40dd6798ea
Guaranteed not to work :)
330 lines
7.7 KiB
Java
330 lines
7.7 KiB
Java
package mekanism.client.sound;
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import java.io.File;
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import java.io.FileInputStream;
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import java.net.URL;
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import java.security.CodeSource;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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import java.util.zip.ZipEntry;
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import java.util.zip.ZipInputStream;
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import mekanism.api.Object3D;
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import mekanism.common.IActiveState;
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import mekanism.common.Mekanism;
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import net.minecraft.client.Minecraft;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.ForgeSubscribe;
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import net.minecraftforge.event.world.ChunkEvent;
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import paulscode.sound.SoundSystem;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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/**
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* SoundHandler - a class that handles all Sounds used by Mekanism.
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* Runs off of PaulsCode's SoundSystem.
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* @author AidanBrady
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*
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*/
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@SideOnly(Side.CLIENT)
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public class SoundHandler
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{
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/** All the sound references in the Minecraft game. */
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public Map<TileEntity, Sound> sounds = Collections.synchronizedMap(new HashMap<TileEntity, Sound>());
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/** The current base volume Minecraft is using. */
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public float masterVolume = 0;
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public Minecraft mc = Minecraft.getMinecraft();
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/**
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* SoundHandler -- a class that handles all Sounds used by Mekanism.
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*/
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public SoundHandler()
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{
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MinecraftForge.EVENT_BUS.register(this);
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System.out.println("[Mekanism] Successfully set up SoundHandler.");
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}
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public void preloadSounds()
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{
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CodeSource src = getClass().getProtectionDomain().getCodeSource();
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String corePath = src.getLocation().getFile().split("/mekanism/client")[0];
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List<String> listings = listFiles(corePath.replace("%20", " ").replace(".jar!", ".jar"), "assets/mekanism/sound");
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for(String s : listings)
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{
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preloadSound(s);
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}
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listings = listFiles(corePath.replace("%20", " ").replace(".jar!", ".jar"), "assets/mekanism/sound/etc");
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for(String s : listings)
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{
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System.out.println("Added " + s);
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mc.sndManager.addSound("mekanism:etc/" + s);
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}
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}
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private List<String> listFiles(String path, String s)
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{
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List<String> names = new ArrayList<String>();
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File f = new File(path);
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if(!f.exists())
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{
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System.out.println(path + " doesn't exist.");
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return names;
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}
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if(!f.isDirectory())
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{
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System.out.println(path);
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try {
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ZipInputStream zip = new ZipInputStream(new FileInputStream(path));
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while(true)
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{
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ZipEntry e = zip.getNextEntry();
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if(e == null)
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{
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break;
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}
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String name = e.getName();
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if(name.contains(s) && name.endsWith(".ogg"))
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{
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System.out.println("zipname");
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names.add(name);
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}
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}
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zip.close();
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} catch(Exception e) {
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e.printStackTrace();
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}
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}
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else {
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f = new File(path + "/" + s);
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for(File file : f.listFiles())
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{
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if(file.getPath().contains(s) && file.getName().endsWith(".ogg"))
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{
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names.add(file.getName());
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}
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}
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}
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return names;
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}
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private void preloadSound(String sound)
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{
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String id = "pre_" + sound;
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URL url = getClass().getClassLoader().getResource("assets/mekanism/sound/" + sound);
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if(getSoundSystem() != null)
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{
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getSoundSystem().newSource(false, id, url, sound, true, 0, 0, 0, 0, 16F);
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getSoundSystem().activate(id);
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getSoundSystem().removeSource(id);
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}
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}
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/**
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* Ticks the sound handler. Should be called every Minecraft tick, or 20 times per second.
