Mekanism-tilera-Edition/common/mekanism/client/render/item/ItemRenderingHandler.java

317 lines
12 KiB
Java

package mekanism.client.render.item;
import mekanism.api.EnumColor;
import mekanism.api.energy.IEnergizedItem;
import mekanism.client.ClientProxy;
import mekanism.client.MekanismClient;
import mekanism.client.model.ModelEnergyCube;
import mekanism.client.model.ModelEnergyCube.ModelEnergyCore;
import mekanism.client.model.ModelGasTank;
import mekanism.client.model.ModelObsidianTNT;
import mekanism.client.model.ModelRobit;
import mekanism.client.render.MekanismRenderer;
import mekanism.client.render.tileentity.RenderBin;
import mekanism.common.IElectricChest;
import mekanism.common.IEnergyCube;
import mekanism.common.Mekanism;
import mekanism.common.Tier.EnergyCubeTier;
import mekanism.common.block.BlockMachine.MachineType;
import mekanism.common.inventory.InventoryBin;
import mekanism.common.item.ItemBlockBasic;
import mekanism.common.item.ItemBlockMachine;
import mekanism.common.item.ItemRobit;
import mekanism.common.item.ItemWalkieTalkie;
import mekanism.common.tileentity.TileEntityBin;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.MekanismUtils.ResourceType;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.model.ModelChest;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraftforge.client.IItemRenderer;
import net.minecraftforge.common.ForgeDirection;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class ItemRenderingHandler implements IItemRenderer
{
public ModelRobit robit = new ModelRobit();
public ModelChest electricChest = new ModelChest();
public ModelEnergyCube energyCube = new ModelEnergyCube();
public ModelEnergyCore energyCore = new ModelEnergyCore();
public ModelGasTank gasTank = new ModelGasTank();
public ModelObsidianTNT obsidianTNT = new ModelObsidianTNT();
public RenderBin binRenderer = (RenderBin)TileEntityRenderer.instance.specialRendererMap.get(TileEntityBin.class);
private final RenderItem renderItem = (RenderItem)RenderManager.instance.getEntityClassRenderObject(EntityItem.class);
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type)
{
if(item.itemID == Mekanism.WalkieTalkie.itemID)
{
return type != ItemRenderType.INVENTORY;
}
return true;
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper)
{
return true;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data)
{
RenderBlocks renderBlocks = (RenderBlocks)data[0];
if(type == ItemRenderType.EQUIPPED || type == ItemRenderType.EQUIPPED_FIRST_PERSON)
{
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
if(item.getItem() instanceof IEnergyCube)
{
EnergyCubeTier tier = ((IEnergyCube)item.getItem()).getEnergyCubeTier(item);
IEnergizedItem energized = (IEnergizedItem)item.getItem();
Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "EnergyCube" + tier.name + ".png"));
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(270F, 0.0F, -1.0F, 0.0F);
GL11.glTranslatef(0.0F, -1.0F, 0.0F);
energyCube.render(0.0625F);
GL11.glPushMatrix();
GL11.glTranslated(0.0, 1.0, 0.0);
Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "EnergyCore.png"));
GL11.glShadeModel(GL11.GL_SMOOTH);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
MekanismRenderer.glowOn();
EnumColor c = tier.color;
GL11.glPushMatrix();
GL11.glScalef(0.4F, 0.4F, 0.4F);
GL11.glColor4f(c.getColor(0), c.getColor(1), c.getColor(2), (float)(energized.getEnergy(item)/energized.getMaxEnergy(item)));
GL11.glTranslatef(0, (float)Math.sin(Math.toRadians((MekanismClient.ticksPassed + MekanismRenderer.getPartialTick()) * 3)) / 7, 0);
GL11.glRotatef((MekanismClient.ticksPassed + MekanismRenderer.getPartialTick()) * 4, 0, 1, 0);
GL11.glRotatef(36F + (MekanismClient.ticksPassed + MekanismRenderer.getPartialTick()) * 4, 0, 1, 1);
energyCore.render(0.0625F);
GL11.glPopMatrix();
MekanismRenderer.glowOff();
GL11.glShadeModel(GL11.GL_FLAT);
GL11.glDisable(GL11.GL_LINE_SMOOTH);
GL11.glDisable(GL11.GL_POLYGON_SMOOTH);
GL11.glDisable(GL11.GL_BLEND);
GL11.glPopMatrix();
}
else if(item.getItem() instanceof ItemBlockBasic && item.getItemDamage() == 6)
{
RenderingRegistry.instance().renderInventoryBlock((RenderBlocks)data[0], Block.blocksList[Mekanism.basicBlockID], item.getItemDamage(), ClientProxy.BASIC_RENDER_ID);
if(binRenderer == null || binRenderer.getFontRenderer() == null)
{
return;
}
InventoryBin inv = new InventoryBin(item);
ForgeDirection side = ForgeDirection.getOrientation(2);
String amount = "";
ItemStack itemStack = inv.getStack();
if(itemStack != null)
{
amount = Integer.toString(inv.getItemCount());
}
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240);
