fab95e8900
I went for what seemed like a good level of organisation: Java __________ Mekanism __________ Minecraft Forge FML __________ Netty LWJGL __________ Other APIs __________ Static Imports.
155 lines
No EOL
3.8 KiB
Java
155 lines
No EOL
3.8 KiB
Java
package mekanism.common;
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import java.util.Iterator;
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import java.util.List;
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import mekanism.common.entity.EntityRobit;
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import net.minecraft.entity.ai.EntityAIBase;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.pathfinding.PathNavigate;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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/*
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* Written by pixlepix (I'm in mekanism! Yay!)
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* Boilerplate copied from RobitAIFollow
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*/
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public class RobitAIPickup extends EntityAIBase
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{
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/** The robit entity. */
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private EntityRobit theRobit;
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/** The world the robit is located in. */
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private World theWorld;
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/** How fast the robit can travel. */
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private float moveSpeed;
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/** The robit's pathfinder. */
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private PathNavigate thePathfinder;
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/** The ticker for updates. */
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private int ticker;
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/** Whether or not this robit avoids water. */
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private boolean avoidWater;
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private EntityItem closest;
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public RobitAIPickup(EntityRobit entityRobit, float speed)
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{
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theRobit = entityRobit;
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theWorld = entityRobit.worldObj;
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moveSpeed = speed;
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thePathfinder = entityRobit.getNavigator();
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setMutexBits(3);
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}
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@Override
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public boolean shouldExecute()
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{
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if(!theRobit.getDropPickup())
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{
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return false;
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}
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if(closest != null && closest.getDistanceSqToEntity(closest) > 100 && thePathfinder.getPathToXYZ(closest.posX, closest.posY, closest.posZ) != null)
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{
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return true;
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}
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List items = theRobit.worldObj.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(theRobit.posX-10, theRobit.posY-10, theRobit.posZ-10, theRobit.posX+10, theRobit.posY+10, theRobit.posZ+10));
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Iterator iter = items.iterator();
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//Cached for slight performance
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double closestDistance = -1;
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while(iter.hasNext())
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{
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EntityItem entity = (EntityItem)iter.next();
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double distance = theRobit.getDistanceToEntity(entity);
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if(distance <= 10)
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{
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if(closestDistance == -1 || distance < closestDistance)
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{
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if(thePathfinder.getPathToXYZ(entity.posX, entity.posY, entity.posZ) != null)
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{
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closest = entity;
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closestDistance = distance;
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}
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}
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}
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}
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if(closest == null)
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{
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//No valid items
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return false;
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}
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return true;
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}
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@Override
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public boolean continueExecuting()
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{
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return !closest.isDead && !thePathfinder.noPath() && theRobit.getDistanceSqToEntity(closest) > 100 && theRobit.getFollowing() && theRobit.getEnergy() > 0 && closest.worldObj.provider.dimensionId == theRobit.worldObj.provider.dimensionId;
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}
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@Override
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public void startExecuting()
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{
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ticker = 0;
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avoidWater = theRobit.getNavigator().getAvoidsWater();
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theRobit.getNavigator().setAvoidsWater(false);
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}
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@Override
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public void resetTask()
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{
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thePathfinder.clearPathEntity();
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theRobit.getNavigator().setAvoidsWater(avoidWater);
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}
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@Override
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public void updateTask()
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{
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theRobit.getLookHelper().setLookPositionWithEntity(closest, 6.0F, theRobit.getVerticalFaceSpeed()/10);
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if(!theRobit.getDropPickup())
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{
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return;
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}
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if(--ticker <= 0)
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{
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ticker = 10;
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if(!thePathfinder.tryMoveToEntityLiving(closest, moveSpeed))
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{
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if(theRobit.getDistanceSqToEntity(closest) >= 144.0D)
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{
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int x = MathHelper.floor_double(closest.posX) - 2;
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int y = MathHelper.floor_double(closest.posZ) - 2;
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int z = MathHelper.floor_double(closest.boundingBox.minY);
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for(int l = 0; l <= 4; ++l)
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{
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for(int i1 = 0; i1 <= 4; ++i1)
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{
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if((l < 1 || i1 < 1 || l > 3 || i1 > 3) && theWorld.doesBlockHaveSolidTopSurface(theWorld, x + l, z - 1, y + i1) && !theWorld.getBlock(x + l, z, y + i1).isNormalCube() && !theWorld.getBlock(x + l, z + 1, y + i1).isNormalCube())
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{
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theRobit.setLocationAndAngles((x + l) + 0.5F, z, (y + i1) + 0.5F, theRobit.rotationYaw, theRobit.rotationPitch);
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thePathfinder.clearPathEntity();
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return;
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}
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}
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}
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}
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}
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}
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}
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} |