package mekanism.client.render.tileentity; import mekanism.api.Object3D; import mekanism.client.model.ModelTransmitter; import mekanism.common.TransporterStack; import mekanism.common.tileentity.TileEntityLogisticalTransporter; import mekanism.common.util.MekanismUtils; import mekanism.common.util.MekanismUtils.ResourceType; import mekanism.common.util.TransporterUtils; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.entity.item.EntityItem; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.common.ForgeDirection; import org.lwjgl.opengl.GL11; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class RenderLogisticalTransporter extends TileEntitySpecialRenderer { private ModelTransmitter model = new ModelTransmitter(); private EntityItem entityItem = new EntityItem(null); private RenderItem renderer = (RenderItem)RenderManager.instance.getEntityClassRenderObject(EntityItem.class); @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick) { renderAModelAt((TileEntityLogisticalTransporter)tileEntity, x, y, z, partialTick); } public void renderAModelAt(TileEntityLogisticalTransporter tileEntity, double x, double y, double z, float partialTick) { bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "LogisticalTransporter" + (tileEntity.isActive ? "Active" : "") + ".png")); GL11.glPushMatrix(); GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F); GL11.glScalef(1.0F, -1F, -1F); GL11.glDisable(GL11.GL_CULL_FACE); boolean[] connectable = TransporterUtils.getConnections(tileEntity); model.renderCenter(connectable); for(int i = 0; i < 6; i++) { model.renderSide(ForgeDirection.getOrientation(i), connectable[i]); } GL11.glEnable(GL11.GL_CULL_FACE); GL11.glPopMatrix(); entityItem.age = 0; entityItem.hoverStart = 0; entityItem.setPosition(tileEntity.xCoord + 0.5, tileEntity.yCoord + 0.5, tileEntity.zCoord + 0.5); entityItem.worldObj = tileEntity.worldObj; for(TransporterStack stack : tileEntity.transit) { GL11.glPushMatrix(); entityItem.setEntityItemStack(stack.itemStack); Object3D offset = new Object3D(0, 0, 0).step(ForgeDirection.getOrientation(stack.getSide(tileEntity))); float itemFix = 0; if(stack.itemStack.itemID >= 256) { itemFix = 0.1F; } double progress = ((double)stack.progress / 100D) - 0.5; renderer.doRenderItem(entityItem, x + 0.5 + offset.xCoord*progress, y + 0.5 + offset.yCoord*progress - entityItem.yOffset - itemFix, z + 0.5 + offset.zCoord*progress, 0, 0); GL11.glPopMatrix(); } } }