..
component
Work on fusion fuel creation mechanics, allowed Chemical Washer to accept upgrades
2015-02-17 21:27:35 -05:00
TileEntityAdvancedBoundingBlock.java
Update lots of APIs, most notably BC and an actual 1.7 version of CC
2014-11-13 19:30:39 +00:00
TileEntityAdvancedElectricMachine.java
Merge branch 'master' into development (@unpairedbracket, make sure I did this right)
2015-02-19 16:12:28 -05:00
TileEntityAdvancedFactory.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
TileEntityAmbientAccumulator.java
Half-implemented Solar Neutron Activator
2015-02-25 11:11:30 -05:00
TileEntityBasicBlock.java
Merge branch 'master' into development
2015-02-16 18:13:03 -05:00
TileEntityBasicMachine.java
Work on fusion fuel creation mechanics, allowed Chemical Washer to accept upgrades
2015-02-17 21:27:35 -05:00
TileEntityBin.java
Giant optimise imports.
2014-11-10 21:53:29 +00:00
TileEntityBoiler.java
It seems the Heat Transfer equations I'm using are a bit stiff.
2015-01-09 02:50:18 +00:00
TileEntityBoilerValve.java
Make a start on the boiler.
2015-01-08 05:26:53 +00:00
TileEntityBoundingBlock.java
Giant optimise imports.
2014-11-10 21:53:29 +00:00
TileEntityCardboardBox.java
Giant optimise imports.
2014-11-10 21:53:29 +00:00
TileEntityChanceMachine.java
Update lots of APIs, most notably BC and an actual 1.7 version of CC
2014-11-13 19:30:39 +00:00
TileEntityChargepad.java
A few minor cleanups
2014-11-15 18:46:11 -05:00
TileEntityChemicalCrystallizer.java
Lasers now have fancy sound effects!
2015-02-27 01:57:54 -05:00
TileEntityChemicalDissolutionChamber.java
Lasers now have fancy sound effects!
2015-02-27 01:57:54 -05:00
TileEntityChemicalInfuser.java
Lasers now have fancy sound effects!
2015-02-27 01:57:54 -05:00
TileEntityChemicalInjectionChamber.java
Merge branch 'master' into development (@unpairedbracket, make sure I did this right)
2015-02-19 16:12:28 -05:00
TileEntityChemicalOxidizer.java
Lasers now have fancy sound effects!
2015-02-27 01:57:54 -05:00
TileEntityChemicalWasher.java
Better NEI integration, fixed a major issue with the Chemical Washer recipe handler, finished off Solar Neutron Activator
2015-02-27 13:42:38 -05:00
TileEntityCombiner.java
Giant optimise imports.
2014-11-10 21:53:29 +00:00
TileEntityContainerBlock.java
Giant optimise imports.
2014-11-10 21:53:29 +00:00
TileEntityCrusher.java
More work in the quest for greater recipe efficiency.
2014-09-05 04:20:12 +01:00
TileEntityDigitalMiner.java
Merge branch 'master' into development
2015-02-25 09:16:54 -05:00
TileEntityDynamicTank.java
Energized Induction Matrix work!
2015-03-02 23:05:54 -05:00
TileEntityDynamicValve.java
Make a start on the boiler.
2015-01-08 05:26:53 +00:00
TileEntityElectricBlock.java
EIM work
2015-03-03 11:41:46 -05:00
TileEntityElectricChest.java
Giant optimise imports.
2014-11-10 21:53:29 +00:00
TileEntityElectricMachine.java
Update lots of APIs, most notably BC and an actual 1.7 version of CC
2014-11-13 19:30:39 +00:00
TileEntityElectricPump.java
More dropper work
2015-02-26 20:50:02 -05:00
TileEntityElectrolyticSeparator.java
Lasers now have fancy sound effects!
2015-02-27 01:57:54 -05:00
TileEntityEliteFactory.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
TileEntityEnergizedSmelter.java
Giant optimise imports.
