package mekanism.generators.client; import mekanism.generators.common.TileEntityAdvancedSolarGenerator; import net.minecraft.src.TileEntity; import net.minecraft.src.TileEntitySpecialRenderer; import org.lwjgl.opengl.GL11; public class RenderAdvancedSolarGenerator extends TileEntitySpecialRenderer { private ModelAdvancedSolarGenerator arrayModel; @Override public void renderTileEntityAt(TileEntity var1, double var2, double var4, double var6, float var8) { renderAModelAt((TileEntityAdvancedSolarGenerator)var1, var2, var4, var6, 1F); } public RenderAdvancedSolarGenerator(ModelAdvancedSolarGenerator model) { arrayModel = model; } private void renderAModelAt(TileEntityAdvancedSolarGenerator tileEntity, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F); bindTextureByName("/resources/mekanism/render/AdvancedSolarGenerator.png"); switch(tileEntity.facing) { case 2: GL11.glRotatef(90, 0.0F, 1.0F, 0.0F); break; case 3: GL11.glRotatef(270, 0.0F, 1.0F, 0.0F); break; case 4: GL11.glRotatef(180, 0.0F, 1.0F, 0.0F); break; case 5: GL11.glRotatef(0, 0.0F, 1.0F, 0.0F); break; } GL11.glRotatef(180, 0f, 0f, 1f); arrayModel.render(0.0F, 0.0625F); GL11.glPopMatrix(); } }