179 lines
4.3 KiB
Java
179 lines
4.3 KiB
Java
package mekanism.client;
|
|
|
|
import mekanism.client.MekanismRenderer.Model3D;
|
|
import mekanism.common.CableUtils;
|
|
import mekanism.common.Mekanism;
|
|
import mekanism.common.TileEntityUniversalCable;
|
|
import net.minecraft.block.Block;
|
|
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
|
import net.minecraft.tileentity.TileEntity;
|
|
import net.minecraft.util.Icon;
|
|
import net.minecraftforge.common.ForgeDirection;
|
|
|
|
import org.lwjgl.opengl.GL11;
|
|
|
|
import cpw.mods.fml.client.FMLClientHandler;
|
|
import cpw.mods.fml.relauncher.Side;
|
|
import cpw.mods.fml.relauncher.SideOnly;
|
|
|
|
@SideOnly(Side.CLIENT)
|
|
public class RenderUniversalCable extends TileEntitySpecialRenderer
|
|
{
|
|
private ModelTransmitter model = new ModelTransmitter();
|
|
|
|
private Icon renderIcon = FMLClientHandler.instance().getClient().renderEngine.textureMapItems.registerIcon("mekanism:LiquidEnergy");
|
|
|
|
private static final double offset = 0.015;
|
|
|
|
@Override
|
|
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
|
|
{
|
|
renderAModelAt((TileEntityUniversalCable)tileEntity, x, y, z, partialTick);
|
|
}
|
|
|
|
public void renderAModelAt(TileEntityUniversalCable tileEntity, double x, double y, double z, float partialTick)
|
|
{
|
|
bindTextureByName("/mods/mekanism/render/UniversalCable.png");
|
|
GL11.glPushMatrix();
|
|
GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
|
|
GL11.glScalef(1.0F, -1F, -1F);
|
|
GL11.glDisable(GL11.GL_CULL_FACE);
|
|
|
|
boolean[] connectable = CableUtils.getConnections(tileEntity);
|
|
|
|
for(int i = 0; i < 6; i++)
|
|
{
|
|
model.renderSide(ForgeDirection.getOrientation(i), connectable[i]);
|
|
}
|
|
|
|
GL11.glPopMatrix();
|
|
|
|
if(Mekanism.fancyUniversalCableRender)
|
|
{
|
|
push();
|
|
MekanismRenderer.glowOn();
|
|
|
|
bindTextureByName("/mods/mekanism/textures/items/LiquidEnergy.png");
|
|
GL11.glTranslatef((float)x, (float)y, (float)z);
|
|
|
|
for(int i = 0; i < 6; i++)
|
|
{
|
|
if(connectable[i])
|
|
{
|
|
renderEnergy(ForgeDirection.getOrientation(i));
|
|
}
|
|
}
|
|
|
|
renderEnergy(ForgeDirection.UNKNOWN);
|
|
|
|
MekanismRenderer.glowOff();
|
|
pop();
|
|
}
|
|
}
|
|
|
|
private void pop()
|
|
{
|
|
GL11.glPopAttrib();
|
|
GL11.glPopMatrix();
|
|
}
|
|
|
|
private void push()
|
|
{
|
|
GL11.glPushMatrix();
|
|
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
|
GL11.glEnable(GL11.GL_CULL_FACE);
|
|
GL11.glEnable(GL11.GL_BLEND);
|
|
GL11.glDisable(GL11.GL_LIGHTING);
|
|
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
|
}
|
|
|
|
private void renderEnergy(ForgeDirection side)
|
|
{
|
|
Model3D toReturn = new Model3D();
|
|
toReturn.baseBlock = Block.waterStill;
|
|
toReturn.setTexture(renderIcon);
|
|
|
|
switch(side)
|
|
{
|
|
case UNKNOWN:
|
|
{
|
|
toReturn.minX = 0.3 + offset;
|
|
toReturn.minY = 0.3 + offset;
|
|
toReturn.minZ = 0.3 + offset;
|
|
|
|
toReturn.maxX = 0.7 - offset;
|
|
toReturn.maxY = 0.7 - offset;
|
|
toReturn.maxZ = 0.7 - offset;
|
|
break;
|
|
}
|
|
case DOWN:
|
|
{
|
|
toReturn.minX = 0.3 + offset;
|
|
toReturn.minY = 0.0;
|
|
toReturn.minZ = 0.3 + offset;
|
|
|
|
toReturn.maxX = 0.7 - offset;
|
|
toReturn.maxY = 0.3 + offset;
|
|
toReturn.maxZ = 0.7 - offset;
|
|
break;
|
|
}
|
|
case UP:
|
|
{
|
|
toReturn.minX = 0.3 + offset;
|
|
toReturn.minY = 0.7 - offset;
|
|
toReturn.minZ = 0.3 + offset;
|
|
|
|
toReturn.maxX = 0.7 - offset;
|
|
toReturn.maxY = 1.0;
|
|
toReturn.maxZ = 0.7 - offset;
|
|
break;
|
|
}
|
|
case NORTH:
|
|
{
|
|
toReturn.minX = 0.3 + offset;
|
|
toReturn.minY = 0.3 + offset;
|
|
toReturn.minZ = 0.0;
|
|
|
|
toReturn.maxX = 0.7 - offset;
|
|
toReturn.maxY = 0.7 - offset;
|
|
toReturn.maxZ = 0.3 + offset;
|
|
break;
|
|
}
|
|
case SOUTH:
|
|
{
|
|
toReturn.minX = 0.3 + offset;
|
|
toReturn.minY = 0.3 + offset;
|
|
toReturn.minZ = 0.7 - offset;
|
|
|
|
toReturn.maxX = 0.7 - offset;
|
|
toReturn.maxY = 0.7 - offset;
|
|
toReturn.maxZ = 1.0;
|
|
break;
|
|
}
|
|
case WEST:
|
|
{
|
|
toReturn.minX = 0.0;
|
|
toReturn.minY = 0.3 + offset;
|
|
toReturn.minZ = 0.3 + offset;
|
|
|
|
toReturn.maxX = 0.3 + offset;
|
|
toReturn.maxY = 0.7 - offset;
|
|
toReturn.maxZ = 0.7 - offset;
|
|
break;
|
|
}
|
|
case EAST:
|
|
{
|
|
toReturn.minX = 0.7 - offset;
|
|
toReturn.minY = 0.3 + offset;
|
|
toReturn.minZ = 0.3 + offset;
|
|
|
|
toReturn.maxX = 1.0;
|
|
toReturn.maxY = 0.7 - offset;
|
|
toReturn.maxZ = 0.7 - offset;
|
|
break;
|
|
}
|
|
}
|
|
|
|
MekanismRenderer.renderObject(toReturn);
|
|
}
|
|
}
|