e5a6eadc45
This patch provides common/mekanism/*.java with standardized indentation (tabs) and also removes trailing whitespace.
211 lines
6.6 KiB
Java
211 lines
6.6 KiB
Java
package mekanism.client.model;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import mekanism.client.render.MekanismRenderer;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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@SideOnly(Side.CLIENT)
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public class ModelLogisticalSorter extends ModelBase
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{
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ModelRenderer LeftThing;
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ModelRenderer RightThing;
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ModelRenderer BottomPlate;
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ModelRenderer TopPlate;
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ModelRenderer LeftPlate;
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ModelRenderer RightPlate;
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ModelRenderer BR1Block1;
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ModelRenderer BL1Block1;
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ModelRenderer TL1Block1;
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ModelRenderer TR1Block1;
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ModelRenderer BR1Block2;
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ModelRenderer BL1Block2;
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ModelRenderer TL1Block2;
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ModelRenderer TR1Block2;
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ModelRenderer PoleBR;
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ModelRenderer PoleTL;
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ModelRenderer PoleTR;
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ModelRenderer PoleBL;
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ModelRenderer Base;
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ModelRenderer PipeBase;
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ModelRenderer DecorPlate;
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public ModelLogisticalSorter()
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{
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textureWidth = 128;
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textureHeight = 64;
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LeftThing = new ModelRenderer(this, 0, 29);
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LeftThing.addBox(0F, 0F, 0F, 1, 12, 1);
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LeftThing.setRotationPoint(5.5F, 10F, 5F);
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LeftThing.setTextureSize(128, 64);
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LeftThing.mirror = true;
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setRotation(LeftThing, 0F, 0F, 0F);
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RightThing = new ModelRenderer(this, 0, 29);
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RightThing.addBox(0F, 0F, 0F, 1, 12, 1);
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RightThing.setRotationPoint(5.5F, 10F, -6F);
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RightThing.setTextureSize(128, 64);
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RightThing.mirror = true;
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setRotation(RightThing, 0F, 0F, 0F);
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BottomPlate = new ModelRenderer(this, 60, 7);
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BottomPlate.addBox(0F, 0F, 0F, 12, 1, 4);
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BottomPlate.setRotationPoint(-6F, 18F, -2F);
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BottomPlate.setTextureSize(128, 64);
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BottomPlate.mirror = true;
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setRotation(BottomPlate, 0F, 0F, 0F);
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TopPlate = new ModelRenderer(this, 60, 7);
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TopPlate.addBox(0F, 0F, 0F, 12, 1, 4);
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TopPlate.setRotationPoint(-6F, 13F, -2F);
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TopPlate.setTextureSize(128, 64);
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TopPlate.mirror = true;
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setRotation(TopPlate, 0F, 0F, 0F);
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LeftPlate = new ModelRenderer(this, 33, 5);
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LeftPlate.addBox(0F, 0F, 0F, 12, 6, 1);
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LeftPlate.setRotationPoint(-6F, 13F, 2F);
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LeftPlate.setTextureSize(128, 64);
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LeftPlate.mirror = true;
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setRotation(LeftPlate, 0F, 0F, 0F);
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RightPlate = new ModelRenderer(this, 33, 5);
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RightPlate.addBox(0F, 0F, 0F, 12, 6, 1);
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RightPlate.setRotationPoint(-6F, 13F, -3F);
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RightPlate.setTextureSize(128, 64);
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RightPlate.mirror = true;
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setRotation(RightPlate, 0F, 0F, 0F);
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BR1Block1 = new ModelRenderer(this, 33, 0);
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BR1Block1.addBox(0F, 0F, 0F, 1, 2, 2);
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BR1Block1.setRotationPoint(4F, 17.5F, -3.5F);
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BR1Block1.setTextureSize(128, 64);
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BR1Block1.mirror = true;
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setRotation(BR1Block1, 0F, 0.0174533F, 0F);
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BL1Block1 = new ModelRenderer(this, 33, 0);
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BL1Block1.addBox(0F, 0F, 0F, 1, 2, 2);
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BL1Block1.setRotationPoint(4F, 17.5F, 1.473333F);
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BL1Block1.setTextureSize(128, 64);
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BL1Block1.mirror = true;
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setRotation(BL1Block1, 0F, 0F, 0F);
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TL1Block1 = new ModelRenderer(this, 33, 0);
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TL1Block1.addBox(0F, 0F, 0F, 1, 2, 2);
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TL1Block1.setRotationPoint(4F, 12.5F, 1.473333F);
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TL1Block1.setTextureSize(128, 64);
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TL1Block1.mirror = true;
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setRotation(TL1Block1, 0F, 0F, 0F);
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TR1Block1 = new ModelRenderer(this, 33, 0);
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TR1Block1.addBox(0F, 0F, 0F, 1, 2, 2);
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TR1Block1.setRotationPoint(4F, 12.5F, -3.5F);
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TR1Block1.setTextureSize(128, 64);
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TR1Block1.mirror = true;
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setRotation(TR1Block1, 0F, 0F, 0F);
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BR1Block2 = new ModelRenderer(this, 33, 0);
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BR1Block2.addBox(0F, 0F, 0F, 1, 2, 2);
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BR1Block2.setRotationPoint(-5F, 17.5F, -3.5F);