2014-11-10 21:53:29 +00:00
TileEntityEnergyCube.java
Start work on the Energized Induction Matrix. This is going to be fun!
2015-02-28 13:08:17 -06:00
TileEntityEnrichmentChamber.java
Giant optimise imports.
2014-11-10 21:53:29 +00:00
TileEntityEntangledBlock.java
Re-organise imports.
2014-09-03 19:00:03 +01:00
TileEntityFactory.java
Start work on the Energized Induction Matrix. This is going to be fun!
2015-02-28 13:08:17 -06:00
TileEntityFluidicPlenisher.java
Giant optimise imports.
2014-11-10 21:53:29 +00:00
TileEntityGasTank.java
Giant optimise imports.
2014-11-10 21:53:29 +00:00
TileEntityInductionCasing.java
More work. @unpairedbracket, I wasn't able to get connected textures to work with my Induction Ports - would you mind taking a look at the code?
2015-03-03 16:42:50 -05:00
TileEntityInductionCell.java
EIM work
2015-03-03 11:41:46 -05:00
TileEntityInductionPort.java
More work. @unpairedbracket, I wasn't able to get connected textures to work with my Induction Ports - would you mind taking a look at the code?
2015-03-03 16:42:50 -05:00
TileEntityInductionProvider.java
Energized Induction Matrix work!
2015-03-02 23:05:54 -05:00
TileEntityLaser.java
A few bug fixes
2015-02-27 10:09:28 -05:00
TileEntityLaserAmplifier.java
Gave all Mekanism multiblocks the sparkle animation when formed, gave Fusion Reactor a big loud sound effect, also lowered the energy required to ignite the reactor yet again (may bump up before release)
2015-02-27 22:49:48 -06:00
TileEntityLaserTractorBeam.java
Make laser digging require constant illumination.
2014-09-16 02:47:54 +01:00
TileEntityLogisticalSorter.java
Giant optimise imports.
2014-11-10 21:53:29 +00:00
TileEntityMetallurgicInfuser.java
Work on fusion fuel creation mechanics, allowed Chemical Washer to accept upgrades
2015-02-17 21:27:35 -05:00
TileEntityMultiblock.java
Whoops
2015-03-03 00:18:50 -05:00
TileEntityNoisyElectricBlock.java
Fix factories and smelting.
2014-09-05 18:31:10 +01:00
TileEntityObsidianTNT.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
TileEntityOsmiumCompressor.java
Fill in some machines' type arguments.
2014-12-22 23:40:51 +00:00
TileEntityPortableTank.java
More dropper work
2015-02-26 20:50:02 -05:00
TileEntityPRC.java
More dropper work
2015-02-26 20:50:02 -05:00
TileEntityPrecisionSawmill.java
Giant optimise imports.
2014-11-10 21:53:29 +00:00
TileEntityPurificationChamber.java
Merge branch 'master' into development (@unpairedbracket, make sure I did this right)
2015-02-19 16:12:28 -05:00
TileEntityRotaryCondensentrator.java
Work on reactor interface a tad, work on Solar Neutron Activator
2015-02-27 00:28:46 -05:00
TileEntitySeismicVibrator.java
Giant optimise imports.
2014-11-10 21:53:29 +00:00
TileEntitySolarEvaporationBlock.java
Fix a few renames
2015-02-24 11:08:04 -05:00
TileEntitySolarEvaporationController.java
Gave all Mekanism multiblocks the sparkle animation when formed, gave Fusion Reactor a big loud sound effect, also lowered the energy required to ignite the reactor yet again (may bump up before release)
2015-02-27 22:49:48 -06:00
TileEntitySolarEvaporationValve.java
Solar Evaporation Plant fixes
2015-02-24 14:11:26 -05:00
TileEntitySolarNeutronActivator.java
Better NEI integration, fixed a major issue with the Chemical Washer recipe handler, finished off Solar Neutron Activator
2015-02-27 13:42:38 -05:00
TileEntityTeleporter.java
Update lots of APIs, most notably BC and an actual 1.7 version of CC
2014-11-13 19:30:39 +00:00