Mekanism-tilera-Edition/common/mekanism/client/render/tileentity/RenderDynamicTank.java
2013-11-30 23:19:24 -05:00

359 lines
9.4 KiB
Java

package mekanism.client.render.tileentity;
import java.util.HashMap;
import java.util.Map;
import mekanism.api.Object3D;
import mekanism.client.render.MekanismRenderer;
import mekanism.client.render.MekanismRenderer.DisplayInteger;
import mekanism.client.render.MekanismRenderer.Model3D;
import mekanism.common.SynchronizedTankData.ValveData;
import mekanism.common.TankUpdateProtocol;
import mekanism.common.tileentity.TileEntityDynamicTank;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.GLAllocation;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.fluids.Fluid;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderDynamicTank extends TileEntitySpecialRenderer
{
private static Map<RenderData, HashMap<Fluid, int[]>> cachedCenterFluids = new HashMap<RenderData, HashMap<Fluid, int[]>>();
private static Map<ValveRenderData, HashMap<Fluid, DisplayInteger>> cachedValveFluids = new HashMap<ValveRenderData, HashMap<Fluid, DisplayInteger>>();
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
{
renderAModelAt((TileEntityDynamicTank)tileEntity, x, y, z, partialTick);
}
public void renderAModelAt(TileEntityDynamicTank tileEntity, double x, double y, double z, float partialTick)
{
if(tileEntity.clientHasStructure && tileEntity.isRendering && tileEntity.structure != null && tileEntity.structure.fluidStored != null && tileEntity.structure.fluidStored.amount != 0)
{
RenderData data = new RenderData();
data.location = tileEntity.structure.renderLocation;
data.height = tileEntity.structure.volHeight;
data.length = tileEntity.structure.volLength;
data.width = tileEntity.structure.volWidth;
bindTexture(MekanismRenderer.getBlocksTexture());
if(data.location != null && data.height > 0 && tileEntity.structure.fluidStored.getFluid() != null)
{
push();
GL11.glTranslated(getX(data.location.xCoord), getY(data.location.yCoord), getZ(data.location.zCoord));
MekanismRenderer.glowOn(tileEntity.structure.fluidStored.getFluid().getLuminosity());
int[] displayList = getListAndRender(data, tileEntity.structure.fluidStored.getFluid(), tileEntity.worldObj);
if(tileEntity.structure.fluidStored.getFluid().isGaseous())
{
GL11.glColor4f(1F, 1F, 1F, (float)tileEntity.structure.fluidStored.amount / (float)tileEntity.clientCapacity);
GL11.glCallList(displayList[getStages(data.height)-1]);
}
else {
GL11.glCallList(displayList[(int)(((float)tileEntity.structure.fluidStored.amount/(float)tileEntity.clientCapacity)*((float)getStages(data.height)-1))]);
}
MekanismRenderer.glowOff();
pop();
for(ValveData valveData : tileEntity.valveViewing.keySet())
{
if(tileEntity.valveViewing.get(valveData) > 0)
{
push();
GL11.glTranslated(getX(valveData.location.xCoord), getY(valveData.location.yCoord), getZ(valveData.location.zCoord));
MekanismRenderer.glowOn(tileEntity.structure.fluidStored.getFluid().getLuminosity());
int display = getValveDisplay(ValveRenderData.get(data, valveData), tileEntity.structure.fluidStored.getFluid(), tileEntity.worldObj).display;
GL11.glCallList(display);
MekanismRenderer.glowOff();
pop();
}
}
}
}
}
private void pop()
{
GL11.glPopAttrib();
GL11.glPopMatrix();
}
private void push()
{
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
}
private int[] getListAndRender(RenderData data, Fluid fluid, World world)
{
if(cachedCenterFluids.containsKey(data) && cachedCenterFluids.get(data).containsKey(fluid))
{
return cachedCenterFluids.get(data).get(fluid);
}
Model3D toReturn = new Model3D();
toReturn.baseBlock = Block.waterStill;
toReturn.setTexture(fluid.getIcon());
final int stages = getStages(data.height);
int[] displays = new int[stages];
if(cachedCenterFluids.containsKey(data))
{
cachedCenterFluids.get(data).put(fluid, displays);
}
else {
HashMap<Fluid, int[]> map = new HashMap<Fluid, int[]>();
map.put(fluid, displays);
cachedCenterFluids.put(data, map);
}
MekanismRenderer.colorFluid(fluid);
for(int i = 0; i < stages; i++)
{
displays[i] = GLAllocation.generateDisplayLists(1);
GL11.glNewList(displays[i], 4864);
