package mekanism.client; import mekanism.api.EnumColor; import mekanism.common.MekanismUtils; import mekanism.common.TileEntityTheoreticalElementizer; import net.minecraft.entity.player.InventoryPlayer; public class GuiTheoreticalElementizer extends GuiAdvancedElectricMachine { public GuiTheoreticalElementizer(InventoryPlayer inventory, TileEntityTheoreticalElementizer tentity) { super(inventory, tentity); } @Override protected void drawGuiContainerForegroundLayer(int par1, int par2) { super.drawGuiContainerForegroundLayer(par1, par2); String displayText = ""; if(tileEntity.isActive) { displayText = "Status: " + (int)(((float)tileEntity.operatingTicks/MekanismUtils.getTicks(tileEntity.speedMultiplier, tileEntity.TICKS_REQUIRED))*100) + "%"; } else { displayText = "Status: " + EnumColor.DARK_RED + "Off"; } fontRenderer.drawString(displayText, 80, 60, 0x404040); } }