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2016-04-16 17:14:02 -04:00
docs Update Development.md 2014-07-21 20:13:59 +01:00
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src New and fixed models! Energy Cubes look awesome. 2016-04-16 17:14:02 -04:00
.gitignore Force the player's experience to sync when changing dimensions 2015-09-06 13:23:19 -04:00
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build.properties Renamed Wind Turbine to Wind Generator, started work on turbine rods/blades for Industrial Turbine 2016-01-17 15:59:02 -05:00
README.md Updated readme, improved Electric Pump calculation 2016-01-08 00:40:37 -05:00

Mekanism for Minecraft 1.7.10

Official Website

Source code. More information can be found on the mod's forum post.

About

Mekanism is a Minecraft add-on featuring high-tech machinery that can be used to create powerful tools, armor, and weapons.

Modpacks, websites, reviews, or anything else

Some people really don't like others to review or distribute their mods, something which I honestly don't understand. You are the ones who help get this mod into the Minecraft community's hands, which seems like a good thing from my perspective. So go ahead, do whatever you like. I honestly just don't want you messaging me on IRC or on the forums, asking my permission. If you need proof, provide a link to this page, or give them information on the MIT license.

License

Licenses are not really my friend -- strict closed source software really drives me nuts. Even more, with a derivative work coded in a language such as Java, nothing can really prevent people from looking through my source with JD-GUI. However, I welcome people wanting to learn how to mod, and because of this, I have licensed Mekanism under the MIT License, which doesn't include many guidelines. This basically means you have the right to use my mod's source code, learn from it, and even use it in your own mod. You even have the right to distribute this mod to the public and make money off of it, although this is something I wouldn't necessarily encourage! :)

Copyright © 2016 Aidan Brady

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Developers & Credits

Lead Developer: aidancbrady

Co-developer: unpairedbracket

Artwork: Cheapshot, Archadia

Contributors: micdoodle

Credits:

Thanks to AbrarSyed, Lunatrius, and AtomicStryker for helping me with the port to 1.3.2.

Thanks to _303 and skyboy for helping me with animated machine textures.

Thanks to Mattredsox and Calclavia for helping me out with UE's electricity system.

Last but not least, thanks to Alblaka, SirSengir, CovertJaguar, Calclavia and dan200 for their wonderful APIs and descriptive javadocs.