toReturn.minX = 0 + .01;
toReturn.minY = 0 + .01;
toReturn.minZ = 0 + .01;
toReturn.maxX = data.length - .01;
toReturn.maxY = ((float)i/(float)stages)*(data.height-2) - .01;
toReturn.maxZ = data.width - .01;
MekanismRenderer.renderObject(toReturn);
GL11.glEndList();
}
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
return displays;
}
private DisplayInteger getValveDisplay(ValveRenderData data, Fluid fluid, World world)
{
if(cachedValveFluids.containsKey(data) && cachedValveFluids.get(data).containsKey(fluid))
{
return cachedValveFluids.get(data).get(fluid);
}
Model3D toReturn = new Model3D();
toReturn.baseBlock = Block.waterStill;
toReturn.setTexture(fluid.getFlowingIcon());
DisplayInteger display = new DisplayInteger();
if(cachedValveFluids.containsKey(data))
{
cachedValveFluids.get(data).put(fluid, display);
}
else {
HashMap<Fluid, DisplayInteger> map = new HashMap<Fluid, DisplayInteger>();
map.put(fluid, display);
cachedValveFluids.put(data, map);
}
MekanismRenderer.colorFluid(fluid);
display.display = GLAllocation.generateDisplayLists(1);
GL11.glNewList(display.display, 4864);
switch(data.side)
{
case DOWN:
{
toReturn.minX = .3;
toReturn.minY = 1 + .01;
toReturn.minZ = .3;
toReturn.maxX = .7;
toReturn.maxY = 1.4 + .1;
toReturn.maxZ = .7;
break;
}
case UP:
{
toReturn.minX = .3;
toReturn.minY = -(data.height-2) - .01;
toReturn.minZ = .3;
toReturn.maxX = .7;
toReturn.maxY = -.01;
toReturn.maxZ = .7;
break;
}
case NORTH:
{
toReturn.minX = .3;
toReturn.minY = -(getValveFluidHeight(data)) + .01;
toReturn.minZ = 1 + .02;
toReturn.maxX = .7;
toReturn.maxY = .7;
toReturn.maxZ = 1.4;
break;
}
case SOUTH:
{
toReturn.minX = .3;
toReturn.minY = -(getValveFluidHeight(data)) + .01;
toReturn.minZ = -.4;
toReturn.maxX = .7;
toReturn.maxY = .7;
toReturn.maxZ = -.02;
break;
}
case WEST:
{
toReturn.minX = 1 + .02;
toReturn.minY = -(getValveFluidHeight(data)) + .01;
toReturn.minZ = .3;
toReturn.maxX = 1.4;
toReturn.maxY = .7;
toReturn.maxZ = .7;
break;
}
case EAST:
{
toReturn.minX = -.4;
toReturn.minY = -(getValveFluidHeight(data)) + .01;
toReturn.minZ = .3;
toReturn.maxX = -.02;
toReturn.maxY = .7;
toReturn.maxZ = .7;
break;
}
default:
{
break;
}
}
MekanismRenderer.renderObject(toReturn);
GL11.glEndList();
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
return display;
}
private int getValveFluidHeight(ValveRenderData data)
{
return data.valveLocation.yCoord - data.location.yCoord;
}
private int getStages(int height)
{
return (height-2)*(TankUpdateProtocol.FLUID_PER_TANK/10);
}
private double getX(int x)
{
return x - TileEntityRenderer.staticPlayerX;
}
private double getY(int y)
{
return y - TileEntityRenderer.staticPlayerY;
}
private double getZ(int z)
{
return z - TileEntityRenderer.staticPlayerZ;
}
public static class RenderData
{
public Object3D location;
public int height;
public int length;
public int width;
@Override
public int hashCode()
{
int code = 1;
code = 31 * code + location.hashCode();
code = 31 * code + height;
code = 31 * code + length;
code = 31 * code + width;
return code;
}
@Override
public boolean equals(Object data)
{
return data instanceof RenderData && ((RenderData)data).location.equals(location) && ((RenderData)data).height == height &&
((RenderData)data).length == length && ((RenderData)data).width == width;
}
}
public static class ValveRenderData extends RenderData
{
public ForgeDirection side;
public Object3D valveLocation;
public static ValveRenderData get(RenderData renderData, ValveData valveData)
{
ValveRenderData data = new ValveRenderData();
data.location = renderData.location;
data.height = renderData.height;
data.length = renderData.length;
data.width = renderData.width;
data.side = valveData.side;
data.valveLocation = valveData.location;
return data;
}
@Override
public boolean equals(Object data)
{
return data instanceof ValveRenderData && super.equals(data) && ((ValveRenderData)data).side.equals(side);
}
@Override
public int hashCode()
{
int code = 1;
code = 31 * code + super.hashCode();
code = 31 * code + side.ordinal();
code = 31 * code + valveLocation.hashCode();
return code;
}
}
}