dacc68e6c6
General cleanup, pressurized tubes are 40 times more efficient, a few enhancements, Miners balanced.
287 lines
7.8 KiB
Java
287 lines
7.8 KiB
Java
package mekanism.client.render.tileentity;
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import java.util.Arrays;
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import java.util.HashMap;
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import mekanism.api.Object3D;
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import mekanism.api.gas.Gas;
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import mekanism.api.gas.GasTransmission;
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import mekanism.api.gas.ITubeConnection;
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import mekanism.client.model.ModelTransmitter;
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import mekanism.client.model.ModelTransmitter.Size;
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import mekanism.client.render.MekanismRenderer;
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import mekanism.client.render.MekanismRenderer.BooleanArray;
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import mekanism.client.render.MekanismRenderer.DisplayInteger;
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import mekanism.client.render.MekanismRenderer.Model3D;
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import mekanism.common.tileentity.TileEntityGasTank;
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import mekanism.common.tileentity.TileEntityPressurizedTube;
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import mekanism.common.util.MekanismUtils;
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import mekanism.common.util.MekanismUtils.ResourceType;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.ForgeDirection;
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import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class RenderPressurizedTube extends TileEntitySpecialRenderer
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{
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private ModelTransmitter model = new ModelTransmitter(Size.SMALL);
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private boolean[] connectable;
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private HashMap<BooleanArray, HashMap<Gas, DisplayInteger>> cachedCenterGasses = new HashMap<BooleanArray, HashMap<Gas, DisplayInteger>>();
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private static final double offset = 0.015;
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
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{
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renderAModelAt((TileEntityPressurizedTube)tileEntity, x, y, z, partialTick);
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}
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@SuppressWarnings("incomplete-switch")
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public void renderAModelAt(TileEntityPressurizedTube tileEntity, double x, double y, double z, float partialTick)
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{
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bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "PressurizedTube.png"));
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GL11.glPushMatrix();
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GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
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GL11.glScalef(1.0F, -1F, -1F);
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GL11.glDisable(GL11.GL_CULL_FACE);
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connectable = new boolean[] {false, false, false, false, false, false};
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ITubeConnection[] connections = GasTransmission.getConnections(tileEntity);
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for(ITubeConnection connection : connections)
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{
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if(connection != null)
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{
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int side = Arrays.asList(connections).indexOf(connection);
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if(connection.canTubeConnect(ForgeDirection.getOrientation(side).getOpposite()))
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{
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connectable[side] = true;
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}
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}
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}
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model.renderCenter(connectable);
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for(int i = 0; i < 6; i++)
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{
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TileEntity sideTile = Object3D.get(tileEntity).getFromSide(ForgeDirection.getOrientation(i)).getTileEntity(tileEntity.worldObj);
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if(sideTile instanceof TileEntityGasTank && i != 0 && i != 1)
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{
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GL11.glPushMatrix();
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switch(ForgeDirection.getOrientation(i))
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{
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case NORTH:
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GL11.glScalef(1, 1, 1.7f);
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GL11.glTranslatef(0, 0, -.077f);
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break;
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case SOUTH:
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GL11.glScalef(1, 1, 1.7f);
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GL11.glTranslatef(0, 0, .077f);
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break;
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case WEST:
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GL11.glScalef(1.7f, 1, 1);
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GL11.glTranslatef(.077f, 0, 0);
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break;
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case EAST:
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GL11.glScalef(1.7f, 1, 1);
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GL11.glTranslatef(-.077f, 0, 0);
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break;
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}
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model.renderSide(ForgeDirection.getOrientation(i), connectable[i]);
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GL11.glPopMatrix();
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}
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else {
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model.renderSide(ForgeDirection.getOrientation(i), connectable[i]);
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}
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}
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glPopMatrix();
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Gas gasType = tileEntity.getTransmitterNetwork().refGas;
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float scale = tileEntity.getTransmitterNetwork().gasScale;
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if(scale > 0 && gasType != null && gasType.getIcon() != null)
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{
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push();
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GL11.glColor4f(1.0F, 1.0F, 1.0F, scale);
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bindTexture(MekanismRenderer.getBlocksTexture());
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GL11.glTranslatef((float)x, (float)y, (float)z);
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for(int i = 0; i < 6; i++)
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{
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if(connectable[i])
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{
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Block b = Block.blocksList[Object3D.get(tileEntity).getFromSide(ForgeDirection.getOrientation(i)).getBlockId(tileEntity.worldObj)];
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getListAndRender(ForgeDirection.getOrientation(i), gasType, b).render();
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}
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}
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getListAndRender(ForgeDirection.UNKNOWN, gasType, null).render();
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pop();
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}
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}
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private void pop()
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{
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GL11.glPopAttrib();
