Mekanism-tilera-Edition/src/main/java/mekanism/common
Ben Spiers 725b7463f0 Make the mod classes significantly less godlike.
Move Config variables into their own class, (in api because other stuff in API references config, may make sense to move it back to common later), and move Blocks and Items into final variables in their own classes. It looks a lot cleaner this way and my OCD can finally rest now.
2014-08-01 01:35:06 +01:00
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asm Under 1300 errors left now, started on packet/network stuffs. 2014-04-20 21:15:44 +01:00
block Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
classloading Fixed up logger, added needed overlays 2014-06-03 08:46:03 +02:00
entity Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
integration Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
inventory Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
item Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
miner Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
multipart Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
network Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
recipe Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
tank Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
tile Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
transporter Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
util Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
voice Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
world Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
BoxBlacklistParser.java Update box blacklist to parse with block name instead of ID 2014-06-09 17:05:57 +02:00
CommandMekanism.java Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
CommonPlayerTickHandler.java Started work on actual flame implementation 2014-07-17 20:06:51 -04:00
CommonPlayerTracker.java Major Flamethrower work - finished networking and implemented active state management. Active sound effects work, too. 2014-07-17 17:18:53 -04:00
CommonProxy.java Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
CommonWorldTickHandler.java Merge a few more fixes 2014-07-21 16:45:08 -04:00
ConnectedTextureRenderer.java Fix weird blending issue with Dynamic Glass, gave Seismic Vibrator an on texture 2014-06-19 15:44:08 +02:00
CoreGuiHandler.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
CreativeTabMekanism.java Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
EnergyNetwork.java Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
FluidNetwork.java Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
FluidSlot.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
FuelHandler.java Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
HashList.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IActiveState.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IAdvancedBoundingBlock.java Fixed a few recipes, also started work on Digital Miner visual 2014-07-20 23:29:35 -04:00
IBoundingBlock.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IEjector.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IElectricChest.java Portable Buckets...a lot more work than I thought 2014-06-18 19:42:57 +02:00
IElectricMachine.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IEnergyCube.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IFactory.java Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
IFluidContainerManager.java Lay out the foundation for container edit modes. Also changed the way Dynamic Tank caches work - they are now much more modular and will remember their multiblock inventories on world reload. 2014-07-10 17:51:26 -04:00
IInvConfiguration.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ILogisticalTransporter.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IModule.java Major packet work, I think it's done. 34 errors to go! 2014-06-02 17:33:19 +02:00
IRedstoneControl.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ISpecialBounds.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ISustainedData.java Started work on a new system of managing sustained data 2014-07-26 18:16:00 -04:00
ISustainedInventory.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ISustainedTank.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ItemAttacher.java Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
ITileComponent.java Alright, almost done with network changes (63 errors!) 2014-06-02 16:52:13 +02:00
ITileNetwork.java Tweaking of lasers for packet-efficiency 2014-07-22 22:34:19 +01:00
IUpgradeItem.java Did some work on actual upgrade system 2014-07-21 20:46:35 -04:00
IUpgradeTile.java Eliminated the deprecated "getSpeedMultiplier()" and "getEnergyMultiplier()" methods 2014-07-23 10:17:03 -04:00
KeySync.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
Mekanism.java Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
MekanismBlocks.java Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
MekanismItems.java Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
ObfuscatedNames.java 0 errors. This is it, the first building build of Mekanism for 1.7.2, and also the most buggy build of Mekanism to date most likely. 2014-06-03 00:21:00 +02:00
OreDictCache.java Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
PacketHandler.java Tweaking of lasers for packet-efficiency 2014-07-22 22:34:19 +01:00
Resource.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
RobitAIFollow.java Loads more work. 275 errors. 2014-05-29 19:01:43 +01:00
RobitAIPickup.java Sound system work 2014-06-02 23:57:40 +02:00
SideData.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
Teleporter.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ThreadGetData.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
Tier.java Creative Energy Cube now won't be drained of or receive power. 2014-07-31 19:19:03 -04:00
Upgrade.java Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
Version.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00