e5a6eadc45
This patch provides common/mekanism/*.java with standardized indentation (tabs) and also removes trailing whitespace.
57 lines
1.9 KiB
Java
57 lines
1.9 KiB
Java
package mekanism.tools.item;
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import java.util.List;
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import mekanism.client.render.ModelCustomArmor;
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import mekanism.common.Mekanism;
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import mekanism.tools.common.MekanismTools;
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import net.minecraft.client.model.ModelBiped;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumArmorMaterial;
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import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemStack;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class ItemMekanismArmor extends ItemArmor
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{
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public ItemMekanismArmor(int id, EnumArmorMaterial enumarmormaterial, int renderIndex, int armorType)
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{
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super(id, enumarmormaterial, renderIndex, armorType);
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setCreativeTab(Mekanism.tabMekanism);
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}
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@Override
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public void addInformation(ItemStack itemstack, EntityPlayer entityplayer, List list, boolean flag)
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{
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list.add("HP: " + (itemstack.getMaxDamage() - itemstack.getItemDamage()));
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}
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@Override
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public void registerIcons(IconRegister register)
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{
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itemIcon = register.registerIcon("mekanism:" + getUnlocalizedName().replace("item.", ""));
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}
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@Override
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public String getArmorTexture(ItemStack stack, Entity entity, int slot, int layer)
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{
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return "mekanism:armor/" + getArmorMaterial().name().toLowerCase() + "_" + layer + ".png";
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}
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@Override
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@SideOnly(Side.CLIENT)
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public ModelBiped getArmorModel(EntityLivingBase entityLiving, ItemStack itemStack, int armorSlot)
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{
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if(itemStack.itemID == MekanismTools.GlowstoneHelmet.itemID || itemStack.itemID == MekanismTools.GlowstoneChestplate.itemID ||
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itemStack.itemID == MekanismTools.GlowstoneLeggings.itemID || itemStack.itemID == MekanismTools.GlowstoneBoots.itemID)
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{
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return ModelCustomArmor.getGlow(armorSlot);
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}
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return super.getArmorModel(entityLiving, itemStack, armorSlot);
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}
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}
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