Mekanism-tilera-Edition/src/minecraft/mekanism/common/ItemBlockEnergyCube.java
Aidan Brady 86696e696e v5.2.2 Beta #1
*More javadocs.
*Fixed energy duplication with IC2 energy storage blocks.
*Made Universal Cable connect to IC2 energy outputters.
*Made machines have sustained inventories.
*Added option to configurator to empty a block's inventory contents.
*Added option to configurator to dump all a machine's upgrades.
*Tooltips now have colors associated with their values.
*Tooltips on blocks are now only shown when 'shift' is held down.
*Electric Bow now changes state when holding 'M' and shift.
*Configurator can change state by holding 'M' and shift.
*Updated IC2 API.
*Merged teleporter into BlockMachine.
*Added option to hide packet logs.
*Fixed Smelting Factory crash.
*Made IC2 machines output into Universal Cable regardless of it's
surroundings.
*Made teleporter sustain energy storage.
*Cleaned up code.
*Fixed crash if versionNumber or recentNews are null.
*Client-side player tick handler.
2013-03-30 19:13:59 -04:00

328 lines
8.7 KiB
Java

package mekanism.common;
import ic2.api.ICustomElectricItem;
import java.util.ArrayList;
import java.util.List;
import org.lwjgl.input.Keyboard;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import universalelectricity.core.electricity.ElectricityDisplay;
import universalelectricity.core.electricity.ElectricityPack;
import universalelectricity.core.electricity.ElectricityDisplay.ElectricUnit;
import universalelectricity.core.item.IItemElectric;
import mekanism.api.EnumColor;
import mekanism.api.IEnergyCube;
import mekanism.api.Tier.EnergyCubeTier;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagFloat;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.world.World;
public class ItemBlockEnergyCube extends ItemBlock implements IItemElectric, IEnergyCube, ICustomElectricItem, ISustainedInventory
{
public Block metaBlock;
public ItemBlockEnergyCube(int id, Block block)
{
super(id);
metaBlock = block;
setMaxStackSize(1);
setMaxDamage(100);
setNoRepair();
setCreativeTab(Mekanism.tabMekanism);
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack itemstack, EntityPlayer entityplayer, List list, boolean flag)
{
if(!Keyboard.isKeyDown(Keyboard.KEY_LSHIFT))
{
list.add("Hold " + EnumColor.AQUA + "shift" + EnumColor.GREY + " for more details.");
}
else {
list.add(EnumColor.BRIGHT_GREEN + "Stored Energy: " + EnumColor.GREY + ElectricityDisplay.getDisplayShort(getJoules(itemstack), ElectricUnit.JOULES));
list.add(EnumColor.BRIGHT_GREEN + "Voltage: " + EnumColor.GREY + getVoltage(itemstack) + "v");
list.add(EnumColor.AQUA + "Inventory: " + EnumColor.GREY + (getInventory(itemstack) != null && getInventory(itemstack).tagList != null && !getInventory(itemstack).tagList.isEmpty()));
}
}
public ItemStack getUnchargedItem(EnergyCubeTier tier)
{
ItemStack charged = new ItemStack(this);
setEnergyCubeTier(charged, tier);
charged.setItemDamage(100);
return charged;
}
@Override
public double getJoules(ItemStack itemStack)
{
if(itemStack.stackTagCompound == null)
{
return 0;
}
double electricityStored = 0;
if(itemStack.stackTagCompound.getTag("electricity") instanceof NBTTagFloat)
{
electricityStored = itemStack.stackTagCompound.getFloat("electricity");
}
else {
electricityStored = itemStack.stackTagCompound.getDouble("electricity");
}
itemStack.setItemDamage((int)(Math.abs(((electricityStored/getEnergyCubeTier(itemStack).MAX_ELECTRICITY)*100)-100)));
return electricityStored;
}
@Override
public void setJoules(double wattHours, ItemStack itemStack)
{
if(itemStack.stackTagCompound == null)
{
itemStack.setTagCompound(new NBTTagCompound());
}
double electricityStored = Math.max(Math.min(wattHours, getMaxJoules(itemStack)), 0);
itemStack.stackTagCompound.setDouble("electricity", electricityStored);
itemStack.setItemDamage((int)(Math.abs(((electricityStored/getEnergyCubeTier(itemStack).MAX_ELECTRICITY)*100)-100)));
}
@Override
public double getMaxJoules(ItemStack itemStack)
{
return getEnergyCubeTier(itemStack).MAX_ELECTRICITY;
}
@Override
public double getVoltage(ItemStack itemStack)
{
return getEnergyCubeTier(itemStack).VOLTAGE;
}
@Override
public ElectricityPack onReceive(ElectricityPack electricityPack, ItemStack itemStack)
{
double rejectedElectricity = Math.max((getJoules(itemStack) + electricityPack.getWatts()) - getMaxJoules(itemStack), 0);
double joulesToStore = electricityPack.getWatts() - rejectedElectricity;
setJoules(getJoules(itemStack) + joulesToStore, itemStack);
return ElectricityPack.getFromWatts(joulesToStore, getVoltage(itemStack));
