package mekanism.generators.client; import mekanism.common.Mekanism; import mekanism.generators.common.TileEntityWindTurbine; import net.minecraft.client.gui.GuiIngameMenu; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import org.lwjgl.opengl.GL11; import cpw.mods.fml.client.FMLClientHandler; public class RenderWindTurbine extends TileEntitySpecialRenderer { private ModelWindTurbine model = new ModelWindTurbine(); @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick) { renderAModelAt((TileEntityWindTurbine)tileEntity, x, y, z, partialTick); } private void renderAModelAt(TileEntityWindTurbine tileEntity, double x, double y, double z, float partialTick) { GL11.glPushMatrix(); GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F); bindTextureByName("/mods/mekanism/render/WindTurbine.png"); switch(tileEntity.facing) { case 2: GL11.glRotatef(0, 0.0F, 1.0F, 0.0F); break; case 3: GL11.glRotatef(180, 0.0F, 1.0F, 0.0F); break; case 4: GL11.glRotatef(90, 0.0F, 1.0F, 0.0F); break; case 5: GL11.glRotatef(270, 0.0F, 1.0F, 0.0F); break; } GL11.glRotatef(180, 0F, 0F, 1F); if(!Mekanism.proxy.isPaused() && tileEntity.checkBounds() && tileEntity.worldObj.canBlockSeeTheSky(tileEntity.xCoord, tileEntity.yCoord+4, tileEntity.zCoord)) { tileEntity.angle = (tileEntity.angle+((int)tileEntity.getMultiplier())) % 360; } model.render(0.0625F, tileEntity.angle); GL11.glPopMatrix(); } }