Mekanism-tilera-Edition/common/mekanism/client/render/tileentity/RenderChemicalInfuser.java

217 lines
5.7 KiB
Java

package mekanism.client.render.tileentity;
import java.util.HashMap;
import java.util.Map;
import mekanism.api.gas.Gas;
import mekanism.api.gas.GasRegistry;
import mekanism.client.model.ModelChemicalInfuser;
import mekanism.client.render.MekanismRenderer;
import mekanism.client.render.MekanismRenderer.DisplayInteger;
import mekanism.client.render.MekanismRenderer.Model3D;
import mekanism.common.tile.TileEntityChemicalInfuser;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.MekanismUtils.ResourceType;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import org.lwjgl.opengl.GL11;
public class RenderChemicalInfuser extends TileEntitySpecialRenderer
{
private ModelChemicalInfuser model = new ModelChemicalInfuser();
private static final double offset = 0.001;
private Map<ForgeDirection, HashMap<Gas, DisplayInteger>> cachedGasses = new HashMap<ForgeDirection, HashMap<Gas, DisplayInteger>>();
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
{
renderAModelAt((TileEntityChemicalInfuser)tileEntity, x, y, z, partialTick);
}
@SuppressWarnings("incomplete-switch")
private void renderAModelAt(TileEntityChemicalInfuser tileEntity, double x, double y, double z, float partialTick)
{
render(false, x, y, z, tileEntity);
if(tileEntity.leftTank.getGas() != null)
{
push();
GL11.glTranslatef((float)x, (float)y, (float)z);
GL11.glColor4f(1.0F, 1.0F, 1.0F, (float)tileEntity.leftTank.getStored()/tileEntity.leftTank.getMaxGas());
bindTexture(MekanismRenderer.getBlocksTexture());
getListAndRender(ForgeDirection.getOrientation(tileEntity.facing), tileEntity.leftTank.getGas().getGas()).render();
GL11.glColor4f(1, 1, 1, 1);
pop();
}
if(tileEntity.rightTank.getGas() != null)
{
push();
switch(ForgeDirection.getOrientation(tileEntity.facing))
{
case NORTH:
GL11.glTranslatef(-0.4375F, 0, 0);
break;
case SOUTH:
GL11.glTranslatef(0.4375F, 0, 0);
break;
case EAST:
GL11.glTranslatef(0, 0, -0.4375F);
break;
case WEST:
GL11.glTranslatef(0, 0, 0.4375F);
break;
}
GL11.glTranslatef((float)x, (float)y, (float)z);
GL11.glColor4f(1.0F, 1.0F, 1.0F, (float)tileEntity.rightTank.getStored()/tileEntity.rightTank.getMaxGas());
bindTexture(MekanismRenderer.getBlocksTexture());
getListAndRender(ForgeDirection.getOrientation(tileEntity.facing), tileEntity.rightTank.getGas().getGas()).render();
GL11.glColor4f(1, 1, 1, 1);
pop();
}
render(true, x, y, z, tileEntity);
}
/*
* 0: casing, 1: glass
*/
private void render(boolean glass, double x, double y, double z, TileEntityChemicalInfuser tileEntity)
{
GL11.glPushMatrix();
GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "ChemicalInfuser.png"));
switch(tileEntity.facing)
{
case 2: GL11.glRotatef(0, 0.0F, 1.0F, 0.0F); break;
case 3: GL11.glRotatef(180, 0.0F, 1.0F, 0.0F); break;
case 4: GL11.glRotatef(90, 0.0F, 1.0F, 0.0F); break;
case 5: GL11.glRotatef(270, 0.0F, 1.0F, 0.0F); break;
}
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
if(!glass)
{
model.render(0.0625F);
}
else {
model.renderGlass(0.0625F);
}
GL11.glPopMatrix();
}
@SuppressWarnings("incomplete-switch")
private DisplayInteger getListAndRender(ForgeDirection side, Gas gas)
{
if(gas == null || gas.getIcon() == null)
{
return null;
}
if(cachedGasses.containsKey(side) && cachedGasses.get(side).containsKey(gas))
{
return cachedGasses.get(side).get(gas);
}
Model3D toReturn = new Model3D();
toReturn.baseBlock = Block.waterStill;
toReturn.setTexture(gas.getIcon());
DisplayInteger display = DisplayInteger.createAndStart();
if(cachedGasses.containsKey(side))
{
cachedGasses.get(side).put(gas, display);
}
else {
HashMap<Gas, DisplayInteger> map = new HashMap<Gas, DisplayInteger>();
map.put(gas, display);
cachedGasses.put(side, map);
}
switch(side)
{
case NORTH:
{
toReturn.minX = 0.625 + offset;
toReturn.minY = 0.0625 + offset;
toReturn.minZ = 0.625 + offset;
toReturn.maxX = 0.8125 - offset;
toReturn.maxY = 0.9375 - offset;
toReturn.maxZ = 0.8125 - offset;
break;
}
case SOUTH:
{
toReturn.minX = 0.1875 + offset;
toReturn.minY = 0.0625 + offset;
toReturn.minZ = 0.1875 + offset;
toReturn.maxX = 0.375 - offset;
toReturn.maxY = 0.9375 - offset;
toReturn.maxZ = 0.375 - offset;
break;
}
case WEST:
{
toReturn.minX = 0.625 + offset;
toReturn.minY = 0.0625 + offset;
toReturn.minZ = 0.1875 + offset;
toReturn.maxX = 0.8125 - offset;
toReturn.maxY = 0.9375 - offset;
toReturn.maxZ = 0.375 - offset;
break;
}
case EAST:
{
toReturn.minX = 0.1875 + offset;
toReturn.minY = 0.0625 + offset;
toReturn.minZ = 0.625 + offset;
toReturn.maxX = 0.375 - offset;
toReturn.maxY = 0.9375 - offset;
toReturn.maxZ = 0.8125 - offset;
break;
}
}
MekanismRenderer.renderObject(toReturn);
display.endList();
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
return display;
}
private void pop()
{
GL11.glPopAttrib();
GL11.glPopMatrix();
}
private void push()
{
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
}
}