..
asm
Under 1300 errors left now, started on packet/network stuffs.
2014-04-20 21:15:44 +01:00
block
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
classloading
Fixed up logger, added needed overlays
2014-06-03 08:46:03 +02:00
entity
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
integration
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
inventory
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
item
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
miner
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
multipart
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
network
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
recipe
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
tank
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
tile
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
transporter
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
util
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
voice
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
world
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
BoxBlacklistParser.java
Update box blacklist to parse with block name instead of ID
2014-06-09 17:05:57 +02:00
CommandMekanism.java
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
CommonPlayerTickHandler.java
Started work on actual flame implementation
2014-07-17 20:06:51 -04:00
CommonPlayerTracker.java
Major Flamethrower work - finished networking and implemented active state management. Active sound effects work, too.
2014-07-17 17:18:53 -04:00
CommonProxy.java
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
CommonWorldTickHandler.java
Merge a few more fixes
2014-07-21 16:45:08 -04:00
ConnectedTextureRenderer.java
Fix weird blending issue with Dynamic Glass, gave Seismic Vibrator an on texture
2014-06-19 15:44:08 +02:00
CoreGuiHandler.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
CreativeTabMekanism.java
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
EnergyNetwork.java
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
FluidNetwork.java
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
FluidSlot.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
FuelHandler.java
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
HashList.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
IActiveState.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
IAdvancedBoundingBlock.java
Fixed a few recipes, also started work on Digital Miner visual
2014-07-20 23:29:35 -04:00
IBoundingBlock.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
IEjector.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
IElectricChest.java
Portable Buckets...a lot more work than I thought
2014-06-18 19:42:57 +02:00
IElectricMachine.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
IEnergyCube.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
IFactory.java
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
IFluidContainerManager.java
Lay out the foundation for container edit modes. Also changed the way Dynamic Tank caches work - they are now much more modular and will remember their multiblock inventories on world reload.
2014-07-10 17:51:26 -04:00
IInvConfiguration.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
ILogisticalTransporter.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
IModule.java
Major packet work, I think it's done. 34 errors to go!
2014-06-02 17:33:19 +02:00
IRedstoneControl.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
ISpecialBounds.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
ISustainedData.java
Started work on a new system of managing sustained data
2014-07-26 18:16:00 -04:00
ISustainedInventory.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
ISustainedTank.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
ItemAttacher.java
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
ITileComponent.java
Alright, almost done with network changes (63 errors!)
2014-06-02 16:52:13 +02:00
ITileNetwork.java
Tweaking of lasers for packet-efficiency
2014-07-22 22:34:19 +01:00
IUpgradeItem.java
Did some work on actual upgrade system
2014-07-21 20:46:35 -04:00
IUpgradeTile.java
Eliminated the deprecated "getSpeedMultiplier()" and "getEnergyMultiplier()" methods
2014-07-23 10:17:03 -04:00
KeySync.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
Mekanism.java
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
MekanismBlocks.java
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
MekanismItems.java
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
ObfuscatedNames.java
0 errors. This is it, the first building build of Mekanism for 1.7.2, and also the most buggy build of Mekanism to date most likely.
2014-06-03 00:21:00 +02:00
OreDictCache.java
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
PacketHandler.java
Tweaking of lasers for packet-efficiency
2014-07-22 22:34:19 +01:00
Resource.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
RobitAIFollow.java
Loads more work. 275 errors.
2014-05-29 19:01:43 +01:00
RobitAIPickup.java
Sound system work
2014-06-02 23:57:40 +02:00
SideData.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
Teleporter.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
ThreadGetData.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00
Tier.java
Creative Energy Cube now won't be drained of or receive power.
2014-07-31 19:19:03 -04:00
Upgrade.java
Make the mod classes significantly less godlike.
2014-08-01 01:35:06 +01:00
Version.java
Move the directory structure around to a more conventional one and start out on the 1.7 update.
2014-04-20 03:44:06 +01:00