Mekanism-tilera-Edition/src/minecraft/mekanism/client/GuiPowerUnit.java
Aidan Brady b699e34b0e v5 Beta #6
*@Override on inherited methods for all you trolls.
*TabProxy API to use the Mekanism creative tab.
*Removed useless javadocs.
*Fixed swords not being damaged when breaking blocks.
*Fixed console spam.
*Reduced machine packets.
*Removed useless weather orb and stopwatch GUI Code.
*Fixed sound bug.
2012-11-06 10:44:14 -05:00

47 lines
1.7 KiB
Java

package mekanism.client;
import org.lwjgl.opengl.GL11;
import mekanism.common.ContainerPowerUnit;
import mekanism.common.MekanismUtils;
import mekanism.common.TileEntityPowerUnit;
import net.minecraft.src.*;
public class GuiPowerUnit extends GuiContainer
{
private TileEntityPowerUnit tileEntity;
private int guiWidth;
private int guiHeight;
public GuiPowerUnit(InventoryPlayer inventory, TileEntityPowerUnit tentity)
{
super(new ContainerPowerUnit(inventory, tentity));
tileEntity = tentity;
}
@Override
protected void drawGuiContainerForegroundLayer(int par1, int par2)
{
String capacityInfo = MekanismUtils.getDisplayedEnergyNoColor(tileEntity.energyStored) + "/" + MekanismUtils.getDisplayedEnergyNoColor(tileEntity.MAX_ENERGY);
String outputInfo = "Out: " + MekanismUtils.getDisplayedEnergyNoColor(tileEntity.output) + "/t";
fontRenderer.drawString(tileEntity.getInvName(), 43, 6, 0x404040);
fontRenderer.drawString(capacityInfo, 45, 40, 0x404040);
fontRenderer.drawString(outputInfo, 45, 49, 0x404040);
fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, ySize - 96 + 2, 0x404040);
}
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
int texture = mc.renderEngine.getTexture("/gui/GuiPowerUnit.png");
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
mc.renderEngine.bindTexture(texture);
guiWidth = (width - xSize) / 2;
guiHeight = (height - ySize) / 2;
drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
int scale = (int)(((double)tileEntity.energyStored / tileEntity.MAX_ENERGY) * 72);
drawTexturedModalRect(guiWidth + 65, guiHeight + 17, 176, 0, scale, 20);
}
}