Mekanism-tilera-Edition/common/mekanism/client/render/tileentity/RenderTeleporter.java

127 lines
3 KiB
Java

package mekanism.client.render.tileentity;
import java.util.HashMap;
import mekanism.api.EnumColor;
import mekanism.api.Coord4D;
import mekanism.api.gas.GasRegistry;
import mekanism.client.render.MekanismRenderer;
import mekanism.client.render.MekanismRenderer.DisplayInteger;
import mekanism.client.render.MekanismRenderer.Model3D;
import mekanism.common.Mekanism;
import mekanism.common.tile.TileEntityTeleporter;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.GLAllocation;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import org.lwjgl.opengl.GL11;
public class RenderTeleporter extends TileEntitySpecialRenderer
{
private HashMap<Integer, DisplayInteger> cachedOverlays = new HashMap<Integer, DisplayInteger>();
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
{
renderAModelAt((TileEntityTeleporter)tileEntity, x, y, z, partialTick);
}
public void renderAModelAt(TileEntityTeleporter tileEntity, double x, double y, double z, float partialTick)
{
if(tileEntity.shouldRender)
{
push();
GL11.glColor4f(EnumColor.PURPLE.getColor(0), EnumColor.PURPLE.getColor(1), EnumColor.PURPLE.getColor(2), 0.75F);
bindTexture(MekanismRenderer.getBlocksTexture());
GL11.glTranslatef((float)x, (float)y, (float)z);
Coord4D obj = Coord4D.get(tileEntity).getFromSide(ForgeDirection.WEST);
int type = 0;
if(obj.getBlockId(tileEntity.worldObj) == Mekanism.basicBlockID && obj.getMetadata(tileEntity.worldObj) == 7)
{
type = 1;
}
int display = getOverlayDisplay(type).display;
GL11.glCallList(display);
pop();
}
}
private void pop()
{
GL11.glPopAttrib();
MekanismRenderer.glowOff();
MekanismRenderer.blendOff();
GL11.glPopMatrix();
}
private void push()
{
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_LIGHTING);
MekanismRenderer.glowOn();
MekanismRenderer.blendOn();
}
private DisplayInteger getOverlayDisplay(Integer type)
{
if(cachedOverlays.containsKey(type))
{
return cachedOverlays.get(type);
}
Model3D toReturn = new Model3D();
toReturn.baseBlock = Block.stone;
toReturn.setTexture(GasRegistry.getGas("oxygen").getIcon());
DisplayInteger display = DisplayInteger.createAndStart();
if(cachedOverlays.containsKey(type))
{
cachedOverlays.get(type);
}
else {
cachedOverlays.put(type, display);
}
switch(type)
{
case 0:
{
toReturn.minY = 1;
toReturn.maxY = 3;
toReturn.minX = 0.46;
toReturn.minZ = 0;
toReturn.maxX = 0.54;
toReturn.maxZ = 1;
break;
}
case 1:
{
toReturn.minY = 1;
toReturn.maxY = 3;
toReturn.minX = 0;
toReturn.minZ = 0.46;
toReturn.maxX = 1;
toReturn.maxZ = 0.54;
break;
}
}
MekanismRenderer.renderObject(toReturn);
display.endList();
return display;
}
}