package mekanism.common; import java.io.File; import mekanism.api.Coord4D; import mekanism.api.MekanismAPI; import mekanism.api.MekanismConfig.general; import mekanism.api.MekanismConfig.usage; import mekanism.api.util.EnergyUtils.EnergyType; import mekanism.common.base.IUpgradeTile; import mekanism.common.entity.EntityRobit; import mekanism.common.inventory.container.ContainerAdvancedElectricMachine; import mekanism.common.inventory.container.ContainerChanceMachine; import mekanism.common.inventory.container.ContainerChemicalCrystallizer; import mekanism.common.inventory.container.ContainerChemicalDissolutionChamber; import mekanism.common.inventory.container.ContainerChemicalInfuser; import mekanism.common.inventory.container.ContainerChemicalOxidizer; import mekanism.common.inventory.container.ContainerChemicalWasher; import mekanism.common.inventory.container.ContainerDictionary; import mekanism.common.inventory.container.ContainerDigitalMiner; import mekanism.common.inventory.container.ContainerDynamicTank; import mekanism.common.inventory.container.ContainerElectricMachine; import mekanism.common.inventory.container.ContainerElectricPump; import mekanism.common.inventory.container.ContainerElectrolyticSeparator; import mekanism.common.inventory.container.ContainerEnergyCube; import mekanism.common.inventory.container.ContainerFactory; import mekanism.common.inventory.container.ContainerFilter; import mekanism.common.inventory.container.ContainerFluidicPlenisher; import mekanism.common.inventory.container.ContainerGasTank; import mekanism.common.inventory.container.ContainerMetallurgicInfuser; import mekanism.common.inventory.container.ContainerNull; import mekanism.common.inventory.container.ContainerPRC; import mekanism.common.inventory.container.ContainerPortableTank; import mekanism.common.inventory.container.ContainerRobitCrafting; import mekanism.common.inventory.container.ContainerRobitInventory; import mekanism.common.inventory.container.ContainerRobitMain; import mekanism.common.inventory.container.ContainerRobitRepair; import mekanism.common.inventory.container.ContainerRobitSmelting; import mekanism.common.inventory.container.ContainerRotaryCondensentrator; import mekanism.common.inventory.container.ContainerSalinationController; import mekanism.common.inventory.container.ContainerSeismicVibrator; import mekanism.common.inventory.container.ContainerTeleporter; import mekanism.common.inventory.container.ContainerUpgradeManagement; import mekanism.common.tile.TileEntityAdvancedElectricMachine; import mekanism.common.tile.TileEntityAdvancedFactory; import mekanism.common.tile.TileEntityBin; import mekanism.common.tile.TileEntityChanceMachine; import mekanism.common.tile.TileEntityChargepad; import mekanism.common.tile.TileEntityChemicalCrystallizer; import mekanism.common.tile.TileEntityChemicalDissolutionChamber; import mekanism.common.tile.TileEntityChemicalInfuser; import mekanism.common.tile.TileEntityChemicalInjectionChamber; import mekanism.common.tile.TileEntityChemicalOxidizer; import mekanism.common.tile.TileEntityChemicalWasher; import mekanism.common.tile.TileEntityCombiner; import mekanism.common.tile.TileEntityContainerBlock; import mekanism.common.tile.TileEntityCrusher; import mekanism.common.tile.TileEntityDigitalMiner; import mekanism.common.tile.TileEntityDynamicTank; import mekanism.common.tile.TileEntityDynamicValve; import mekanism.common.tile.TileEntityElectricChest; import mekanism.common.tile.TileEntityElectricMachine; import mekanism.common.tile.TileEntityElectricPump; import mekanism.common.tile.TileEntityElectrolyticSeparator; import mekanism.common.tile.TileEntityEliteFactory; import mekanism.common.tile.TileEntityEnergizedSmelter; import mekanism.common.tile.TileEntityEnergyCube; import