.. |
asm
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Under 1300 errors left now, started on packet/network stuffs.
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2014-04-20 21:15:44 +01:00 |
block
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Fixed Gas Mask OP-ness, added config option to let creative mode override the Electric Chest, fixed Gas Generator crash
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2014-07-16 23:53:00 -04:00 |
classloading
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Fixed up logger, added needed overlays
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2014-06-03 08:46:03 +02:00 |
entity
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Implemented robit crash fix
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2014-07-13 23:34:01 -04:00 |
integration
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Fixed Teleporter localization, fixed balloons placing on non-solid sides, added AE processing recipes, improve tele porter efficiency
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2014-07-14 17:14:32 -04:00 |
inventory
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Fixed Gas Mask OP-ness, added config option to let creative mode override the Electric Chest, fixed Gas Generator crash
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2014-07-16 23:53:00 -04:00 |
item
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Fixed Teleporter localization, fixed balloons placing on non-solid sides, added AE processing recipes, improve tele porter efficiency
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2014-07-14 17:14:32 -04:00 |
miner
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Fix a different, unrelated OreDict issue.
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2014-07-13 19:53:41 +01:00 |
multipart
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Rewrote idle path calculations of Logistical Transporters!
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2014-07-11 14:52:55 -04:00 |
network
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Fixed Gas Mask OP-ness, added config option to let creative mode override the Electric Chest, fixed Gas Generator crash
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2014-07-16 23:53:00 -04:00 |
recipe
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Merge a few more fixes
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2014-07-21 16:45:08 -04:00 |
tank
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Lay out the foundation for container edit modes. Also changed the way Dynamic Tank caches work - they are now much more modular and will remember their multiblock inventories on world reload.
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2014-07-10 17:51:26 -04:00 |
tile
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Fluidic Plenisher now detects block updates directly below it, and will replace the block if necessary. Will also no longer replace other source blocks.
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2014-08-05 21:27:10 -04:00 |
transporter
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Fix un-checked MFR API usage
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2014-07-12 21:04:33 +01:00 |
util
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Fix trying to use IC2 EnergyNet without IC2 installed. It would never work anyway.
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2014-07-28 17:20:31 +01:00 |
voice
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Recommit update changes that were seemingly lost in a rebase-pull.
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2014-06-27 20:00:10 +01:00 |
world
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Added Salt Blocks - generates similarly to clay. Added tooltips for config GUI. Added option to regenerate ores, as this is now a thing. Also...began implementing different tiers of control circuits.
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2014-07-09 22:06:36 -04:00 |
BoxBlacklistParser.java
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Update box blacklist to parse with block name instead of ID
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2014-06-09 17:05:57 +02:00 |
CommandMekanism.java
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Sound system work
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2014-06-02 23:57:40 +02:00 |
CommonPlayerTickHandler.java
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Fixed Gas Mask OP-ness, added config option to let creative mode override the Electric Chest, fixed Gas Generator crash
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2014-07-16 23:53:00 -04:00 |
CommonPlayerTracker.java
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Found work-around for javac issue - need to remember to submit an issue to oracle tomorrow
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2014-06-14 01:35:25 +02:00 |
CommonProxy.java
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Fixed Gas Mask OP-ness, added config option to let creative mode override the Electric Chest, fixed Gas Generator crash
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2014-07-16 23:53:00 -04:00 |
CommonWorldTickHandler.java
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Merge a few more fixes
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2014-07-21 16:45:08 -04:00 |
ConnectedTextureRenderer.java
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Fix weird blending issue with Dynamic Glass, gave Seismic Vibrator an on texture
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2014-06-19 15:44:08 +02:00 |
CoreGuiHandler.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
CreativeTabMekanism.java
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Work on a more consistent tier system. Added Reinforced Alloy, renamed Atomic Core to Atomic Alloy, and changed the recipe of the Atomic Alloy to use multiple levels of Metallurgic Infuser processing. The Reinforced Alloy is in between.
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2014-07-09 23:52:01 -04:00 |
EnergyDisplay.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
EnergyNetwork.java
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Tweak energynet logic a bit to safeguard against overly high tiers of IC2 acceptor and things that implement everything but with only one working.
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2014-07-27 20:45:13 +01:00 |
FluidNetwork.java
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Transmitter code cleanup - killed the now-unused merge() method and separated data handlers from ITransmitterNetwork itself. Also added new pipe textures.
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2014-07-09 15:31:57 -04:00 |
FluidSlot.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
HashList.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
IActiveState.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
IAdvancedBoundingBlock.java
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Aaaaaaand ComputerCraft.
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2014-06-26 21:07:46 +01:00 |
IBoundingBlock.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
IEjector.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
IElectricChest.java
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Portable Buckets...a lot more work than I thought
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2014-06-18 19:42:57 +02:00 |
IElectricMachine.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
IEnergyCube.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
IFactory.java
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Loads more work. 275 errors.
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2014-05-29 19:01:43 +01:00 |
IFluidContainerManager.java
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Lay out the foundation for container edit modes. Also changed the way Dynamic Tank caches work - they are now much more modular and will remember their multiblock inventories on world reload.
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2014-07-10 17:51:26 -04:00 |
IInvConfiguration.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
ILogisticalTransporter.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
IModule.java
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Major packet work, I think it's done. 34 errors to go!
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2014-06-02 17:33:19 +02:00 |
IRedstoneControl.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
ISpecialBounds.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
ISustainedInventory.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
ISustainedTank.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
ItemAttacher.java
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Loads more work. 275 errors.
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2014-05-29 19:01:43 +01:00 |
ITileComponent.java
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Alright, almost done with network changes (63 errors!)
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2014-06-02 16:52:13 +02:00 |
ITileNetwork.java
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Alright, almost done with network changes (63 errors!)
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2014-06-02 16:52:13 +02:00 |
IUpgradeManagement.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
IUpgradeTile.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
KeySync.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
Mekanism.java
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Fixed a few recipe issues
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2014-07-23 13:43:12 -04:00 |
ObfuscatedNames.java
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0 errors. This is it, the first building build of Mekanism for 1.7.2, and also the most buggy build of Mekanism to date most likely.
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2014-06-03 00:21:00 +02:00 |
OreDictCache.java
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Fix a different, unrelated OreDict issue.
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2014-07-13 19:53:41 +01:00 |
PacketHandler.java
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Lay out the foundation for container edit modes. Also changed the way Dynamic Tank caches work - they are now much more modular and will remember their multiblock inventories on world reload.
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2014-07-10 17:51:26 -04:00 |
Resource.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
RobitAIFollow.java
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Loads more work. 275 errors.
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2014-05-29 19:01:43 +01:00 |
RobitAIPickup.java
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Sound system work
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2014-06-02 23:57:40 +02:00 |
SideData.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
Teleporter.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
ThreadGetData.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
Tier.java
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Work on a more consistent tier system. Added Reinforced Alloy, renamed Atomic Core to Atomic Alloy, and changed the recipe of the Atomic Alloy to use multiple levels of Metallurgic Infuser processing. The Reinforced Alloy is in between.
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2014-07-09 23:52:01 -04:00 |
Version.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |