package mekanism.client; import java.util.ArrayList; import org.lwjgl.opengl.GL11; import cpw.mods.fml.client.FMLClientHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import universalelectricity.core.item.IItemElectric; import mekanism.api.EnumColor; import mekanism.common.ContainerElectricChest; import mekanism.common.IElectricChest; import mekanism.common.InventoryElectricChest; import mekanism.common.ItemBlockMachine; import mekanism.common.Mekanism; import mekanism.common.PacketHandler; import mekanism.common.TileEntityElectricChest; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; @SideOnly(Side.CLIENT) public class GuiElectricChest extends GuiContainer { public TileEntityElectricChest tileEntity; public IInventory itemInventory; public boolean isBlock; public GuiElectricChest(InventoryPlayer inventory, TileEntityElectricChest tentity) { super(new ContainerElectricChest(inventory, tentity, null, true)); xSize+=26; ySize+=64; tileEntity = tentity; isBlock = true; } public GuiElectricChest(InventoryPlayer inventory, IInventory inv) { super(new ContainerElectricChest(inventory, null, inv, false)); xSize+=26; ySize+=64; itemInventory = inv; isBlock = false; } @Override public void onGuiClosed() { super.onGuiClosed(); if(!isBlock) { mc.sndManager.playSoundFX("random.chestclosed", 1.0F, 1.0F); } } @Override public void initGui() { super.initGui(); int guiWidth = (width - xSize) / 2; int guiHeight = (height - ySize) / 2; buttonList.clear(); buttonList.add(new GuiButton(0, guiWidth + 93, guiHeight + 4, 76, 20, "Edit Password")); } @Override protected void actionPerformed(GuiButton guibutton) { if(guibutton.id == 0) { if(isBlock) { mc.thePlayer.openGui(Mekanism.instance, 20, mc.theWorld, tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord); } else { FMLClientHandler.instance().displayGuiScreen(mc.thePlayer, new GuiPasswordModify(mc.thePlayer.getCurrentEquippedItem())); } } } @Override protected void drawGuiContainerForegroundLayer(int par1, int par2) { fontRenderer.drawString("Electric Chest", 8, 6, 0x404040); fontRenderer.drawString(getLocked() ? EnumColor.DARK_RED + "Locked" : EnumColor.BRIGHT_GREEN + "Unlocked", 97, 137, 0x404040); fontRenderer.drawString("Inventory", 8, (ySize - 96) + 2, 0x404040); } @Override protected void mouseClicked(int mouseX, int mouseY, int button) { super.mouseClicked(mouseX, mouseY, button); if(button == 0) { int xAxis = (mouseX - (width - xSize) / 2); int yAxis = (mouseY - (height - ySize) / 2); if(xAxis >= 179 && xAxis <= 197 && yAxis >= 88 && yAxis <= 106) { mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F); PacketHandler.sendLockChange(tileEntity, !getLocked(), isBlock); if(!isBlock) { ItemStack stack = mc.thePlayer.getCurrentEquippedItem(); ((IElectricChest)stack.getItem()).setLocked(stack, !getLocked()); } } } } @Override protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { mc.renderEngine.bindTexture("/mods/mekanism/gui/GuiElectricChest.png"); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); int guiWidth = (width - xSize) / 2; int guiHeight = (height - ySize) / 2; drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize); int xAxis = (par2 - (width - xSize) / 2); int yAxis = (par3 - (height - ySize) / 2); if(xAxis >= 179 && xAxis <= 197 && yAxis >= 88 && yAxis <= 106) { drawTexturedModalRect(guiWidth + 179, guiHeight + 88, 176 + 26, 52, 18, 18); } else { drawTexturedModalRect(guiWidth + 179, guiHeight + 88, 176 + 26, 70, 18, 18); } int displayInt = getScale(); drawTexturedModalRect(guiWidth + 180, guiHeight + 32 + 52 - displayInt, 176 + 26, 52 - displayInt, 4, displayInt); } public boolean getLocked() { if(isBlock) { return tileEntity.locked; } else { ItemStack stack = mc.thePlayer.getCurrentEquippedItem(); return ((IElectricChest)stack.getItem()).getLocked(stack); } } public int getScale() { if(isBlock) { return tileEntity.getScaledEnergyLevel(52); } else { ItemStack stack = mc.thePlayer.getCurrentEquippedItem(); return (int)(((IItemElectric)stack.getItem()).getJoules(stack)*52 / ((IItemElectric)stack.getItem()).getMaxJoules(stack)); } } }