mekanism.common.tile.TileEntityEnrichmentChamber; import mekanism.common.tile.TileEntityFactory; import mekanism.common.tile.TileEntityFluidicPlenisher; import mekanism.common.tile.TileEntityGasTank; import mekanism.common.tile.TileEntityLaser; import mekanism.common.tile.TileEntityLaserAmplifier; import mekanism.common.tile.TileEntityLogisticalSorter; import mekanism.common.tile.TileEntityMetallurgicInfuser; import mekanism.common.tile.TileEntityMultiblock; import mekanism.common.tile.TileEntityObsidianTNT; import mekanism.common.tile.TileEntityOsmiumCompressor; import mekanism.common.tile.TileEntityPRC; import mekanism.common.tile.TileEntityPortableTank; import mekanism.common.tile.TileEntityPrecisionSawmill; import mekanism.common.tile.TileEntityPurificationChamber; import mekanism.common.tile.TileEntityRotaryCondensentrator; import mekanism.common.tile.TileEntitySalinationController; import mekanism.common.tile.TileEntitySeismicVibrator; import mekanism.common.tile.TileEntityTeleporter; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.init.Blocks; import net.minecraft.inventory.Container; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import net.minecraftforge.common.config.Configuration; import net.minecraftforge.common.util.ForgeDirection; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.network.simpleimpl.MessageContext; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.relauncher.FMLInjectionData; /** * Common proxy for the Mekanism mod. * @author AidanBrady * */ public class CommonProxy { /** * Register tile entities that have special models. Overwritten in client to register TESRs. */ public void registerSpecialTileEntities() { GameRegistry.registerTileEntity(TileEntityEnrichmentChamber.class, "EnrichmentChamber"); GameRegistry.registerTileEntity(TileEntityOsmiumCompressor.class, "OsmiumCompressor"); GameRegistry.registerTileEntity(TileEntityCombiner.class, "Combiner"); GameRegistry.registerTileEntity(TileEntityCrusher.class, "Crusher"); GameRegistry.registerTileEntity(TileEntityFactory.class, "SmeltingFactory"); GameRegistry.registerTileEntity(TileEntityAdvancedFactory.class, "AdvancedSmeltingFactory"); GameRegistry.registerTileEntity(TileEntityEliteFactory.class, "UltimateSmeltingFactory"); GameRegistry.registerTileEntity(TileEntityPurificationChamber.class, "PurificationChamber"); GameRegistry.registerTileEntity(TileEntityEnergizedSmelter.class, "EnergizedSmelter"); GameRegistry.registerTileEntity(TileEntityMetallurgicInfuser.class, "MetallurgicInfuser"); GameRegistry.registerTileEntity(TileEntityGasTank.class, "GasTank"); GameRegistry.registerTileEntity(TileEntityEnergyCube.class, "EnergyCube"); GameRegistry.registerTileEntity(TileEntityElectricPump.class, "ElectricPump"); GameRegistry.registerTileEntity(TileEntityElectricChest.class, "ElectricChest"); GameRegistry.registerTileEntity(TileEntityDynamicTank.class, "DynamicTank"); GameRegistry.registerTileEntity(TileEntityDynamicValve.class, "DynamicValve"); GameRegistry.registerTileEntity(TileEntityChargepad.class, "Chargepad"); GameRegistry.registerTileEntity(TileEntityLogisticalSorter.class, "LogisticalSorter"); GameRegistry.registerTileEntity(TileEntityBin.class, "Bin"); GameRegistry.registerTileEntity(TileEntityDigitalMiner.class, "DigitalMiner"); GameRegistry.registerTileEntity(TileEntityObsidianTNT.class, "ObsidianTNT"); GameRegistry.registerTileEntity(TileEntityRotaryCondensentrator.class, "RotaryCondensentrator"); GameRegistry.registerTileEntity(TileEntityTeleporter.class, "MekanismTeleporter"); GameRegistry.registerTileEntity(TileEntityChemicalOxidizer.class, "ChemicalOxidizer"); GameRegistry.registerTileEntity(TileEntityChemicalInfuser.class, "ChemicalInfuser"); GameRegistry.registerTileEntity(TileEntityChemicalInjectionChamber.class, "ChemicalInjectionChamber"); GameRegistry.registerTileEntity(TileEntityElectrolyticSeparator.class, "ElectrolyticSeparator"); GameRegistry.registerTileEntity(TileEntitySalinationController.class, "SalinationController"); GameRegistry.registerTileEntity(TileEntityPrecisionSawmill.class, "PrecisionSawmill"); GameRegistry.registerTileEntity(TileEntityChemicalDissolutionChamber.class, "ChemicalDissolutionChamber"); GameRegistry.registerTileEntity(TileEntityChemicalWasher.class, "ChemicalWasher"); GameRegistry.registerTileEntity(TileEntityChemicalCrystallizer.class, "ChemicalCrystallizer"); GameRegistry.registerTileEntity(TileEntitySeismicVibrator.class, "SeismicVibrator"); GameRegistry.registerTileEntity(TileEntityPRC.class, "PressurizedReactionChamber"); GameRegistry.registerTileEntity(TileEntityPortableTank.class, "PortableTank"); GameRegistry.registerTileEntity(TileEntityFluidicPlenisher.class, "FluidicPlenisher"); GameRegistry.registerTileEntity(TileEntityLaser.class, "Laser"); GameRegistry.registerTileEntity(TileEntityLaserAmplifier.class, "LaserAmplifier"); } /** * Registers a client-side sound, assigned to a TileEntity. * @param tileEntity - TileEntity who is registering the sound */ public void registerSound(TileEntity tileEntity) {} /** * Unregisters a client-side sound, assigned to a TileEntity; * @param tileEntity - TileEntity who is unregistering the sound */ public void unregisterSound(TileEntity tileEntity) {} /** * Handles an ELECTRIC_CHEST_CLIENT_OPEN packet via the proxy, not handled on the server-side. * @param entityplayer - player the packet was sent from * @param id - the electric chest gui ID to open * @param windowId - the container-specific window ID * @param isBlock - if the chest is a block * @param x - x coordinate * @param y - y coordinate * @param z - z coordinate */ public void openElectricChest(EntityPlayer entityplayer, int id, int windowId, boolean isBlock, int x, int y, int z) {} /** * Register and load client-only render information. */ public void registerRenderInformation() {} /** * Gets the armor index number from ClientProxy. * @param string - armor indicator * @return armor index number */ public int getArmorIndex(String string) { return 0; } /** * Set and load the mod's common configuration properties. */ public void loadConfiguration() { general.updateNotifications = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "UpdateNotifications", true).getBoolean(true); general.controlCircuitOreDict = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "ControlCircuitOreDict", true).getBoolean(true); general.logPackets = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "LogPackets", false).getBoolean(false); general.dynamicTankEasterEgg = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "DynamicTankEasterEgg", false).getBoolean(false); general.voiceServerEnabled = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "VoiceServerEnabled", true).getBoolean(true); general.cardboardSpawners = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "AllowSpawnerBoxPickup", true).getBoolean(true); general.enableWorldRegeneration = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "EnableWorldRegeneration", false).getBoolean(false); general.creativeOverrideElectricChest = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "CreativeOverrideElectricChest", true).getBoolean(true); general.spawnBabySkeletons = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "SpawnBabySkeletons", true).getBoolean(true); general.obsidianTNTDelay = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "ObsidianTNTDelay", 100).getInt(); general.obsidianTNTBlastRadius = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "ObsidianTNTBlastRadius", 12).getInt(); general.UPDATE_DELAY = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "ClientUpdateDelay", 