package mekanism.client; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelTheoreticalElementizer extends ModelBase { ModelRenderer A; ModelRenderer B; ModelRenderer C; ModelRenderer DROT; ModelRenderer E; ModelRenderer F; ModelRenderer G; ModelRenderer H; ModelRenderer I; ModelRenderer J; ModelRenderer K; ModelRenderer L; ModelRenderer M; ModelRenderer N; ModelRenderer O; ModelRenderer P; ModelRenderer Q; ModelRenderer R; public ModelTheoreticalElementizer() { textureWidth = 128; textureHeight = 128; A = new ModelRenderer(this, 0, 0); A.addBox(-8F, 0F, -8F, 16, 1, 16); A.setRotationPoint(0F, 23F, 0F); A.setTextureSize(64, 32); A.mirror = true; setRotation(A, 0F, 0F, 0F); B = new ModelRenderer(this, 0, 40); B.addBox(-5F, 0F, -4F, 10, 10, 8); B.setRotationPoint(0F, 13F, 0F); B.setTextureSize(64, 32); B.mirror = true; setRotation(B, 0F, 0F, 0F); C = new ModelRenderer(this, 0, 19); C.addBox(-3F, 0F, -3F, 6, 14, 6); C.setRotationPoint(0F, 8F, 0F); C.setTextureSize(64, 32); C.mirror = true; setRotation(C, 0F, 0F, 0F); DROT = new ModelRenderer(this, 5, 0); DROT.addBox(-1F, -1F, -1F, 2, 2, 2); DROT.setRotationPoint(0F, 5F, 0F); DROT.setTextureSize(64, 32); DROT.mirror = true; setRotation(DROT, 0.7853982F, 0.7853982F, 0.7853982F); E = new ModelRenderer(this, 65, 0); E.addBox(-2F, 0F, 2F, 4, 8, 7); E.setRotationPoint(0F, 15F, 0F); E.setTextureSize(64, 32); E.mirror = true; setRotation(E, 0F, 0.7853982F, 0F); F = new ModelRenderer(this, 65, 0); F.addBox(-2F, 0F, 2F, 4, 8, 7); F.setRotationPoint(0F, 15F, 0F); F.setTextureSize(64, 32); F.mirror = true; setRotation(F, 0F, -0.7853982F, 0F); G = new ModelRenderer(this, 0, 0); G.addBox(6F, 0F, 0F, 1, 4, 1); G.setRotationPoint(0F, 19F, -2F); G.setTextureSize(64, 32); G.mirror = true; setRotation(G, 0F, 0F, 0F); H = new ModelRenderer(this, 0, 6); H.addBox(5F, 0F, 0F, 1, 1, 1); H.setRotationPoint(0F, 19F, -2F); H.setTextureSize(64, 32); H.mirror = true; setRotation(H, 0F, 0F, 0F); I = new ModelRenderer(this, 0, 6); I.addBox(5F, 0F, 0F, 1, 1, 1); I.setRotationPoint(0F, 19F, 0F); I.setTextureSize(64, 32); I.mirror = true; setRotation(I, 0F, 0F, 0F); J = new ModelRenderer(this, 0, 0); J.addBox(6F, 0F, 0F, 1, 4, 1); J.setRotationPoint(0F, 19F, 0F); J.setTextureSize(64, 32); J.mirror = true; setRotation(J, 0F, 0F, 0F); K = new ModelRenderer(this, 21, 61); K.addBox(0F, -1F, -4F, 2, 9, 5); K.setRotationPoint(-7F, 15F, 1F); K.setTextureSize(64, 32); K.mirror = true; setRotation(K, 0F, 0F, 0F); L = new ModelRenderer(this, 21, 77); L.addBox(0F, -1F, -1F, 1, 2, 2); L.setRotationPoint(-8F, 16F, 0F); L.setTextureSize(64, 32); L.mirror = true; setRotation(L, 0F, 0F, 0F); M = new ModelRenderer(this, 0, 61); M.addBox(-4F, 0F, 0F, 8, 10, 0); M.setRotationPoint(0F, 3F, 0F); M.setTextureSize(64, 32); M.mirror = true; setRotation(M, 0F, 0.7853982F, 0F); N = new ModelRenderer(this, 0, 73); N.addBox(-4F, 0F, 0F, 8, 10, 0); N.setRotationPoint(0F, 3F, 0F); N.setTextureSize(64, 32); N.mirror = true; setRotation(N, 0F, -0.7853982F, 0F); O = new ModelRenderer(this, 0, 93); O.addBox(-5F, -5F, 0F, 6, 6, 0); O.setRotationPoint(0F, 6F, 0F); O.setTextureSize(64, 32); O.mirror = true; setRotation(O, 0F, -0.7853982F, 0.7853982F); P = new ModelRenderer(this, 0, 85); P.addBox(-5F, -5F, 0F, 6, 6, 0); P.setRotationPoint(0F, 6F, 0F); P.setTextureSize(64, 32); P.mirror = true; setRotation(P, 0F, 0.7853982F, 0.7853982F); Q = new ModelRenderer(this, 65, 17); Q.addBox(-4F, 0F, 0F, 8, 6, 4); Q.setRotationPoint(0F, 17F, -8F); Q.setTextureSize(64, 32); Q.mirror = true; setRotation(Q, 0F, 0F, 0F); R = new ModelRenderer(this, 65, 28); R.addBox(-4F, 0F, 0F, 8, 3, 5); R.setRotationPoint(0F, 17F, -8F); R.setTextureSize(64, 32); R.mirror = true; setRotation(R, 0.5934119F, 0F, 0F); } public void render(float size) { A.render(size); B.render(size); C.render(size); DROT.render(size); E.render(size); F.render(size); G.render(size); H.render(size); I.render(size); J.render(size); K.render(size); L.render(size); M.render(size); N.render(size); O.render(size); P.render(size); Q.render(size); R.render(size); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); A.render(f5); B.render(f5); C.render(f5); DROT.render(f5); E.render(f5); F.render(f5); G.render(f5); H.render(f5); I.render(f5); J.render(f5); K.render(f5); L.render(f5); M.render(f5); N.render(f5); O.render(f5); P.render(f5); Q.render(f5); R.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }