Mekanism-tilera-Edition/common/mekanism/client
2013-11-02 01:31:32 -04:00
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gui Configurable machine output colors 2013-11-02 01:31:32 -04:00
model Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :) 2013-11-01 23:51:10 -04:00
nei Fixed NEI, fixed TNT dupe 2013-10-19 12:55:21 -04:00
render Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :) 2013-11-01 23:51:10 -04:00
sound Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :) 2013-11-01 23:51:10 -04:00
voice Add option to disable voice server 2013-10-26 23:55:11 -04:00
CapeBufferDownload.java Fixed capes :) 2013-10-14 15:54:10 -04:00
ClientConnectionHandler.java Don't launch VoiceClient unless VoiceServerEnabled is set to true 2013-10-28 07:16:22 -04:00
ClientPlayerTickHandler.java Synchronized network code, should be thread safe. 2013-10-20 00:04:11 -04:00
ClientProxy.java Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends 2013-11-01 22:36:06 -04:00
ClientTickHandler.java Preload sounds on game startup, immediately fire updateScreen() on OreDict filter calculation, added restriction transporter recipe 2013-10-31 14:26:04 -04:00
EnergyClientUpdate.java Screw it, package organization (sorry, that's an API update) 2013-08-26 18:49:32 -04:00
FluidClientUpdate.java Screw it, package organization (sorry, that's an API update) 2013-08-26 18:49:32 -04:00
GasClientUpdate.java Screw it, package organization (sorry, that's an API update) 2013-08-26 18:49:32 -04:00
MekanismClient.java Moved client-sensitive info over to MekanismClient 2013-10-14 23:36:07 -04:00
MekanismKeyHandler.java Synchronized network code, should be thread safe. 2013-10-20 00:04:11 -04:00
ThreadClientUpdate.java Machines eject into transporters. 2013-10-31 14:46:14 -04:00
ThreadTankSparkle.java Moved client-sensitive info over to MekanismClient 2013-10-14 23:36:07 -04:00