderer CrossCollumn1; ModelRenderer CrossCollumn2; ModelRenderer CrossCollumn3; ModelRenderer CrossCollumn4; ModelRenderer CrossCollumn5; ModelRenderer CrossCollumn6; ModelRenderer CrossCollumn7; ModelRenderer CrossCollumn8; ModelRenderer HolderLeft; ModelRenderer FrontCoil; ModelRenderer RightCoil; ModelRenderer BackCoil; ModelRenderer LeftCoil; ModelRenderer LFSCoil; ModelRenderer RFSCoil; ModelRenderer RBSCoil; ModelRenderer LBSCoil; public ModelTeslaTop() { textureWidth = 128; textureHeight = 128; Base = new ModelRenderer(this, 0, 0); Base.addBox(0F, 0F, 0F, 4, 4, 4); Base.setRotationPoint(-2F, 20F, -2F); Base.setTextureSize(128, 128); Base.mirror = true; setRotation(Base, 0F, 0F, 0F); Collumn1 = new ModelRenderer(this, 0, 9); Collumn1.addBox(0F, 0F, 0F, 1, 6, 1); Collumn1.setRotationPoint(1F, 14F, 1F); Collumn1.setTextureSize(128, 128); Collumn1.mirror = true; setRotation(Collumn1, 0F, 0F, 0F); Collumn2 = new ModelRenderer(this, 0, 9); Collumn2.addBox(0F, 0F, 0F, 1, 6, 1); Collumn2.setRotationPoint(1F, 14F, -2F); Collumn2.setTextureSize(128, 128); Collumn2.mirror = true; setRotation(Collumn2, 0F, 0F, 0F); Collumn3 = new ModelRenderer(this, 0, 9); Collumn3.addBox(0F, 0F, 0F, 1, 6, 1); Collumn3.setRotationPoint(-2F, 14F, -2F); Collumn3.setTextureSize(128, 128); Collumn3.mirror = true; setRotation(Collumn3, 0F, 0F, 0F); Collumn4 = new ModelRenderer(this, 0, 9); Collumn4.addBox(0F, 0F, 0F, 1, 6, 1); Collumn4.setRotationPoint(-2F, 14F, 1F); Collumn4.setTextureSize(128, 128); Collumn4.mirror = true; setRotation(Collumn4, 0F, 0F, 0F); CrossCollumn1 = new ModelRenderer(this, 17, 0); CrossCollumn1.addBox(0F, 0F, 0F, 1, 1, 2); CrossCollumn1.setRotationPoint(-2F, 16.5F, -1F); CrossCollumn1.setTextureSize(128, 128); CrossCollumn1.mirror = true; setRotation(CrossCollumn1, 0F, 0F, 0F); CrossCollumn2 = new ModelRenderer(this, 17, 0); CrossCollumn2.addBox(0F, 0F, 0F, 2, 1, 1); CrossCollumn2.setRotationPoint(-1F, 15.5F, -2F); CrossCollumn2.setTextureSize(128, 128); CrossCollumn2.mirror = true; setRotation(CrossCollumn2, 0F, 0F, 0F); CrossCollumn3 = new ModelRenderer(this, 17, 0); CrossCollumn3.addBox(0F, 0F, 0F, 1, 1, 2); CrossCollumn3.setRotationPoint(-2F, 14.5F, -1F); CrossCollumn3.setTextureSize(128, 128); CrossCollumn3.mirror = true; setRotation(CrossCollumn3, 0F, 0F, 0F); CrossCollumn4 = new ModelRenderer(this, 17, 0); CrossCollumn4.addBox(0F, 0F, 0F, 1, 1, 2); CrossCollumn4.setRotationPoint(1F, 14.5F, -1F); CrossCollumn4.setTextureSize(128, 128); CrossCollumn4.mirror = true; setRotation(CrossCollumn4, 0F, 0F, 0F); CrossCollumn5 = new ModelRenderer(this, 17, 0); CrossCollumn5.addBox(0F, 0F, 0F, 1, 1, 2); CrossCollumn5.setRotationPoint(1F, 16.5F, -1F); CrossCollumn5.setTextureSize(128, 128); CrossCollumn5.mirror = true; setRotation(CrossCollumn5, 0F, 0F, 0F); CrossCollumn6 = new ModelRenderer(this, 17, 0); CrossCollumn6.addBox(0F, 0F, 0F, 2, 1, 1); CrossCollumn6.setRotationPoint(-1F, 15.5F, 1F); CrossCollumn6.setTextureSize(128, 128); CrossCollumn6.mirror = true; setRotation(CrossCollumn6, 0F, 