Mekanism-tilera-Edition/src/main/java/mekanism/common
2014-07-10 22:28:04 -04:00
..
asm Under 1300 errors left now, started on packet/network stuffs. 2014-04-20 21:15:44 +01:00
block Gave Chemical Oxidizer and PRC upgrade systems, fixed Chemical Oxidizer and Electrolytic Separator NEI modules 2014-07-10 22:28:04 -04:00
classloading Fixed up logger, added needed overlays 2014-06-03 08:46:03 +02:00
entity Updates for changed IC2 API. Not sure if I'll be able to use @Optional with the new non-legacy BC MJ API as it uses Annotations instead of interfaces. 2014-07-10 16:53:01 +01:00
integration Updates for changed IC2 API. Not sure if I'll be able to use @Optional with the new non-legacy BC MJ API as it uses Annotations instead of interfaces. 2014-07-10 16:53:01 +01:00
inventory Gave Chemical Oxidizer and PRC upgrade systems, fixed Chemical Oxidizer and Electrolytic Separator NEI modules 2014-07-10 22:28:04 -04:00
item Gave Chemical Oxidizer and PRC upgrade systems, fixed Chemical Oxidizer and Electrolytic Separator NEI modules 2014-07-10 22:28:04 -04:00
miner Fix offsets, implement some of @tterrag1098's changes 2014-06-19 20:47:45 +02:00
multipart We don't really need getLocation(), instead using Coord4D.get() with the getTile() method. 2014-07-09 15:37:43 -04:00
network Lay out the foundation for container edit modes. Also changed the way Dynamic Tank caches work - they are now much more modular and will remember their multiblock inventories on world reload. 2014-07-10 17:51:26 -04:00
recipe Upgraded gas item recipe integration greatly, should make things much smoother. 2014-07-09 17:05:33 -04:00
tank Lay out the foundation for container edit modes. Also changed the way Dynamic Tank caches work - they are now much more modular and will remember their multiblock inventories on world reload. 2014-07-10 17:51:26 -04:00
tile Gave Chemical Oxidizer and PRC upgrade systems, fixed Chemical Oxidizer and Electrolytic Separator NEI modules 2014-07-10 22:28:04 -04:00
transporter Fixed transporter item rendering, fixed WAILA display bug. Dispensers now eject balloon entities! 2014-06-17 18:21:59 +02:00
util Gave Chemical Oxidizer and PRC upgrade systems, fixed Chemical Oxidizer and Electrolytic Separator NEI modules 2014-07-10 22:28:04 -04:00
voice Recommit update changes that were seemingly lost in a rebase-pull. 2014-06-27 20:00:10 +01:00
world Added Salt Blocks - generates similarly to clay. Added tooltips for config GUI. Added option to regenerate ores, as this is now a thing. Also...began implementing different tiers of control circuits. 2014-07-09 22:06:36 -04:00
BoxBlacklistParser.java Update box blacklist to parse with block name instead of ID 2014-06-09 17:05:57 +02:00
CommandMekanism.java Sound system work 2014-06-02 23:57:40 +02:00
CommonPlayerTickHandler.java Rewrite networking code for the 100th time to fix memory leak 2014-06-11 11:57:49 +02:00
CommonPlayerTracker.java Found work-around for javac issue - need to remember to submit an issue to oracle tomorrow 2014-06-14 01:35:25 +02:00
CommonProxy.java Added Salt Blocks - generates similarly to clay. Added tooltips for config GUI. Added option to regenerate ores, as this is now a thing. Also...began implementing different tiers of control circuits. 2014-07-09 22:06:36 -04:00
CommonWorldTickHandler.java Lay out the foundation for container edit modes. Also changed the way Dynamic Tank caches work - they are now much more modular and will remember their multiblock inventories on world reload. 2014-07-10 17:51:26 -04:00
ConnectedTextureRenderer.java Fix weird blending issue with Dynamic Glass, gave Seismic Vibrator an on texture 2014-06-19 15:44:08 +02:00
CoreGuiHandler.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
CreativeTabMekanism.java Work on a more consistent tier system. Added Reinforced Alloy, renamed Atomic Core to Atomic Alloy, and changed the recipe of the Atomic Alloy to use multiple levels of Metallurgic Infuser processing. The Reinforced Alloy is in between. 2014-07-09 23:52:01 -04:00
EnergyDisplay.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
EnergyNetwork.java Updates for changed IC2 API. Not sure if I'll be able to use @Optional with the new non-legacy BC MJ API as it uses Annotations instead of interfaces. 2014-07-10 16:53:01 +01:00
FluidNetwork.java Transmitter code cleanup - killed the now-unused merge() method and separated data handlers from ITransmitterNetwork itself. Also added new pipe textures. 2014-07-09 15:31:57 -04:00
FluidSlot.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
HashList.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IActiveState.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IAdvancedBoundingBlock.java Aaaaaaand ComputerCraft. 2014-06-26 21:07:46 +01:00
IBoundingBlock.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IEjector.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IElectricChest.java Portable Buckets...a lot more work than I thought 2014-06-18 19:42:57 +02:00
IElectricMachine.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IEnergyCube.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IFactory.java Loads more work. 275 errors. 2014-05-29 19:01:43 +01:00
IFluidContainerManager.java Lay out the foundation for container edit modes. Also changed the way Dynamic Tank caches work - they are now much more modular and will remember their multiblock inventories on world reload. 2014-07-10 17:51:26 -04:00
IInvConfiguration.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ILogisticalTransporter.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IModule.java Major packet work, I think it's done. 34 errors to go! 2014-06-02 17:33:19 +02:00
IRedstoneControl.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ISpecialBounds.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ISustainedInventory.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ISustainedTank.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ItemAttacher.java Loads more work. 275 errors. 2014-05-29 19:01:43 +01:00
ITileComponent.java Alright, almost done with network changes (63 errors!) 2014-06-02 16:52:13 +02:00
ITileNetwork.java Alright, almost done with network changes (63 errors!) 2014-06-02 16:52:13 +02:00
IUpgradeManagement.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IUpgradeTile.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
KeySync.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
Mekanism.java Work on a more consistent tier system. Added Reinforced Alloy, renamed Atomic Core to Atomic Alloy, and changed the recipe of the Atomic Alloy to use multiple levels of Metallurgic Infuser processing. The Reinforced Alloy is in between. 2014-07-09 23:52:01 -04:00
ObfuscatedNames.java 0 errors. This is it, the first building build of Mekanism for 1.7.2, and also the most buggy build of Mekanism to date most likely. 2014-06-03 00:21:00 +02:00
OreDictCache.java Tank-based fluid container interaction fixes. Can't figure out the data request issue. 2014-07-07 15:54:26 -04:00
PacketHandler.java Lay out the foundation for container edit modes. Also changed the way Dynamic Tank caches work - they are now much more modular and will remember their multiblock inventories on world reload. 2014-07-10 17:51:26 -04:00
Resource.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
RobitAIFollow.java Loads more work. 275 errors. 2014-05-29 19:01:43 +01:00
RobitAIPickup.java Sound system work 2014-06-02 23:57:40 +02:00
SideData.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
Teleporter.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ThreadGetData.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
Tier.java Work on a more consistent tier system. Added Reinforced Alloy, renamed Atomic Core to Atomic Alloy, and changed the recipe of the Atomic Alloy to use multiple levels of Metallurgic Infuser processing. The Reinforced Alloy is in between. 2014-07-09 23:52:01 -04:00
Version.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00