57 lines
2.1 KiB
Java
57 lines
2.1 KiB
Java
package mekanism.client.gui;
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import mekanism.common.inventory.container.ContainerSeismicVibrator;
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import mekanism.common.tile.TileEntitySeismicVibrator;
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import mekanism.common.util.MekanismUtils;
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import mekanism.common.util.MekanismUtils.ResourceType;
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import net.minecraft.entity.player.InventoryPlayer;
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import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class GuiSeismicVibrator extends GuiMekanism
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{
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public TileEntitySeismicVibrator tileEntity;
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public GuiSeismicVibrator(InventoryPlayer inventory, TileEntitySeismicVibrator tentity)
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{
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super(tentity, new ContainerSeismicVibrator(inventory, tentity));
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tileEntity = tentity;
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guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png")));
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guiElements.add(new GuiPowerBar(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png"), 164, 15));
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}
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@Override
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protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
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{
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int xAxis = (mouseX - (width - xSize) / 2);
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int yAxis = (mouseY - (height - ySize) / 2);
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fontRenderer.drawString(tileEntity.getInvName(), 45, 6, 0x404040);
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fontRenderer.drawString(MekanismUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040);
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fontRenderer.drawString(tileEntity.isActive ? "Vibrating" : "Idle", 19, 26, 0x00CD00);
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fontRenderer.drawString("Chunk: " + (tileEntity.xCoord >> 4) + ", " + (tileEntity.zCoord >> 4), 19, 35, 0x00CD00);
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super.drawGuiContainerForegroundLayer(mouseX, mouseY);
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}
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@Override
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protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY)
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{
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mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png"));
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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int guiWidth = (width - xSize) / 2;
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int guiHeight = (height - ySize) / 2;
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drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
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int xAxis = mouseX - guiWidth;
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int yAxis = mouseY - guiHeight;
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super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY);
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}
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}
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