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BR1Block2.setTextureSize(128, 64);
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BR1Block2.mirror = true;
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setRotation(BR1Block2, 0F, 0F, 0F);
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BL1Block2 = new ModelRenderer(this, 33, 0);
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BL1Block2.addBox(0F, 0F, 0F, 1, 2, 2);
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BL1Block2.setRotationPoint(-5F, 17.5F, 1.473333F);
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BL1Block2.setTextureSize(128, 64);
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BL1Block2.mirror = true;
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setRotation(BL1Block2, 0F, 0F, 0F);
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TL1Block2 = new ModelRenderer(this, 33, 0);
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TL1Block2.addBox(0F, 0F, 0F, 1, 2, 2);
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TL1Block2.setRotationPoint(-5F, 12.5F, 1.473333F);
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TL1Block2.setTextureSize(128, 64);
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TL1Block2.mirror = true;
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setRotation(TL1Block2, 0F, 0F, 0F);
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TR1Block2 = new ModelRenderer(this, 33, 0);
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TR1Block2.addBox(0F, 0F, 0F, 1, 2, 2);
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TR1Block2.setRotationPoint(-5F, 12.5F, -3.5F);
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TR1Block2.setTextureSize(128, 64);
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TR1Block2.mirror = true;
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setRotation(TR1Block2, 0F, 0F, 0F);
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PoleBR = new ModelRenderer(this, 40, 0);
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PoleBR.addBox(0F, 0F, 0F, 8, 1, 1);
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PoleBR.setRotationPoint(-4F, 18.2F, 2.2F);
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PoleBR.setTextureSize(128, 64);
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PoleBR.mirror = true;
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setRotation(PoleBR, 0F, 0F, 0F);
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PoleTL = new ModelRenderer(this, 40, 0);
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PoleTL.addBox(0F, 0F, 0F, 8, 1, 1);
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PoleTL.setRotationPoint(-4F, 12.8F, -3.2F);
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PoleTL.setTextureSize(128, 64);
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PoleTL.mirror = true;
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setRotation(PoleTL, 0F, 0F, 0F);
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PoleTR = new ModelRenderer(this, 40, 0);
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PoleTR.addBox(0F, 0F, 0F, 8, 1, 1);
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PoleTR.setRotationPoint(-4F, 12.8F, 2.2F);
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PoleTR.setTextureSize(128, 64);
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PoleTR.mirror = true;
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setRotation(PoleTR, 0F, 0F, 0F);
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PoleBL = new ModelRenderer(this, 40, 0);
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PoleBL.addBox(0F, 0F, 0F, 8, 1, 1);
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PoleBL.setRotationPoint(-4F, 18.2F, -3.2F);
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PoleBL.setTextureSize(128, 64);
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PoleBL.mirror = true;
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setRotation(PoleBL, 0F, 0F, 0F);
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Base = new ModelRenderer(this, 0, 0);
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Base.addBox(0F, 0F, 0F, 2, 14, 14);
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Base.setRotationPoint(6F, 9F, -7F);
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Base.setTextureSize(128, 64);
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Base.mirror = true;
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setRotation(Base, 0F, 0F, 0F);
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PipeBase = new ModelRenderer(this, 33, 13);
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PipeBase.addBox(0F, 0F, 0F, 3, 8, 8);
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PipeBase.setRotationPoint(-8F, 12F, -4F);
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PipeBase.setTextureSize(128, 64);
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PipeBase.mirror = true;
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setRotation(PipeBase, 0F, 0F, 0F);
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DecorPlate = new ModelRenderer(this, 5, 29);
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DecorPlate.addBox(0F, 0F, 0F, 1, 8, 8);
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DecorPlate.setRotationPoint(5F, 12F, -4F);
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DecorPlate.setTextureSize(128, 64);
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DecorPlate.mirror = true;
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setRotation(DecorPlate, 0F, 0F, 0F);
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}
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public void render(float size, boolean active)
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{
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LeftThing.render(size);
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RightThing.render(size);
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BottomPlate.render(size);
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TopPlate.render(size);
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LeftPlate.render(size);
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RightPlate.render(size);
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if(active)
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{
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MekanismRenderer.glowOn();
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}
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BR1Block1.render(size);
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BL1Block1.render(size);
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TL1Block1.render(size);
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TR1Block1.render(size);
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BR1Block2.render(size);
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BL1Block2.render(size);
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TL1Block2.render(size);
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TR1Block2.render(size);
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if(active)
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{
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MekanismRenderer.glowOff();
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}
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PoleBR.render(size);
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PoleTL.render(size);
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PoleTR.render(size);
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PoleBL.render(size);
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Base.render(size);
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PipeBase.render(size);
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DecorPlate.render(size);
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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{
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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}
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