package mekanism.client; import org.lwjgl.opengl.GL11; import mekanism.common.ContainerAdvancedElectricMachine; import mekanism.common.EnumColor; import mekanism.common.MekanismUtils; import mekanism.common.TileEntityTheoreticalElementizer; import net.minecraft.src.*; public class GuiTheoreticalElementizer extends GuiAdvancedElectricMachine { public GuiTheoreticalElementizer(InventoryPlayer inventory, TileEntityTheoreticalElementizer tentity) { super(inventory, tentity); } protected void drawGuiContainerForegroundLayer(int par1, int par2) { super.drawGuiContainerForegroundLayer(par1, par2); String displayText = ""; if(tileEntity.isActive) { if(tileEntity.currentTicksRequired == 1000) { displayText = "Status: " + Double.toString(Math.round(tileEntity.operatingTicks/10)).replace(".0", "") + "%"; } else { displayText = "Status: " + Integer.toString((int)(tileEntity.operatingTicks/8.5)).replace(".0", "") + "%"; } } else { displayText = "Status: " + EnumColor.DARK_RED + "Off"; } fontRenderer.drawString(displayText, 80, 60, 0x404040); } }