82 lines
2.7 KiB
Java
82 lines
2.7 KiB
Java
package mekanism.client.render.block;
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import mekanism.client.ClientProxy;
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import mekanism.client.model.ModelTransmitter;
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import mekanism.client.model.ModelTransmitter.Size;
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import mekanism.common.util.MekanismUtils;
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import mekanism.common.util.MekanismUtils.ResourceType;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.common.ForgeDirection;
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import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class TransmitterRenderingHandler implements ISimpleBlockRenderingHandler
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{
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public ModelTransmitter smallTransmitter = new ModelTransmitter(Size.SMALL);
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public ModelTransmitter largeTransmitter = new ModelTransmitter(Size.LARGE);
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@Override
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public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer)
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{
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GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
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GL11.glRotatef(180F, 0.0F, -1.0F, 0.0F);
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GL11.glTranslated(0.0F, -1.0F, 0.0F);
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GL11.glDisable(GL11.GL_CULL_FACE);
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switch(metadata)
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{
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case 0:
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Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "PressurizedTube.png"));
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break;
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case 1:
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Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "UniversalCable.png"));
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break;
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case 2:
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Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "MechanicalPipe.png"));
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break;
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case 3:
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Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "LogisticalTransporter.png"));
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break;
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}
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if(metadata != 3)
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{
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smallTransmitter.renderSide(ForgeDirection.UP, true);
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smallTransmitter.renderSide(ForgeDirection.DOWN, true);
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smallTransmitter.renderCenter(new boolean[]{true, true, false, false, false, false});
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}
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else {
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largeTransmitter.renderSide(ForgeDirection.UP, true);
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largeTransmitter.renderSide(ForgeDirection.DOWN, true);
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largeTransmitter.renderCenter(new boolean[]{true, true, false, false, false, false});
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}
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GL11.glEnable(GL11.GL_CULL_FACE);
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}
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@Override
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public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer)
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{
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return false;
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}
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@Override
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public boolean shouldRender3DInInventory()
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{
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return true;
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}
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@Override
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public int getRenderId()
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{
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return ClientProxy.TRANSMITTER_RENDER_ID;
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}
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}
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