333896bcac
Conflicts: common/mekanism/client/ModelBoxSelectiveFace.java common/mekanism/client/ModelRendererSelectiveFace.java
104 lines
No EOL
5.3 KiB
Java
104 lines
No EOL
5.3 KiB
Java
package mekanism.client;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.model.PositionTextureVertex;
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import net.minecraft.client.model.TexturedQuad;
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import net.minecraft.client.renderer.Tessellator;
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public class ModelBoxSelectiveFace
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{
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private PositionTextureVertex[] vertexPositions;
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private TexturedQuad[] quadList;
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public final float posX1;
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public final float posY1;
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public final float posZ1;
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public final float posX2;
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public final float posY2;
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public final float posZ2;
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public ModelBoxSelectiveFace(ModelRendererSelectiveFace modelRenderer, int textureOffsetU, int textureOffsetV, float xMin, float yMin, float zMin, int xSize, int ySize, int zSize, float scaleFactor)
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{
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posX1 = xMin;
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posY1 = yMin;
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posZ1 = zMin;
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posX2 = xMin + xSize;
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posY2 = yMin + ySize;
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posZ2 = zMin + zSize;
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vertexPositions = new PositionTextureVertex[8];
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quadList = new TexturedQuad[6];
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float xMax = xMin + xSize;
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float yMax = yMin + ySize;
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float zMax = zMin + zSize;
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xMin -= scaleFactor;
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yMin -= scaleFactor;
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zMin -= scaleFactor;
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xMax += scaleFactor;
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yMax += scaleFactor;
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zMax += scaleFactor;
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if(modelRenderer.mirror)
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{
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float placeholder = xMax;
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xMax = xMin;
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xMin = placeholder;
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}
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PositionTextureVertex positiontexturevertex0 = new PositionTextureVertex(xMin, yMin, zMin, 0.0F, 0.0F);
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PositionTextureVertex positiontexturevertex1 = new PositionTextureVertex(xMax, yMin, zMin, 0.0F, 8.0F);
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PositionTextureVertex positiontexturevertex2 = new PositionTextureVertex(xMax, yMax, zMin, 8.0F, 8.0F);
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PositionTextureVertex positiontexturevertex3 = new PositionTextureVertex(xMin, yMax, zMin, 8.0F, 0.0F);
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PositionTextureVertex positiontexturevertex4 = new PositionTextureVertex(xMin, yMin, zMax, 0.0F, 0.0F);
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PositionTextureVertex positiontexturevertex5 = new PositionTextureVertex(xMax, yMin, zMax, 0.0F, 8.0F);
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PositionTextureVertex positiontexturevertex6 = new PositionTextureVertex(xMax, yMax, zMax, 8.0F, 8.0F);
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PositionTextureVertex positiontexturevertex7 = new PositionTextureVertex(xMin, yMax, zMax, 8.0F, 0.0F);
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vertexPositions[0] = positiontexturevertex0;
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vertexPositions[1] = positiontexturevertex1;
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vertexPositions[2] = positiontexturevertex2;
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vertexPositions[3] = positiontexturevertex3;
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vertexPositions[4] = positiontexturevertex4;
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vertexPositions[5] = positiontexturevertex5;
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vertexPositions[6] = positiontexturevertex6;
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vertexPositions[7] = positiontexturevertex7;
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quadList[0] = new TexturedQuad(new PositionTextureVertex[] {positiontexturevertex2, positiontexturevertex3, positiontexturevertex7, positiontexturevertex6}, textureOffsetU + zSize + xSize, textureOffsetV + zSize, textureOffsetU + zSize + xSize + xSize, textureOffsetV, modelRenderer.textureWidth, modelRenderer.textureHeight);
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quadList[1] = new TexturedQuad(new PositionTextureVertex[] {positiontexturevertex5, positiontexturevertex4, positiontexturevertex0, positiontexturevertex1}, textureOffsetU + zSize, textureOffsetV, textureOffsetU + zSize + xSize, textureOffsetV + zSize, modelRenderer.textureWidth, modelRenderer.textureHeight);
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quadList[2] = new TexturedQuad(new PositionTextureVertex[] {positiontexturevertex4, positiontexturevertex5, positiontexturevertex6, positiontexturevertex7}, textureOffsetU + zSize + xSize + zSize, textureOffsetV + zSize, textureOffsetU + zSize + xSize + zSize + xSize, textureOffsetV + zSize + ySize, modelRenderer.textureWidth, modelRenderer.textureHeight);
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quadList[3] = new TexturedQuad(new PositionTextureVertex[] {positiontexturevertex1, positiontexturevertex0, positiontexturevertex3, positiontexturevertex2}, textureOffsetU + zSize, textureOffsetV + zSize, textureOffsetU + zSize + xSize, textureOffsetV + zSize + ySize, modelRenderer.textureWidth, modelRenderer.textureHeight);
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quadList[4] = new TexturedQuad(new PositionTextureVertex[] {positiontexturevertex0, positiontexturevertex4, positiontexturevertex7, positiontexturevertex3}, textureOffsetU, textureOffsetV + zSize, textureOffsetU + zSize, textureOffsetV + zSize + ySize, modelRenderer.textureWidth, modelRenderer.textureHeight);
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quadList[5] = new TexturedQuad(new PositionTextureVertex[] {positiontexturevertex5, positiontexturevertex1, positiontexturevertex2, positiontexturevertex6}, textureOffsetU + zSize + xSize, textureOffsetV + zSize, textureOffsetU + zSize + xSize + zSize, textureOffsetV + zSize + ySize, modelRenderer.textureWidth, modelRenderer.textureHeight);
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if(modelRenderer.mirror)
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{
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for(int quad = 0; quad < quadList.length; quad++)
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{
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quadList[quad].flipFace();
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}
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}
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}
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@SideOnly(Side.CLIENT)
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public void render(Tessellator tessellator, boolean[] skippedFaces, float scaleFactor)
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{
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if(skippedFaces.length == quadList.length)
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{
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for(int i = 0; i < skippedFaces.length; ++i)
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{
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if(!skippedFaces[i])
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{
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quadList[i].draw(tessellator, scaleFactor);
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}
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}
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}
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}
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} |