53323279c7
Still need to configure the build
59 lines
1.9 KiB
Java
59 lines
1.9 KiB
Java
/**
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*
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*/
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package mekanism.induction.client.render;
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import mekanism.induction.client.model.ModelTeslaBottom;
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import mekanism.induction.client.model.ModelTeslaMiddle;
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import mekanism.induction.client.model.ModelTeslaTop;
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import mekanism.induction.common.MekanismInduction;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ResourceLocation;
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import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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/**
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* @author Calclavia
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*
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*/
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@SideOnly(Side.CLIENT)
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public class RenderTesla extends TileEntitySpecialRenderer
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{
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public static final ResourceLocation TEXTURE_BOTTOM = new ResourceLocation(MekanismInduction.DOMAIN, MekanismInduction.MODEL_TEXTURE_DIRECTORY + "tesla_bottom.png");
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public static final ResourceLocation TEXTURE_MIDDLE = new ResourceLocation(MekanismInduction.DOMAIN, MekanismInduction.MODEL_TEXTURE_DIRECTORY + "tesla_middle.png");
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public static final ResourceLocation TEXTURE_TOP = new ResourceLocation(MekanismInduction.DOMAIN, MekanismInduction.MODEL_TEXTURE_DIRECTORY + "tesla_top.png");
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public static final ModelTeslaBottom MODEL_BOTTOM = new ModelTeslaBottom();
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public static final ModelTeslaMiddle MODEL_MIDDLE = new ModelTeslaMiddle();
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public static final ModelTeslaTop MODEL_TOP = new ModelTeslaTop();
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@Override
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public void renderTileEntityAt(TileEntity t, double x, double y, double z, float f)
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{
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5, y + 1.5, z + 0.5);
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GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
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switch (t.getBlockMetadata())
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{
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default:
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this.bindTexture(TEXTURE_BOTTOM);
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MODEL_BOTTOM.render(0.0625f);
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break;
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case 1:
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this.bindTexture(TEXTURE_MIDDLE);
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MODEL_MIDDLE.render(0.0625f);
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break;
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case 2:
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this.bindTexture(TEXTURE_TOP);
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MODEL_TOP.render(0.0625f);
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break;
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}
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GL11.glPopMatrix();
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}
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}
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