package mekanism.api.infuse; import net.minecraft.util.ResourceLocation; /** * The types of infuse currently available in Mekanism. * @author AidanBrady * */ public final class InfuseType { /** The name of this infusion */ public String name; /** The location of this infuse's GUI texture */ public ResourceLocation texture; /** The infuse's GUI texture X offset. */ public int texX; /** The infuse's GUI texture Y offset. */ public int texY; public InfuseType(String s, ResourceLocation location, int x, int y) { name = s; texture = location; texX = x; texY = y; } }