if(itemStack != null)
{
GL11.glPushMatrix();
if(!(itemStack.getItem() instanceof ItemBlock) || Block.blocksList[itemStack.itemID].getRenderType() != 0)
{
GL11.glRotatef(180, 0, 0, 1);
GL11.glTranslatef(-1.02F, -0.2F, 0);
if(type == ItemRenderType.INVENTORY)
{
GL11.glTranslatef(-0.45F, -0.4F, 0.0F);
}
}
if(type == ItemRenderType.EQUIPPED || type == ItemRenderType.EQUIPPED_FIRST_PERSON || type == ItemRenderType.ENTITY)
{
GL11.glTranslatef(-0.22F, -0.2F, -0.22F);
}
GL11.glTranslated(0.73, 0.08, 0.44);
GL11.glRotatef(90, 0, 1, 0);
float scale = 0.03125F;
float scaler = 0.9F;
GL11.glScalef(scale*scaler, scale*scaler, 0);
TextureManager renderEngine = Minecraft.getMinecraft().renderEngine;
GL11.glDisable(GL11.GL_LIGHTING);
renderItem.renderItemAndEffectIntoGUI(binRenderer.getFontRenderer(), renderEngine, itemStack, 0, 0);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopMatrix();
}
if(amount != "")
{
float maxScale = 0.02F;
GL11.glPushMatrix();
GL11.glPolygonOffset(-10, -10);
GL11.glEnable(GL11.GL_POLYGON_OFFSET_FILL);
float displayWidth = 1 - (2 / 16);
float displayHeight = 1 - (2 / 16);
GL11.glTranslatef(0, -0.31F, 0);
if(type == ItemRenderType.EQUIPPED || type == ItemRenderType.EQUIPPED_FIRST_PERSON || type == ItemRenderType.ENTITY)
{
GL11.glTranslated(-0.5, -0.4, -0.5);
}
GL11.glTranslatef(0, 0.9F, 1);
GL11.glRotatef(90, 0, 1, 0);
GL11.glRotatef(90, 1, 0, 0);
GL11.glTranslatef(displayWidth / 2, 1F, displayHeight / 2);
GL11.glRotatef(-90, 1, 0, 0);
FontRenderer fontRenderer = binRenderer.getFontRenderer();
int requiredWidth = Math.max(fontRenderer.getStringWidth(amount), 1);
int lineHeight = fontRenderer.FONT_HEIGHT + 2;
int requiredHeight = lineHeight * 1;
float scaler = 0.4F;
float scaleX = (displayWidth / requiredWidth);
float scale = scaleX * scaler;
if(maxScale > 0)
{
scale = Math.min(scale, maxScale);
}
GL11.glScalef(scale, -scale, scale);
GL11.glDepthMask(false);
int offsetX;
int offsetY;
int realHeight = (int)Math.floor(displayHeight / scale);
int realWidth = (int)Math.floor(displayWidth / scale);
offsetX = (realWidth - requiredWidth) / 2;
offsetY = (realHeight - requiredHeight) / 2;
GL11.glDisable(GL11.GL_LIGHTING);
fontRenderer.drawString("\u00a7f" + amount, offsetX - (realWidth / 2), 1 + offsetY - (realHeight / 2), 1);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDepthMask(true);
GL11.glDisable(GL11.GL_POLYGON_OFFSET_FILL);
GL11.glPopMatrix();
}
}
else if(item.itemID == Mekanism.gasTankID)
{
Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "GasTank.png"));
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(270F, 0.0F, -1.0F, 0.0F);
GL11.glTranslatef(0.0F, -1.0F, 0.0F);
gasTank.render(0.0625F);
}
else if(item.itemID == Mekanism.obsidianTNTID)
{
Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "ObsidianTNT.png"));
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(180F, 0.0F, -1.0F, 0.0F);
GL11.glTranslatef(0.0F, -1.0F, 0.0F);
obsidianTNT.render(0.0625F);
}
else if(item.getItem() instanceof ItemWalkieTalkie)
{
if(((ItemWalkieTalkie)item.getItem()).getOn(item))
{
MekanismRenderer.glowOn();
}
MekanismRenderer.renderItem(item);
if(((ItemWalkieTalkie)item.getItem()).getOn(item))
{
MekanismRenderer.glowOff();
}
}
else if(item.getItem() instanceof ItemBlockMachine && item.getItemDamage() == MachineType.ELECTRIC_CHEST.meta)
{
IElectricChest chest = (IElectricChest)item.getItem();
GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
GL11.glTranslatef(0, 1.0F, 1.0F);
GL11.glScalef(1.0F, -1F, -1F);
Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "ElectricChest.png"));
float lidangle = chest.getPrevLidAngle(item) + (chest.getLidAngle(item) - chest.getPrevLidAngle(item)) * MekanismRenderer.getPartialTick();
lidangle = 1.0F - lidangle;
lidangle = 1.0F - lidangle * lidangle * lidangle;
electricChest.chestLid.rotateAngleX = -((lidangle * 3.141593F) / 2.0F);
electricChest.renderAll();
}
else if(item.getItem() instanceof ItemRobit)
{
GL11.glRotatef(180, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(90, 0.0F, -1.0F, 0.0F);
GL11.glTranslatef(0.0F, -1.5F, 0.0F);
Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "Robit.png"));
robit.render(0.08F);
}
else {
if(item.getItem() instanceof ItemBlockMachine)
{
RenderingRegistry.instance().renderInventoryBlock((RenderBlocks)data[0], Block.blocksList[item.itemID], item.getItemDamage(), ClientProxy.MACHINE_RENDER_ID);
}
else if(item.getItem() instanceof ItemBlockBasic)
{
RenderingRegistry.instance().renderInventoryBlock((RenderBlocks)data[0], Block.blocksList[item.itemID], item.getItemDamage(), ClientProxy.BASIC_RENDER_ID);
}
}
}
}