Mekanism-tilera-Edition/common/calclavia/lib/multiblock/BlockMulti.java
Aidan C. Brady 53323279c7 MekanismInduction module - done!
Still need to configure the build
2013-11-16 10:21:37 -05:00

164 lines
No EOL
4.3 KiB
Java

package calclavia.lib.multiblock;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import universalelectricity.core.UniversalElectricity;
import universalelectricity.core.vector.Vector3;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockMulti extends BlockContainer
{
public String textureName = null;
public String channel = "";
public BlockMulti(int id)
{
super(id, UniversalElectricity.machine);
this.setHardness(0.8F);
this.setUnlocalizedName("multiBlock");
}
public BlockMulti setChannel(String channel)
{
this.channel = channel;
return this;
}
@Override
public BlockMulti setTextureName(String name)
{
this.textureName = name;
return this;
}
public void createMultiBlockStructure(IMultiBlock tile)
{
TileEntity tileEntity = (TileEntity) tile;
Vector3[] positions = tile.getMultiBlockVectors();
for (Vector3 position : positions)
{
makeFakeBlock(tileEntity.worldObj, new Vector3(tileEntity).translate(position), new Vector3(tileEntity));
}
}
public void destroyMultiBlockStructure(IMultiBlock tile)
{
TileEntity tileEntity = (TileEntity) tile;
Vector3[] positions = tile.getMultiBlockVectors();
for (Vector3 position : positions)
{
new Vector3(tileEntity).translate(position).setBlock(tileEntity.worldObj, 0);
}
new Vector3(tileEntity).setBlock(tileEntity.worldObj, 0);
}
public void makeFakeBlock(World worldObj, Vector3 position, Vector3 mainBlock)
{
// Creates a fake block, then sets the relative main block position.
worldObj.setBlock(position.intX(), position.intY(), position.intZ(), this.blockID);
((TileEntityMultiBlockPart) worldObj.getBlockTileEntity(position.intX(), position.intY(), position.intZ())).setMainBlock(mainBlock);
}
@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IconRegister iconRegister)
{
if (this.textureName != null)
{
this.blockIcon = iconRegister.registerIcon(this.textureName);
}
else
{
super.registerIcons(iconRegister);
}
}
@Override
public void breakBlock(World world, int x, int y, int z, int par5, int par6)
{
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (tileEntity instanceof TileEntityMultiBlockPart)
{
((TileEntityMultiBlockPart) tileEntity).onBlockRemoval(this);
}
super.breakBlock(world, x, y, z, par5, par6);
}
/**
* Called when the block is right clicked by the player. This modified version detects electric
* items and wrench actions on your machine block. Do not override this function. Use
* machineActivated instead! (It does the same thing)
*/
@Override
public boolean onBlockActivated(World par1World, int x, int y, int z, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
{
TileEntityMultiBlockPart tileEntity = (TileEntityMultiBlockPart) par1World.getBlockTileEntity(x, y, z);
return tileEntity.onBlockActivated(par1World, x, y, z, par5EntityPlayer);
}
/**
* Returns the quantity of items to drop on block destruction.
*/
@Override
public int quantityDropped(Random par1Random)
{
return 0;
}
@Override
public int getRenderType()
{
return -1;
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean renderAsNormalBlock()
{
return false;
}
@Override
public TileEntity createNewTileEntity(World var1)
{
return new TileEntityMultiBlockPart(this.channel);
}
@Override
public ItemStack getPickBlock(MovingObjectPosition target, World par1World, int x, int y, int z)
{
TileEntity tileEntity = par1World.getBlockTileEntity(x, y, z);
Vector3 mainBlockPosition = ((TileEntityMultiBlockPart) tileEntity).getMainBlock();
if (mainBlockPosition != null)
{
int mainBlockID = par1World.getBlockId(mainBlockPosition.intX(), mainBlockPosition.intY(), mainBlockPosition.intZ());
if (mainBlockID > 0)
{
return Block.blocksList[mainBlockID].getPickBlock(target, par1World, mainBlockPosition.intX(), mainBlockPosition.intY(), mainBlockPosition.intZ());
}
}
return null;
}
}