10).getInt(); general.osmiumPerChunk = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "OsmiumPerChunk", 12).getInt(); general.copperPerChunk = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "CopperPerChunk", 16).getInt(); general.tinPerChunk = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "TinPerChunk", 14).getInt(); general.saltPerChunk = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "SaltPerChunk", 2).getInt(); general.userWorldGenVersion = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "WorldRegenVersion", 0).getInt(); general.FROM_IC2 = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "JoulesToEU", 10D).getDouble(10D); general.TO_IC2 = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "EUToJoules", .1D).getDouble(.1D); general.FROM_BC = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "JoulesToMJ", 25D).getDouble(25D); general.TO_BC = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "MJToJoules", .04D).getDouble(.04D); general.FROM_H2 = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "HydrogenEnergyDensity", 200D, "THIS DETERMINES ELECTROLYTIC SEPARATOR USAGE").getDouble(200D); general.ENERGY_PER_REDSTONE = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "EnergyPerRedstone", 10000D).getDouble(10000D); general.VOICE_PORT = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "VoicePort", 36123, null, 1, 65535).getInt(); //If this is less than 1, upgrades make machines worse. If less than 0, I don't even know. general.maxUpgradeMultiplier = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "UpgradeModifier", 10, null, 1, Integer.MAX_VALUE).getInt(); String s = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "EnergyType", "J", null, new String[]{"J", "RF", "MJ", "EU"}).getString(); if(s != null) { if(s.trim().equalsIgnoreCase("j") || s.trim().equalsIgnoreCase("joules")) { general.activeType = EnergyType.J; } else if(s.trim().equalsIgnoreCase("rf") || s.trim().equalsIgnoreCase("te") || s.trim().equalsIgnoreCase("thermal expansion")) { general.activeType = EnergyType.RF; } else if(s.trim().equalsIgnoreCase("eu") || s.trim().equalsIgnoreCase("ic2")) { general.activeType = EnergyType.EU; } else if(s.trim().equalsIgnoreCase("mj") || s.trim().equalsIgnoreCase("bc") || s.trim().equalsIgnoreCase("buildcraft")) { general.activeType = EnergyType.MJ; } } general.TO_TE = general.TO_BC*10; general.FROM_TE = general.FROM_BC/10; if(general.cardboardSpawners) { MekanismAPI.removeBoxBlacklist(Blocks.mob_spawner, 0); } else { MekanismAPI.addBoxBlacklist(Blocks.mob_spawner, 0); } general.laserRange = Mekanism.configuration.get("general", "LaserRange", 100).getInt(100); usage.enrichmentChamberUsage = Mekanism.configuration.get("usage", "EnrichmentChamberUsage", 50D).getDouble(50D); usage.osmiumCompressorUsage = Mekanism.configuration.get("usage", "OsmiumCompressorUsage", 100D).getDouble(100D); usage.combinerUsage = Mekanism.configuration.get("usage", "CombinerUsage", 50D).getDouble(50D); usage.crusherUsage = Mekanism.configuration.get("usage", "CrusherUsage", 50D).getDouble(50D); usage.factoryUsage = Mekanism.configuration.get("usage", "FactoryUsage", 50D).getDouble(50D); usage.metallurgicInfuserUsage = Mekanism.configuration.get("usage", "MetallurgicInfuserUsage", 50D).getDouble(50D); usage.purificationChamberUsage = Mekanism.configuration.get("usage", "PurificationChamberUsage", 200D).getDouble(200D); usage.energizedSmelterUsage = Mekanism.configuration.get("usage", "EnergizedSmelterUsage", 50D).getDouble(50D); usage.digitalMinerUsage = Mekanism.configuration.get("usage", "DigitalMinerUsage", 100D).getDouble(100D); usage.electricPumpUsage = Mekanism.configuration.get("usage", "ElectricPumpUsage", 100D).getDouble(100D); usage.rotaryCondensentratorUsage = Mekanism.configuration.get("usage", "RotaryCondensentratorUsage", 