package mekanism.common; import java.util.Iterator; import java.util.List; import net.minecraft.entity.ai.EntityAIBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.pathfinding.PathNavigate; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.MathHelper; import net.minecraft.world.World; /* * Written by pixlepix (I'm in mekanism! Yay!) * Boilerplate copied from RobitAIFollow */ public class RobitAIPickup extends EntityAIBase { /** The robit entity. */ private EntityRobit theRobit; /** The world the robit is located in. */ private World theWorld; /** How fast the robit can travel. */ private float moveSpeed; /** The robit's pathfinder. */ private PathNavigate thePathfinder; /** The ticker for updates. */ private int ticker; /** Whether or not this robit avoids water. */ private boolean avoidWater; private EntityItem closest; public RobitAIPickup(EntityRobit entityRobit, float speed) { theRobit = entityRobit; theWorld = entityRobit.worldObj; moveSpeed = speed; thePathfinder = entityRobit.getNavigator(); setMutexBits(3); } @Override public boolean shouldExecute() { if(!theRobit.getDropPickup()) { return false; } if(closest != null && closest.getDistanceSqToEntity(closest) > 100 && thePathfinder.getPathToXYZ(closest.posX, closest.posY, closest.posZ) != null) { return true; } List items = theRobit.worldObj.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(theRobit.posX-10, theRobit.posY-10, theRobit.posZ-10, theRobit.posX+10, theRobit.posY+10, theRobit.posZ+10)); Iterator iter = items.iterator(); //Cached for slight performance double closestDistance=-1; while(iter.hasNext()) { EntityItem entity = (EntityItem)iter.next(); double distance = theRobit.getDistanceToEntity(entity); if(distance <= 10) { if(closestDistance == -1 || distance < closestDistance) { if(thePathfinder.getPathToXYZ(entity.posX, entity.posY, entity.posZ) != null) { closest = entity; closestDistance = distance; } } } } if(closest == null) { //No valid items return false; } return true; } @Override public boolean continueExecuting() { return !closest.isDead && !thePathfinder.noPath() && theRobit.getDistanceSqToEntity(closest) > 100 && theRobit.getFollowing() && theRobit.getEnergy() > 0 && closest.worldObj.provider.dimensionId == theRobit.worldObj.provider.dimensionId; } @Override public void startExecuting() { ticker = 0; avoidWater = theRobit.getNavigator().getAvoidsWater(); theRobit.getNavigator().setAvoidsWater(false); } @Override public void resetTask() { thePathfinder.clearPathEntity(); theRobit.getNavigator().setAvoidsWater(avoidWater); } @Override public void updateTask() { theRobit.getLookHelper().setLookPositionWithEntity(closest, 6.0F, theRobit.getVerticalFaceSpeed()/10); if(!theRobit.getDropPickup()) { return; } if(--ticker <= 0) { ticker = 10; if(!thePathfinder.tryMoveToEntityLiving(closest, moveSpeed)) { if(theRobit.getDistanceSqToEntity(closest) >= 144.0D) { int x = MathHelper.floor_double(closest.posX) - 2; int y = MathHelper.floor_double(closest.posZ) - 2; int z = MathHelper.floor_double(closest.boundingBox.minY); for(int l = 0; l <= 4; ++l) { for(int i1 = 0; i1 <= 4; ++i1) { if((l < 1 || i1 < 1 || l > 3 || i1 > 3) && theWorld.doesBlockHaveSolidTopSurface(x + l, z - 1, y + i1) && !theWorld.isBlockNormalCube(x + l, z, y + i1) && !theWorld.isBlockNormalCube(x + l, z + 1, y + i1)) { theRobit.setLocationAndAngles((x + l) + 0.5F, z, (y + i1) + 0.5F, theRobit.rotationYaw, theRobit.rotationPitch); thePathfinder.clearPathEntity(); return; } } } } } } } }