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*/
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public void onTick()
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{
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synchronized(sounds)
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{
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if(getSoundSystem() != null)
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{
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if(!Mekanism.proxy.isPaused())
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{
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ArrayList<Sound> soundsToRemove = new ArrayList<Sound>();
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World world = FMLClientHandler.instance().getClient().theWorld;
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for(Sound sound : sounds.values())
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{
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if(FMLClientHandler.instance().getClient().thePlayer != null && world != null)
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{
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if(!(sound.tileEntity instanceof IHasSound))
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{
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soundsToRemove.add(sound);
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continue;
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}
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else if(world.getBlockTileEntity(sound.tileEntity.xCoord, sound.tileEntity.yCoord, sound.tileEntity.zCoord) != sound.tileEntity)
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{
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soundsToRemove.add(sound);
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continue;
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}
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else if(!((IHasSound)sound.tileEntity).getSoundPath().equals(sound.soundPath))
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{
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soundsToRemove.add(sound);
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continue;
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}
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else if(sound.tileEntity instanceof IActiveState)
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{
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if(((IActiveState)sound.tileEntity).getActive() != sound.isPlaying)
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{
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if(((IActiveState)sound.tileEntity).getActive())
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{
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sound.play();
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}
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else {
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sound.stopLoop();
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}
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}
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}
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if(sound.isPlaying)
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{
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sound.updateVolume(FMLClientHandler.instance().getClient().thePlayer);
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}
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}
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}
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for(Sound sound : soundsToRemove)
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{
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sound.remove();
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}
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masterVolume = FMLClientHandler.instance().getClient().gameSettings.soundVolume;
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}
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else {
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for(Sound sound : sounds.values())
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{
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if(sound.isPlaying)
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{
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sound.stopLoop();
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}
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}
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}
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}
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else {
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Mekanism.proxy.unloadSoundHandler();
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}
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}
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}
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/**
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* Gets a sound object from a specific TileEntity, null if there is none.
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* @param tileEntity - the holder of the sound
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* @return Sound instance
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*/
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public Sound getFrom(TileEntity tileEntity)
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{
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synchronized(sounds)
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{
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return sounds.get(tileEntity);
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}
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}
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/**
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* Create and return an instance of a Sound.
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* @param tileEntity - the holder of this sound.
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* @return Sound instance
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*/
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public void register(TileEntity tileEntity)
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{
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if(!(tileEntity instanceof IHasSound))
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{
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return;
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}
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synchronized(sounds)
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{
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if(getFrom(tileEntity) == null)
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{
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new Sound(getIdentifier(), ((IHasSound)tileEntity).getSoundPath(), tileEntity);
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}
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}
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}
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/**
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* Get a unique identifier for a sound effect instance by combining the mod's name,
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* Mekanism, the new sound's unique position on the 'sounds' ArrayList, and a random
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* number between 0 and 10,000. Example: "Mekanism_6_6123"
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* @return unique identifier
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*/
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public String getIdentifier()
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{
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synchronized(sounds)
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{
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String toReturn = "Mekanism_" + sounds.size() + "_" + new Random().nextInt(10000);
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for(Sound sound : sounds.values())
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{
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if(sound.identifier.equals(toReturn))
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{
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return getIdentifier();
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}
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}
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return toReturn;
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}
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}
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/**
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* Plays a sound in a specific location.
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* @param soundPath - sound path to play
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* @param world - world to play in
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* @param object - location to play
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*/
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public void quickPlay(String soundPath, World world, Object3D object)
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{
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URL url = getClass().getClassLoader().getResource("assets/mekanism/sound/" + soundPath);
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if(url == null)
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{
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System.out.println("[Mekanism] Invalid sound file: " + soundPath);
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}
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String s = getSoundSystem().quickPlay(false, url, soundPath, false, object.xCoord, object.yCoord, object.zCoord, 0, 16F);
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getSoundSystem().setVolume(s, masterVolume);
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}
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public static SoundSystem getSoundSystem()
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{
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return Minecraft.getMinecraft().sndManager.sndSystem;
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}
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@ForgeSubscribe
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public void onChunkUnload(ChunkEvent.Unload event)
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{
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if(event.getChunk() != null)
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{
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for(Object obj : event.getChunk().chunkTileEntityMap.values())
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{
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if(obj instanceof TileEntity)
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{
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TileEntity tileEntity = (TileEntity)obj;
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if(tileEntity instanceof IHasSound)
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{
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if(getFrom(tileEntity) != null)
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{
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if(sounds.containsKey(tileEntity))
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{
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getFrom(tileEntity).remove();
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}
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}
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}
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}
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}
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}
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}
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}
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