50D).getDouble(50D); usage.oxidationChamberUsage = Mekanism.configuration.get("usage", "OxidationChamberUsage", 200D).getDouble(200D); usage.chemicalInfuserUsage = Mekanism.configuration.get("usage", "ChemicalInfuserUsage", 200D).getDouble(200D); usage.chemicalInjectionChamberUsage = Mekanism.configuration.get("usage", "ChemicalInjectionChamberUsage", 400D).getDouble(400D); usage.precisionSawmillUsage = Mekanism.configuration.get("usage", "PrecisionSawmillUsage", 50D).getDouble(50D); usage.chemicalDissolutionChamberUsage = Mekanism.configuration.get("usage", "ChemicalDissolutionChamberUsage", 400D).getDouble(400D); usage.chemicalWasherUsage = Mekanism.configuration.get("usage", "ChemicalWasherUsage", 200D).getDouble(200D); usage.chemicalCrystallizerUsage = Mekanism.configuration.get("usage", "ChemicalCrystallizerUsage", 400D).getDouble(400D); usage.seismicVibratorUsage = Mekanism.configuration.get("usage", "SeismicVibratorUsage", 50D).getDouble(50D); usage.pressurizedReactionBaseUsage = Mekanism.configuration.get("usage", "PressurizedReactionBaseUsage", 5D).getDouble(5D); usage.fluidicPlenisherUsage = Mekanism.configuration.get("usage", "FluidicPlenisherUsage", 100D).getDouble(100D); usage.laserUsage = Mekanism.configuration.get("usage", "LaserUsage", 5000D).getDouble(5000D); if(Mekanism.configuration.hasChanged()) { Mekanism.configuration.save(); } } /** * Set up and load the utilities this mod uses. */ public void loadUtilities() { FMLCommonHandler.instance().bus().register(Mekanism.worldTickHandler); } /** * Set up and load the sound handler. */ public void loadSoundHandler() {} /** * Unload the sound handler. */ public void unloadSoundHandler() {} /** * Whether or not the game is paused. */ public boolean isPaused() { return false; } /** * Does the Dynamic Tank creation animation, starting from the rendering block. */ public void doTankAnimation(TileEntityMultiblock tileEntity) {} /** * Get the actual interface for a GUI. Client-only. * @param ID - gui ID * @param player - player that opened the GUI * @param world - world the GUI was opened in * @param x - gui's x position * @param y - gui's y position * @param z - gui's z position * @return the GuiScreen of the GUI */ public Object getClientGui(int ID, EntityPlayer player, World world, int x, int y, int z) { return null; } /** * Get the container for a GUI. Common. * @param ID - gui ID * @param player - player that opened the GUI * @param world - world the GUI was opened in * @param x - gui's x position * @param y - gui's y position * @param z - gui's z position * @return the Container of the GUI */ public Container getServerGui(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity tileEntity = world.getTileEntity(x, y, z); switch(ID) { case 0: return new ContainerDictionary(player.inventory); case 2: return new ContainerDigitalMiner(player.inventory, (TileEntityDigitalMiner)tileEntity); case 3: return new ContainerElectricMachine(player.inventory, (TileEntityElectricMachine)tileEntity); case 4: return new ContainerAdvancedElectricMachine(player.inventory, (TileEntityAdvancedElectricMachine)tileEntity); case 5: return new ContainerAdvancedElectricMachine(player.inventory, (TileEntityAdvancedElectricMachine)tileEntity); case 6: return new ContainerElectricMachine(player.inventory, (TileEntityElectricMachine)tileEntity); case 7: return new ContainerRotaryCondensentrator(player.inventory, (TileEntityRotaryCondensentrator)tileEntity); case 8: return new ContainerEnergyCube(player.inventory, (TileEntityEnergyCube)tileEntity); case 9: return new ContainerNull(player, (TileEntityContainerBlock)tileEntity); case 10: return new ContainerGasTank(player.inventory, (TileEntityGasTank)tileEntity); case 11: return new ContainerFactory(player.inventory, (TileEntityFactory)tileEntity); case 12: return new ContainerMetallurgicInfuser(player.inventory, (TileEntityMetallurgicInfuser)tileEntity); case 13: return new ContainerTeleporter(player.inventory, (TileEntityTeleporter)tileEntity); case 15: return new ContainerAdvancedElectricMachine(player.inventory, (TileEntityAdvancedElectricMachine)tileEntity); case 16: return new ContainerElectricMachine(player.inventory, (TileEntityElectricMachine)tileEntity); case 17: return new ContainerElectricPump(player.inventory, (TileEntityElectricPump)tileEntity); case 18: return new ContainerDynamicTank(player.inventory, (TileEntityDynamicTank)tileEntity); case 21: EntityRobit robit = (EntityRobit)world.getEntityByID(x); if(robit != null) { return new ContainerRobitMain(player.inventory, robit); } case 22: return new ContainerRobitCrafting(player.inventory, world); case 23: EntityRobit robit1 = (EntityRobit)world.getEntityByID(x); if(robit1 != null) { return new ContainerRobitInventory(player.inventory, robit1); } case 24: EntityRobit robit2 = (EntityRobit)world.getEntityByID(x); if(robit2 != null) { return new ContainerRobitSmelting(player.inventory, robit2); } case 25: return new ContainerRobitRepair(player.inventory, world); case 26: return new ContainerNull(player, (TileEntityContainerBlock)tileEntity); case 27: return new ContainerFilter(player.inventory, (TileEntityContainerBlock)tileEntity); case 28: return new ContainerFilter(player.inventory, (TileEntityContainerBlock)tileEntity); case 29: return new ContainerChemicalOxidizer(player.inventory, (TileEntityChemicalOxidizer)tileEntity); case 30: return new ContainerChemicalInfuser(player.inventory, (TileEntityChemicalInfuser)tileEntity); case 31: return new ContainerAdvancedElectricMachine(player.inventory, (TileEntityAdvancedElectricMachine)tileEntity); case 32: return new ContainerElectrolyticSeparator(player.inventory, (TileEntityElectrolyticSeparator)tileEntity); case 33: return new ContainerSalinationController(player.inventory, (TileEntitySalinationController)tileEntity); case 34: return new ContainerChanceMachine(player.inventory, (TileEntityChanceMachine)tileEntity); case 35: return new ContainerChemicalDissolutionChamber(player.inventory, (TileEntityChemicalDissolutionChamber)tileEntity); case 36: return new ContainerChemicalWasher(player.inventory, (TileEntityChemicalWasher)tileEntity); case 37: return new ContainerChemicalCrystallizer(player.inventory, (TileEntityChemicalCrystallizer)tileEntity); case 39: return new ContainerSeismicVibrator(player.inventory, (TileEntitySeismicVibrator)tileEntity); case 40: return new ContainerPRC(player.inventory, (TileEntityPRC)tileEntity); case 41: return new ContainerPortableTank(player.inventory, (TileEntityPortableTank)tileEntity); case 42: return new ContainerFluidicPlenisher(player.inventory, (TileEntityFluidicPlenisher)tileEntity); case 43: return new ContainerUpgradeManagement(player.inventory, (IUpgradeTile)tileEntity); case 44: case 45: return new ContainerNull(player, (TileEntityContainerBlock)tileEntity); } return null; } public void preInit() {} public double getReach(EntityPlayer player) { if(player instanceof EntityPlayerMP) { return ((EntityPlayerMP)player).theItemInWorldManager.getBlockReachDistance(); } return 0; } /** * Gets the Minecraft base directory. * @return base directory */ public File getMinecraftDir() { return (File)FMLInjectionData.data()[6]; } public void onConfigSync() { if(general.cardboardSpawners) { MekanismAPI.removeBoxBlacklist(Blocks.mob_spawner, 0); } else { MekanismAPI.addBoxBlacklist(Blocks.mob_spawner, 0); } Mekanism.logger.info("Received config from server."); } public EntityPlayer getPlayer(MessageContext context) { return context.getServerHandler().playerEntity; } public void renderLaser(World world, Coord4D from, Coord4D to, ForgeDirection direction) {} }