0F, 0F); CrossCollumn7 = new ModelRenderer(this, 17, 0); CrossCollumn7.addBox(0F, 0F, 0F, 2, 1, 1); CrossCollumn7.setRotationPoint(-1F, 17.5F, -2F); CrossCollumn7.setTextureSize(128, 128); CrossCollumn7.mirror = true; setRotation(CrossCollumn7, 0F, 0F, 0F); CrossCollumn8 = new ModelRenderer(this, 17, 0); CrossCollumn8.addBox(0F, 0F, 0F, 2, 1, 1); CrossCollumn8.setRotationPoint(-1F, 17.5F, 1F); CrossCollumn8.setTextureSize(128, 128); CrossCollumn8.mirror = true; setRotation(CrossCollumn8, 0F, 0F, 0F); HolderLeft = new ModelRenderer(this, 5, 9); HolderLeft.addBox(0F, 0F, 0F, 2, 5, 2); HolderLeft.setRotationPoint(-1F, 10.5F, -1F); HolderLeft.setTextureSize(128, 128); HolderLeft.mirror = true; setRotation(HolderLeft, 0F, 0F, 0F); FrontCoil = new ModelRenderer(this, 26, 0); FrontCoil.addBox(0F, 0F, 0F, 6, 2, 1); FrontCoil.setRotationPoint(-3F, 11F, -4F); FrontCoil.setTextureSize(128, 128); FrontCoil.mirror = true; setRotation(FrontCoil, 0F, 0F, 0F); RightCoil = new ModelRenderer(this, 26, 4); RightCoil.addBox(0F, 0F, 0F, 1, 2, 6); RightCoil.setRotationPoint(3F, 11.02222F, -3F); RightCoil.setTextureSize(128, 128); RightCoil.mirror = true; setRotation(RightCoil, 0F, 0F, 0F); BackCoil = new ModelRenderer(this, 26, 0); BackCoil.addBox(0F, 0F, 0F, 6, 2, 1); BackCoil.setRotationPoint(-3F, 11F, 3F); BackCoil.setTextureSize(128, 128); BackCoil.mirror = true; setRotation(BackCoil, 0F, 0F, 0F); LeftCoil = new ModelRenderer(this, 26, 4); LeftCoil.addBox(0F, 0F, 0F, 1, 2, 6); LeftCoil.setRotationPoint(-4F, 11.02222F, -3F); LeftCoil.setTextureSize(128, 128); LeftCoil.mirror = true; setRotation(LeftCoil, 0F, 0F, 0F); LFSCoil = new ModelRenderer(this, 0, 20); LFSCoil.addBox(0F, 0F, 0F, 1, 2, 1); LFSCoil.setRotationPoint(-3F, 11F, -3F); LFSCoil.setTextureSize(128, 128); LFSCoil.mirror = true; setRotation(LFSCoil, 0F, 0F, 0F); RFSCoil = new ModelRenderer(this, 0, 20); RFSCoil.addBox(0F, 0F, 0F, 1, 2, 1); RFSCoil.setRotationPoint(2F, 11F, -3F); RFSCoil.setTextureSize(128, 128); RFSCoil.mirror = true; setRotation(RFSCoil, 0F, 0F, 0F); RBSCoil = new ModelRenderer(this, 0, 20); RBSCoil.addBox(0F, 0F, 0F, 1, 2, 1); RBSCoil.setRotationPoint(2F, 11F, 2F); RBSCoil.setTextureSize(128, 128); RBSCoil.mirror = true; setRotation(RBSCoil, 0F, 0F, 0F); LBSCoil = new ModelRenderer(this, 0, 20); LBSCoil.addBox(0F, 0F, 0F, 1, 2, 1); LBSCoil.setRotationPoint(-3F, 11F, 2F); LBSCoil.setTextureSize(128, 128); LBSCoil.mirror = true; setRotation(LBSCoil, 0F, 0F, 0F); } public void render(float f5) { Base.render(f5); Collumn1.render(f5); Collumn2.render(f5); Collumn3.render(f5); Collumn4.render(f5); CrossCollumn1.render(f5); CrossCollumn2.render(f5); CrossCollumn3.render(f5); CrossCollumn4.render(f5); CrossCollumn5.render(f5); CrossCollumn6.render(f5); CrossCollumn7.render(f5); CrossCollumn8.render(f5); HolderLeft.render(f5); FrontCoil.render(f5); RightCoil.render(f5); BackCoil.render(f5); LeftCoil.render(f5); LFSCoil.render(f5); RFSCoil.render(f5); RBSCoil.render(f5); LBSCoil.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } }