package mekanism.client; import org.lwjgl.opengl.GL11; import mekanism.common.EnumPacketType; import mekanism.common.EnumWeatherType; import mekanism.common.MekanismUtils; import mekanism.common.PacketHandler; import net.minecraft.src.*; public class GuiWeatherOrb extends GuiScreen { private static EntityPlayer player; private int xSize = 176; private int ySize = 166; public GuiWeatherOrb(EntityPlayer entityplayer) { player = entityplayer; } @Override public void initGui() { controlList.clear(); controlList.add(new GuiButton(0, width / 2 - 80, height / 2 - 65, 50, 20, "Clear")); controlList.add(new GuiButton(1, width / 2 - 80, height / 2 - 35, 50, 20, "Storm")); controlList.add(new GuiButton(2, width / 2 + 5, height / 2 - 65, 50, 20, "Haze")); controlList.add(new GuiButton(3, width / 2 + 5, height / 2 - 35, 50, 20, "Rain")); controlList.add(new GuiButton(4, width / 2 - 94, height / 2 + 30, 80, 20, "Credits")); controlList.add(new GuiButton(5, width / 2 - 10, height / 2 + 30, 80, 20, "Close")); } @Override public void drawScreen(int i, int j, float f) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); int k = mc.renderEngine.getTexture("/resources/mekanism/gui/GuiWeatherOrb.png"); mc.renderEngine.bindTexture(k); drawTexturedModalRect(width / 2 - 100, height / 2 - 100, 0, 0, 176, 166); drawString(fontRenderer, "Weather Orb", width / 2 - 45, height / 2 - 95, 0xffffff); super.drawScreen(i, j, f); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glEnable(GL11.GL_DEPTH_TEST); } @Override public void keyTyped(char c, int i) { if (i == 1) { mc.displayGuiScreen(null); } } @Override public boolean doesGuiPauseGame() { return false; } @Override public void actionPerformed(GuiButton guibutton) { if(guibutton.id == 0) { player.inventory.getCurrentItem().damageItem(4999, player); MekanismUtils.doFakeEntityExplosion(player); PacketHandler.sendPacketDataInt(EnumPacketType.WEATHER, EnumWeatherType.CLEAR.id); mc.displayGuiScreen(null); } if(guibutton.id == 1) { player.inventory.getCurrentItem().damageItem(4999, player); MekanismUtils.doFakeEntityExplosion(player); PacketHandler.sendPacketDataInt(EnumPacketType.WEATHER, EnumWeatherType.STORM.id); mc.displayGuiScreen(null); } if(guibutton.id == 2) { player.inventory.getCurrentItem().damageItem(4999, player); MekanismUtils.doFakeEntityExplosion(player); PacketHandler.sendPacketDataInt(EnumPacketType.WEATHER, EnumWeatherType.HAZE.id); mc.displayGuiScreen(null); } if(guibutton.id == 3) { player.inventory.getCurrentItem().damageItem(4999, player); MekanismUtils.doFakeEntityExplosion(player); PacketHandler.sendPacketDataInt(EnumPacketType.WEATHER, EnumWeatherType.RAIN.id); mc.displayGuiScreen(null); } if(guibutton.id == 4) { mc.displayGuiScreen(new GuiCredits()); } if(guibutton.id == 5) { mc.displayGuiScreen(null); } } }