112 lines
4.9 KiB
Java
112 lines
4.9 KiB
Java
package mekanism.generators.common;
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import mekanism.common.Mekanism;
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import mekanism.generators.common.inventory.container.ContainerBioGenerator;
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import mekanism.generators.common.inventory.container.ContainerElectrolyticSeparator;
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import mekanism.generators.common.inventory.container.ContainerHeatGenerator;
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import mekanism.generators.common.inventory.container.ContainerHydrogenGenerator;
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import mekanism.generators.common.inventory.container.ContainerSolarGenerator;
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import mekanism.generators.common.inventory.container.ContainerWindTurbine;
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import mekanism.generators.common.tileentity.TileEntityAdvancedSolarGenerator;
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import mekanism.generators.common.tileentity.TileEntityBioGenerator;
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import mekanism.generators.common.tileentity.TileEntityElectrolyticSeparator;
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import mekanism.generators.common.tileentity.TileEntityHeatGenerator;
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import mekanism.generators.common.tileentity.TileEntityHydrogenGenerator;
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import mekanism.generators.common.tileentity.TileEntitySolarGenerator;
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import mekanism.generators.common.tileentity.TileEntityWindTurbine;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import cpw.mods.fml.common.registry.GameRegistry;
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/**
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* Common proxy for the Mekanism Generators module.
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* @author AidanBrady
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*
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*/
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public class GeneratorsCommonProxy
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{
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/**
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* Register tile entities that have special models. Overwritten in client to register TESRs.
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*/
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public void registerSpecialTileEntities()
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{
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GameRegistry.registerTileEntity(TileEntityAdvancedSolarGenerator.class, "AdvancedSolarGenerator");
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GameRegistry.registerTileEntity(TileEntitySolarGenerator.class, "SolarGenerator");
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GameRegistry.registerTileEntity(TileEntityBioGenerator.class, "BioGenerator");
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GameRegistry.registerTileEntity(TileEntityHeatGenerator.class, "HeatGenerator");
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GameRegistry.registerTileEntity(TileEntityHydrogenGenerator.class, "HydrogenGenerator");
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GameRegistry.registerTileEntity(TileEntityElectrolyticSeparator.class, "ElectrolyticSeparator");
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GameRegistry.registerTileEntity(TileEntityWindTurbine.class, "WindTurbine");
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}
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/**
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* Register and load client-only render information.
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*/
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public void registerRenderInformation() {}
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/**
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* Set and load the mod's common configuration properties.
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*/
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public void loadConfiguration()
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{
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Mekanism.configuration.load();
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MekanismGenerators.generatorID = Mekanism.configuration.getBlock("Generator", 3010).getInt();
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MekanismGenerators.advancedSolarGeneration = Mekanism.configuration.get("generation", "AdvancedSolarGeneration", 300).getDouble(300);
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MekanismGenerators.bioGeneration = Mekanism.configuration.get("generation", "BioGeneration", 200).getDouble(200);
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MekanismGenerators.heatGeneration = Mekanism.configuration.get("generation", "HeatGeneration", 180).getDouble(180);
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MekanismGenerators.hydrogenGeneration = Mekanism.configuration.get("generation", "HydrogenGeneration", 400).getDouble(400);
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MekanismGenerators.solarGeneration = Mekanism.configuration.get("generation", "SolarGeneration", 50).getDouble(50);
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MekanismGenerators.windGeneration = Mekanism.configuration.get("generation", "WindGeneration", 50).getDouble(50);
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MekanismGenerators.electrolyticSeparatorUsage = Mekanism.configuration.get("usage", "ElectrolyticSeparatorUsage", 50).getDouble(50);
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Mekanism.configuration.save();
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}
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/**
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* Get the actual interface for a GUI. Client-only.
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* @param ID - gui ID
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* @param player - player that opened the GUI
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* @param world - world the GUI was opened in
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* @param x - gui's x position
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* @param y - gui's y position
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* @param z - gui's z position
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* @return the GuiScreen of the GUI
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*/
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public Object getClientGui(int ID, EntityPlayer player, World world, int x, int y, int z)
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{
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return null;
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}
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/**
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* Get the container for a GUI. Common.
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* @param ID - gui ID
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* @param player - player that opened the GUI
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* @param world - world the GUI was opened in
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* @param x - gui's x position
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* @param y - gui's y position
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* @param z - gui's z position
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* @return the Container of the GUI
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*/
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public Container getServerGui(int ID, EntityPlayer player, World world, int x, int y, int z)
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{
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TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
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switch(ID)
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{
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case 0:
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return new ContainerHeatGenerator(player.inventory, (TileEntityHeatGenerator)tileEntity);
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case 1:
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return new ContainerSolarGenerator(player.inventory, (TileEntitySolarGenerator)tileEntity);
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case 2:
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return new ContainerElectrolyticSeparator(player.inventory, (TileEntityElectrolyticSeparator)tileEntity);
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case 3:
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return new ContainerHydrogenGenerator(player.inventory, (TileEntityHydrogenGenerator)tileEntity);
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case 4:
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return new ContainerBioGenerator(player.inventory, (TileEntityBioGenerator)tileEntity);
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case 5:
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return new ContainerWindTurbine(player.inventory, (TileEntityWindTurbine)tileEntity);
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}
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return null;
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}
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}
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