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GL11.glPopMatrix();
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}
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private void push()
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{
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GL11.glPushMatrix();
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GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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}
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@SuppressWarnings("incomplete-switch")
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private DisplayInteger getListAndRender(ForgeDirection side, Gas type, Block block)
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{
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if(side == ForgeDirection.UNKNOWN)
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{
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if(cachedCenterGasses.containsKey(side) && cachedCenterGasses.get(side).containsKey(type))
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{
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return cachedCenterGasses.get(new BooleanArray(connectable)).get(type);
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}
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Model3D toReturn = new Model3D();
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toReturn.baseBlock = Block.waterStill;
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toReturn.setTexture(type.getIcon());
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toReturn.minX = 0.3 + offset;
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toReturn.minY = 0.3 + offset;
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toReturn.minZ = 0.3 + offset;
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toReturn.maxX = 0.7 - offset;
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toReturn.maxY = 0.7 - offset;
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toReturn.maxZ = 0.7 - offset;
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for(ForgeDirection face : ForgeDirection.VALID_DIRECTIONS)
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{
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toReturn.setSideRender(face, !connectable[face.ordinal()]);
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}
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DisplayInteger display = DisplayInteger.createAndStart();
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MekanismRenderer.renderObject(toReturn);
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DisplayInteger.endList();
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if(cachedCenterGasses.containsKey(side))
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{
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cachedCenterGasses.get(side).put(type, display);
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}
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else {
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HashMap<Gas, DisplayInteger> map = new HashMap<Gas, DisplayInteger>();
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map.put(type, display);
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cachedCenterGasses.put(new BooleanArray(connectable), map);
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}
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return display;
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}
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Model3D toReturn = new Model3D();
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toReturn.baseBlock = Block.waterStill;
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toReturn.setTexture(type.getIcon());
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toReturn.setSideRender(side, false);
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toReturn.setSideRender(side.getOpposite(), false);
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DisplayInteger display = DisplayInteger.createAndStart();
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switch(side)
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{
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case DOWN:
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{
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toReturn.minX = 0.3 + offset;
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toReturn.minY = 0.0 - (1-block.getBlockBoundsMaxY());
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toReturn.minZ = 0.3 + offset;
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toReturn.maxX = 0.7 - offset;
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toReturn.maxY = 0.3 + offset;
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toReturn.maxZ = 0.7 - offset;
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break;
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}
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case UP:
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{
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toReturn.minX = 0.3 + offset;
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toReturn.minY = 0.7 - offset;
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toReturn.minZ = 0.3 + offset;
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toReturn.maxX = 0.7 - offset;
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toReturn.maxY = 1.0 + block.getBlockBoundsMinY();
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toReturn.maxZ = 0.7 - offset;
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break;
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}
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case NORTH:
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{
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toReturn.minX = 0.3 + offset;
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toReturn.minY = 0.3 + offset;
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toReturn.minZ = 0.0 - (1-block.getBlockBoundsMaxZ());
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toReturn.maxX = 0.7 - offset;
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toReturn.maxY = 0.7 - offset;
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toReturn.maxZ = 0.3 + offset;
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break;
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}
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case SOUTH:
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{
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toReturn.minX = 0.3 + offset;
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toReturn.minY = 0.3 + offset;
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toReturn.minZ = 0.7 - offset;
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toReturn.maxX = 0.7 - offset;
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toReturn.maxY = 0.7 - offset;
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toReturn.maxZ = 1.0 + block.getBlockBoundsMinZ();
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break;
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}
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case WEST:
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{
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toReturn.minX = 0.0 - (1-block.getBlockBoundsMaxX());
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toReturn.minY = 0.3 + offset;
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toReturn.minZ = 0.3 + offset;
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toReturn.maxX = 0.3 + offset;
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toReturn.maxY = 0.7 - offset;
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toReturn.maxZ = 0.7 - offset;
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break;
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}
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case EAST:
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{
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toReturn.minX = 0.7 - offset;
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toReturn.minY = 0.3 + offset;
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toReturn.minZ = 0.3 + offset;
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toReturn.maxX = 1.0 + block.getBlockBoundsMinX();
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toReturn.maxY = 0.7 - offset;
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toReturn.maxZ = 0.7 - offset;
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break;
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}
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}
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MekanismRenderer.renderObject(toReturn);
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DisplayInteger.endList();
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return display;
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}
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}
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