5ce67dd46b
*Bumped animation textures to 32x32. *Added default parameter to TabProxy.tabMekanism(). *Added additional info to Machine/GeneratorType for better handling of metadata. *Added Reinforced Iron, a stronger version of an Iron Block. *Updated onBlockActivated() code to function correctly. *Added feature for a generator or power unit to be placed facing up or down. *Cleaned up GUI access/handler code. *Fixed electric machine shift-click bug. *Added Diamond Dust. *Fixed Energized Bow continuing to fire after it's energy is depleted. *Added HP information to armor and tools. *Fixed slot parameters. *Overhauled packet system. *Cleaned up tile entity hierarchy. *Added BuildCraft liquid support to Heat Generator to allow energy generation with both BuildCraft's fuel buckets and liquid fuel. *Fixed texture preloads. *Added Electolytic Separator -- a machine that separates hydrogen and oxygen molecules from water. It accepts water from BuildCraft pipes. *Added Hydrogen Generator -- a generator that by default generates 128 u/t, but has boosts by the block's height of up to 512 u/t. *Added Solar Generator, a generator that produces 32 u/t when it can see the sun. *Added Gas API! Simple gas management that allows for both storage of gas in items, blocks, and transfer between themselves. So far implemented gasses are oxygen and hydrogen. *Added LiquidSlot for easy management of liquid in tile entities. *Added Hydrogen Tank and Oxygen Tank items. *Added BuildCraft hooks. *Fixed zombies and skeletons spawning with Obsidian Armor, and lowered chances of spawning with any armor. *More OreDictionary registrations to fix IC2's different dust names. *Fixed some javadocs. *Added 'Solar Panel' item as a crafting element for a Solar Generator. *Minor bugfixes. |
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bin/minecraft | ||
src | ||
logo.png | ||
mcmod.info | ||
README.md |
Mekanism for Minecraft 1.4.2
Source code. More information can be found on the mod's forum post.
About
Mekanism is a Minecraft add-on featuring special machinery that can be used to create powerful tools, armor and weapons. It also includes an energy system that can be implemented by different mods.
Mod Terms and Conditions:
This is my mod. All code, textures and ideas are due to my hard work. You may modify the source code for your own personal use, but you may not release it unless your purpose meets one of the following conditions:
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The mod has not been updated for over 8 months by and only me, aidancbrady.
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The mod has not been updated for two full Minecraft releases (e.g. 1.4 -> 1.6)
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You have my sole permission and credit me in your post.
Using my source code in your own mod is also strictly prohibited unless I have said otherwise.
API Terms and Conditions:
If you end up using my API and bundle it in your own mod, you will have to follow a few guidelines.
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You will credit me in your post.
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I have the right to put your mod in the 'add-ons' section of the mod's post.
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You will not release the source code of the API anywhere other than the mod's post.
Developers & Credits
Head Developer: aidancbrady
Contributors: viper283, Condo97
Credits:
Thanks to AbrarSyed, Lunatrius, and AtomicStryker for helping me with the port to 1.3.2.
Thanks to _303 and skyboy for helping me with animated machine textures.
Thanks to Mattredsox and Calclavia for helping me out with UE's electricity system.
Last but not least, thanks to Alblaka, SirSengir, CovertJaguar, Calclavia and dan200 for their wonderful APIs and descriptive javadocs.