}
@Override
public ElectricityPack onProvide(ElectricityPack electricityPack, ItemStack itemStack)
{
double electricityToUse = Math.min(getJoules(itemStack), electricityPack.getWatts());
setJoules(getJoules(itemStack) - electricityToUse, itemStack);
return ElectricityPack.getFromWatts(electricityToUse, getVoltage(itemStack));
}
@Override
public ElectricityPack getReceiveRequest(ItemStack itemStack)
{
return ElectricityPack.getFromWatts(Math.min(getMaxJoules(itemStack) - getJoules(itemStack), getTransferRate(itemStack)), getVoltage(itemStack));
}
@Override
public ElectricityPack getProvideRequest(ItemStack itemStack)
{
return ElectricityPack.getFromWatts(Math.min(getJoules(itemStack), getTransferRate(itemStack)), getVoltage(itemStack));
}
public double getTransferRate(ItemStack itemStack)
{
return getMaxJoules(itemStack)*0.01;
}
@Override
public String getUnlocalizedName(ItemStack itemstack)
{
return getUnlocalizedName() + "." + getEnergyCubeTier(itemstack).name;
}
@Override
public boolean placeBlockAt(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ, int metadata)
{
boolean place = super.placeBlockAt(stack, player, world, x, y, z, side, hitX, hitY, hitZ, metadata);
if(place)
{
TileEntityEnergyCube tileEntity = (TileEntityEnergyCube)world.getBlockTileEntity(x, y, z);
tileEntity.tier = ((IEnergyCube)stack.getItem()).getEnergyCubeTier(stack);
tileEntity.electricityStored = getJoules(stack);
((ISustainedInventory)tileEntity).setInventory(getInventory(stack));
if(tileEntity.powerProvider != null)
{
tileEntity.powerProvider.configure(0, 0, 100, 0, (int)(tileEntity.tier.MAX_ELECTRICITY*Mekanism.TO_BC));
}
if(!world.isRemote)
{
PacketHandler.sendTileEntityPacketToClients(tileEntity, 0, tileEntity.getNetworkedData(new ArrayList()));
}
}
return place;
}
@Override
public EnergyCubeTier getEnergyCubeTier(ItemStack itemstack)
{
if(itemstack.stackTagCompound == null)
{
return EnergyCubeTier.BASIC;
}
if(itemstack.stackTagCompound.getString("tier") == null)
{
return EnergyCubeTier.BASIC;
}
return EnergyCubeTier.getFromName(itemstack.stackTagCompound.getString("tier"));
}
@Override
public void setEnergyCubeTier(ItemStack itemstack, EnergyCubeTier tier)
{
if(itemstack.stackTagCompound == null)
{
itemstack.setTagCompound(new NBTTagCompound());
}
itemstack.stackTagCompound.setString("tier", tier.name);
}
@Override
public int charge(ItemStack itemStack, int amount, int tier, boolean ignoreTransferLimit, boolean simulate)
{
double givenEnergy = amount*Mekanism.FROM_IC2;
double energyNeeded = getEnergyCubeTier(itemStack).MAX_ELECTRICITY-getJoules(itemStack);
double energyToStore = Math.min(Math.min(amount, getEnergyCubeTier(itemStack).MAX_ELECTRICITY*0.01), energyNeeded);
if(!simulate)
{
setJoules(getJoules(itemStack) + energyToStore, itemStack);
}
if(energyToStore < 1)
{
return 1;
}
return (int)(energyToStore*Mekanism.TO_IC2);
}
@Override
public int discharge(ItemStack itemStack, int amount, int tier, boolean ignoreTransferLimit, boolean simulate)
{
double energyWanted = amount*Mekanism.FROM_IC2;
double energyToGive = Math.min(Math.min(energyWanted, getEnergyCubeTier(itemStack).MAX_ELECTRICITY*0.01), getJoules(itemStack));
if(!simulate)
{
setJoules(getJoules(itemStack) - energyToGive, itemStack);
}
if(energyWanted < 1)
{
return 1;
}
return (int)(energyToGive*Mekanism.TO_IC2);
}
@Override
public boolean canUse(ItemStack itemStack, int amount)
{
return getJoules(itemStack) >= amount*Mekanism.FROM_IC2;
}
@Override
public boolean canShowChargeToolTip(ItemStack itemStack)
{
return false;
}
@Override
public boolean canProvideEnergy(ItemStack itemStack)
{
return true;
}
@Override
public int getChargedItemId(ItemStack itemStack)
{
return itemID;
}
@Override
public int getEmptyItemId(ItemStack itemStack)
{
return itemID;
}
@Override
public int getMaxCharge(ItemStack itemStack)
{
return 0;
}
@Override
public int getTier(ItemStack itemStack)
{
return 3;
}
@Override
public int getTransferLimit(ItemStack itemStack)
{
return 0;
}
@Override
public void setInventory(NBTTagList nbtTags, Object... data)
{
if(data[0] instanceof ItemStack)
{
ItemStack itemStack = (ItemStack)data[0];
if(itemStack.stackTagCompound == null)
{
itemStack.setTagCompound(new NBTTagCompound());
}
itemStack.stackTagCompound.setTag("Items", nbtTags);
}
}
@Override
public NBTTagList getInventory(Object... data)
{
if(data[0] instanceof ItemStack)
{
ItemStack itemStack = (ItemStack)data[0];
if(itemStack.stackTagCompound == null)
{
return null;
}
return itemStack.stackTagCompound.getTagList("Items");
}
return null;
}
}