package ic2.api.recipe; import java.util.Map; import net.minecraftforge.fluids.Fluid; public interface ISemiFluidEuOutputManager { /* fluid = register in FluidRegistry amount = Value of burn pro Tick (20Tick = 1sek) eu = eu output pro Tick if burn (20Tick = 1sek) */ void addFluid(Fluid fluid, int amount , int eu); int[] getconsumption(Fluid fluid); Fluid[] getacceptsFluids(); Map getFluidConsumptionMap(); }