package mekanism.client; import mekanism.client.sound.SoundHandler; import mekanism.common.Mekanism; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class MekanismClient extends Mekanism { @SideOnly(Side.CLIENT) /** The main SoundHandler instance that is used by all audio sources */ public static SoundHandler audioHandler; //General Configuration public static boolean enableSounds = true; public static boolean fancyUniversalCableRender = true; public static long ticksPassed = 0; }